Is there a proper place where we can ask questions? For example, I am trying to figure out what the monitor resolution is before I create the window, as I have a very high resolution monitor that makes the example windows and text way too small. I figure if I can determine if the monitor resolution is high, then I can have the program scale up the window size and all the text sizes.
I googled a bit and I saw some examples of using glfw to determine the monitor resolution, and I saw in the the source code of G3N that you are making calls to glfw, but I'm not sure if there is a clean way for me to ask for the monitor resolution using your library or is this something I should be doing outside of your library. Sorry if this question is way too basic. I have no experience at all with opengl so I'm just kind of finding my way. Jamey On Sunday, March 12, 2017 at 10:52:51 AM UTC-4, leonsal wrote: > > Hi All, > > G3N is an OpenGL 3D Game Engine written in Go: > https://github.com/g3n/engine > Try out the game engine demo at: https://github.com/g3n/g3nd > > Regards. > > > > > > -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
