Hi Egon,
I appreciate the effort you've (and everyone has) put in thus-far!
Correct me if I'm wrong, but I think you're pointing out the race condition
John pointed. That's a tradeoff we've accepted so we don't need to
reimplement much of http.Serve so that we can add a waitgroup Add or Rlock
before the goroutine is spawned (among other sync requirements to ensure no
new connections are accepted, etc).
Thanks again,
Evan
On Tuesday, 13 September 2016 13:11:17 UTC-7, Egon wrote:
>
> On Tuesday, 13 September 2016 22:52:27 UTC+3, Evan Digby wrote:
>>
>> Hi Egon,
>>
>> This is essentially the strategy I'm taking; however, I am hoping to
>> avoid the "Sleep and Pray" method. Reliable in practice, but not
>> guaranteed. Also in a CI of thousands of tests, adding time arbitrarily can
>> extend out the time it takes to test quite a bit.
>>
>> That said, if a sleep is the only way, a sleep is the only way. I hope it
>> isn't!
>>
>
> You would need to modify the handler to make it work other ways.
> Alternatively you need to write a code-rewriter for injecting code into
> the handler.
>
> The only reliable concurrent software I've seen is one that is easy to
> understand, that is backed by a proof (either formal or informal).
>
> I took a deeper look into the taskHandler code -- and it doesn't finish
> all the tasks before everything:
>
> I.e.
>
> R1: Line 24 // go func is delayed for some reason
> R2: Line 35 // close is called in main
> R2: Line 36
> R2: Line 37
> R1: Line 25 // go func is started
> R1: Line 28 // task is executed
> R1: Line 26
>
> ATM. too tired to implement a proper solution, will take a look at it
> tomorrow.
>
> + Egon
>
>
>> Thanks!
>>
>> Evan
>>
>> On Tuesday, 13 September 2016 12:47:40 UTC-7, Egon wrote:
>>>
>>> counter := intr64(N)
>>> release := make(chan struct{})
>>>
>>> ...
>>> for i := 0; i < N; i ++ {
>>> h.Handle(func() {
>>> <-release
>>> atomic.AddInt64(&counter, -1)
>>> })
>>> }
>>> ...
>>>
>>> go func(){
>>> time.Sleep(time.Millisecond) // so we would certainly hit h.Close,
>>> before we continue
>>> for i := 0; i < N; i++ { release <- struct{}{};
>>> time.Sleep(time.Millisecond) }
>>> // alternatively use runtime.Gosched() instead of Sleep
>>> }()
>>>
>>> h.Close()
>>>
>>> if atomic.LoadInt64(&counter) > 0 {
>>> // fail
>>> }
>>>
>>> It's not completely fool-proof, but should work well enough in practice.
>>>
>>> On Tuesday, 13 September 2016 21:56:08 UTC+3, Evan Digby wrote:
>>>>
>>>> Has anyone come across a good way, non-racy way to ensure that N tasks
>>>> are guaranteed to be completed after a function is called? Essentially I
>>>> have a “Close” function that must be guaranteed to block until all tasks
>>>> are finished. Achieving this was pretty simple: wrap each task in an
>>>> RLock,
>>>> and then a Lock on close.
>>>>
>>>> Example: https://play.golang.org/p/7lhBPUhkUE
>>>>
>>>> Now I want to write a solid test to guarantee Close will meet that
>>>> requirement of all tasks must finish first for posterity. In that example,
>>>> try commenting out the RLock/RUnlock on lines 25/26. You'll see that it no
>>>> longer outputs many, if any, lines. I'm trying to prevent that from
>>>> happening in the future by some cowboy refactor!
>>>>
>>>
>>>> All of the ways I can come up with involve Sleeping or launching more
>>>> tasks than I _think_ can be finished in time--obviously not good!
>>>>
>>>> I feel like I must be missing some obvious way to test this and I'll
>>>> end up feeling silly once someone replies with the solution. I'm okay with
>>>> that!
>>>>
>>>
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