This code is extracted from something real. Someone on the team noticed the 
unit tests (which I wrote on a Linux machine) were failing on their Windows 
machine.
I'll continue studying this and come back if I find something new.

Thank you both for your time, I appreciate it!

On Friday, May 4, 2018 at 11:42:00 PM UTC+3, speter wrote:
>
> To file a bug (and have it treated seriously) you would need to 
> demonstrate that it is causing problems in a program that actually does 
> something useful, not just a pathological code sample. My expectation would 
> be that once you start doing some real processing, the difference between 
> time.Now() invocations becomes non-zero, that is this "issue" doesn't 
> reproduce with "real" practical programs.
>
>
> On Fri, May 4, 2018 at 10:26 PM, Andrei Avram <[email protected] 
> <javascript:>> wrote:
>
>> But I don't think it is because Windows is so much faster than Linux
>>>
>>  
>> Yeah... :) I was exploring all cases.
>>
>>
>>  and/or the way the time package implemented is different between Windows 
>>> and Linux
>>
>>
>> Could this be considered a possible Go bug and would it worth opening an 
>> issue on Github?
>>
>>
>> On Friday, May 4, 2018 at 10:57:46 PM UTC+3, speter wrote:
>>>
>>> So on Linux it's working as expected. In the playground time is 
>>> "virtual"; the start time is fixed and it doesn't progress unless you 
>>> explicitly Sleep -- because you don't Sleep in your program, time.Now() 
>>> returns the same time on both invocation.
>>>
>>> So the only slightly surprising part is that on Windows, time as 
>>> measured by time.Now() doesn't progress between the two statements. But I 
>>> don't think it is because Windows is so much faster than Linux. :) I'd 
>>> guess this is because the way Windows manages time is different from how 
>>> Linux manages it, and/or the way the time package implemented is different 
>>> between Windows and Linux. The result of the cross-platform differences 
>>> seems to be less precision on Windows -- at least in this specific scenario.
>>>
>>> Peter
>>>  
>>>
>>> On Fri, May 4, 2018 at 9:33 PM, Andrei Avram <[email protected]> 
>>> wrote:
>>>
>>>> Peter and Ian, you are both wright regarding the printing. Still, on 
>>>> Linux I have different values than on Go Playground.
>>>>
>>>> Regarding the speed, Peter, do you think that on Windows the two calls 
>>>> just run faster every time?
>>>>
>>>> On Friday, May 4, 2018 at 9:07:15 PM UTC+3, speter wrote:
>>>>>
>>>>> b is slightly less than 3 because there is a bit of time between the 
>>>>> two calls to time.Now().
>>>>>
>>>>> If you substitute this:
>>>>>         fmt.Printf("input: %20.18f\n", b)
>>>>>
>>>>> you get something like
>>>>> input: 2.999999965553350911
>>>>>
>>>>> HTH
>>>>> Peter
>>>>>
>>>>> On Fri, May 4, 2018 at 7:26 PM, Andrei Avram <[email protected]> 
>>>>> wrote:
>>>>>
>>>>>> Hello everyone,
>>>>>>
>>>>>> Today I ran into a situation that is strange to me. I ran the 
>>>>>> following code on two Linux machines (go run floor.go), on two Windows 
>>>>>> ones, and on Go Playground.
>>>>>>
>>>>>> package main
>>>>>>
>>>>>> import (
>>>>>> "time"
>>>>>> "math"
>>>>>> )
>>>>>>
>>>>>> func main() {
>>>>>> datetime := time.Now().Add(time.Hour * 24 * 7 * 4 * 12 * 3)
>>>>>> seconds := -1 * int(time.Now().Sub(datetime).Seconds())
>>>>>> a := 29030400
>>>>>> b := float64(seconds) / float64(a)
>>>>>>
>>>>>> println("input:", b)
>>>>>> println("floor:", math.Floor(b))
>>>>>> }
>>>>>>
>>>>>> On Linux the output is:
>>>>>>
>>>>>> input: +3.000000e+000
>>>>>> floor: *+2.000000e+000*
>>>>>>
>>>>>> On Windows and Playground:
>>>>>>
>>>>>> input: +3.000000e+000
>>>>>> floor: *+3.000000e+000*
>>>>>>
>>>>>> As you can see, on Linux the floor value of float value 3 is rounded 
>>>>>> down to 2, while on Windows/Playground it's 3.
>>>>>>
>>>>>> The code was ran with Go 1.10 and 1.10.2.
>>>>>>
>>>>>> The system details of one of the Linux machines, as reported by "go 
>>>>>> bug":
>>>>>>
>>>>>> go version go1.10.2 linux/amd64
>>>>>> GOARCH="amd64"
>>>>>> GOBIN=""
>>>>>> GOCACHE="/home/msd/.cache/go-build"
>>>>>> GOEXE=""
>>>>>> GOHOSTARCH="amd64"
>>>>>> GOHOSTOS="linux"
>>>>>> GOOS="linux"
>>>>>> GOPATH="/home/msd/go/"
>>>>>> GORACE=""
>>>>>> GOROOT="/usr/local/go"
>>>>>> GOTMPDIR=""
>>>>>> GOTOOLDIR="/usr/local/go/pkg/tool/linux_amd64"
>>>>>> GCCGO="gccgo"
>>>>>> CC="gcc"
>>>>>> CXX="g++"
>>>>>> CGO_ENABLED="1"
>>>>>> CGO_CFLAGS="-g -O2"
>>>>>> CGO_CPPFLAGS=""
>>>>>> CGO_CXXFLAGS="-g -O2"
>>>>>> CGO_FFLAGS="-g -O2"
>>>>>> CGO_LDFLAGS="-g -O2"
>>>>>> PKG_CONFIG="pkg-config"
>>>>>> GOGCCFLAGS="-fPIC -m64 -pthread -fmessage-length=0 
>>>>>> -fdebug-prefix-map=/tmp/go-build304261270=/tmp/go-build 
>>>>>> -gno-record-gcc-switches"
>>>>>> GOROOT/bin/go version: go version go1.10.2 linux/amd64
>>>>>> GOROOT/bin/go tool compile -V: compile version go1.10.2
>>>>>> uname -sr: Linux 4.13.0-37-generic
>>>>>> Distributor ID: Ubuntu
>>>>>> Description: Ubuntu 16.04.4 LTS
>>>>>> Release: 16.04
>>>>>> Codename: xenial
>>>>>> /lib/x86_64-linux-gnu/libc.so.6: GNU C Library (Ubuntu GLIBC 
>>>>>> 2.23-0ubuntu10) stable release version 2.23, by Roland McGrath et al.
>>>>>> gdb --version: GNU gdb (Ubuntu 7.11.1-0ubuntu1~16.5) 7.11.1
>>>>>>
>>>>>>
>>>>>> Is there something I miss or could this be an issue?
>>>>>>
>>>>>> Thanks,
>>>>>> Andrei
>>>>>>
>>>>>> -- 
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>>>>>>
>>>>>
>>>>> -- 
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>>>>
>>>
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