Is there a proper place where we can ask questions?

For example, I am trying to figure out what the monitor resolution is 
before I create the window, as I have a very high resolution monitor that 
makes the example windows and text way too small.  I figure if I can 
determine if the monitor resolution is high, then I can have the program 
scale up the window size and all the text sizes.

I googled a bit and I saw some examples of using glfw to determine the 
monitor resolution, and I saw in the the source code of G3N that you are 
making calls to glfw, but I'm not sure if there is a clean way for me to 
ask for the monitor resolution using your library or is this something I 
should be doing outside of your library.

Sorry if this question is way too basic.  I have no experience at all with 
opengl so I'm just kind of finding my way.

Jamey


On Sunday, March 12, 2017 at 10:52:51 AM UTC-4, leonsal wrote:
>
> Hi All,
>
> G3N is an OpenGL 3D Game Engine written in Go: 
> https://github.com/g3n/engine
> Try out the game engine demo at: https://github.com/g3n/g3nd
>
> Regards.
>
>
>
>
>
>

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