Thanks Jeremy,
Adding “Coherence;” to the script messes with the mesh size.
Adding “Coherence;” through the tree menu in the left pane works. But when you 
reload that script (now with the coherence added at the end), it messes again 
with the mesh size.

(best change the ‘KanMeshsize’ parameter in my script to ‘0.01’ for it to be 
very clear).

Strange that reloading an unchanged script gives different results…

Bart
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