Alexis

What you suggest sounds like an excellent idea.  For some plugins, being able 
to extend the range of “built in” families might be all the plugin needs to do! 
  (For others it might need to do some solving too.)

I’ve thought a bit about how to achieve this:

  *   The most direct thing would be for the solver, when initialised (via 
tcPluginInit), to return a [(Name, BuiltinSynFamily)] pairs as well as the 
solver and plugin-stop action.    See Note 1 below.
  *   Then the typechecker can keep (in tcg_plugins) a little (NameEnv 
BuiltinSynFamily), gotten by accumulating all the lists from all the plugins.
  *   Now, in three places we need to look up in that env:
     *   TcInteract.improveLocalFunEqs – see the use of sfInteractInert
     *   TcInteract.improve_top_fun_eqs – see the use of sfInteractTop
     *   FamInstEnv.reduceTyFamApp_maybe – see the use of 
isBuildintSynFamTyCon_maybe

The easiest thing might be to extend the type FamInstEnvs to be a triple, with 
the (NameEnv BuiltinSymFamily) as one of the components.
That would make it possible for a plugin to “register” any number of type 
families as having a BuiltinSynFamily, which allows all the type-family 
matching and reduction to be done by code written by the plugin author.   
(Maybe “built in” is a misnomer... perhaps “magic” or something would be less 
misleading.)
I don’t think this would be hard, and for the things it worked for it’d be much 
much better, I think.
If anyone wants to have a go, I’m happy to advise.
NB: if we do this for type families, we should probably do it for

  *   Type classes (so the a plugin could implement new class-instance 
behaviour that needs code; c.f. the current ClsInst.matchGlobalInst which 
dispatches off to functions that handle the current built-in cases: Typeable, 
Coercible, HasField, etc.
  *   CoreRules (so that a plugin could could add new BuitinRules)
Simon

Note 1.
TcPlugin is defined oddly:

data TcPlugin = forall s. TcPlugin

  { tcPluginInit  :: TcPluginM s

    -- ^ Initialize plugin, when entering type-checker.



  , tcPluginSolve :: s -> TcPluginSolver

   -- ^ Solve some constraints.

    -- TODO: WRITE MORE DETAILS ON HOW THIS WORKS.



  , tcPluginStop  :: s -> TcPluginM ()

   -- ^ Clean up after the plugin, when exiting the type-checker.

  }
What is that bizarre existential ‘s’?  All we can do is to apply tcPluginSolve 
and tcPluginStop to it, which happens immediately, in TcRnDriver.withTcPlugins. 
 So I think it’d make more sense and simpler thus

type TcPlugin = TcM (TcPluginSolver, TcM ())
So, run that TcM action to initialise it; the action returns a solver, and a 
stop action.  Neither initialisation nor stop action need to access that 
EvBindsVar.
You could make that tuple into a record with named fields.

From: ghc-devs <[email protected]> On Behalf Of Alexis King
Sent: 20 August 2019 09:17
To: [email protected]
Subject: Typechecker plugins and BuiltInSynFamily

Hello all,

As I’ve been dabbling with typechecker plugins, I’ve found myself primarily 
using them to define new “magic” type families, and I don’t think I’m 
alone—Sandy Maguire recently released the magic-tyfams package for precisely 
that purpose. However, I can’t help but notice that GHC already has good 
internal support for such type families via BuiltInSynFamily and CoAxiomRule, 
which are mostly used to implement operations on Nats. As a plugin author, I 
would love to be able to use that functionality directly instead of being 
forced to reimplement it myself, for two big reasons:


  1.  AxiomRuleCo provides significantly more safety from -dcore-lint than 
UnivCo, but UnivCo is currently the only way to provide evidence for 
plugin-solved families.
  2.  The sfInteractTop and sfInteractInert fields of BuiltInSynFamily make it 
easy to support improvement for custom type families, which I believe would 
take a non-trivial amount of tricky code to get right using the current 
typechecker plugin API.

Given the above, I started wondering if it is possible to define a 
BuiltInSynFamily from inside a plugin or, failing that, to modify GHC to expose 
that functionality to typechecker plugin authors. I am not familiar with GHC’s 
internals, but in my brief reading of the source code, the following two things 
seem like the trickiest obstacles:


  1.  BuiltInSynFamily TyCons need to be injected into the initial name cache, 
since otherwise those names will get resolved to their ordinary, non-built-in 
counterparts (e.g. the ordinary open type families defined in GHC.TypeLits).
  2.  Since CoAxiomRule values actually have functions inside them, they can’t 
be serialized into interface files. Therefore, it looks like GHC currently 
maintains a hardcoded list of all the known CoAxiomRules, and 
tcIfaceCoAxiomRule just searches for a value in that list using a well-known 
(i.e. not in any way namespaced!) string.

I am not knowledgable enough about GHC to say how hard overcoming either of 
those issues would be. Point 1 seems possible to achieve by arranging for 
plugins to export the built-in names they want to define and propagating those 
to the initial name cache, but I don’t know enough about how plugins are loaded 
to know if that would create any possible circular dependencies (i.e. does the 
name cache need to already exist in order to load a plugin in the first place?).

Point 2 seems harder. My gut instinct is that it could probably be overcome by 
somehow storing a reference to the plugin that defined the CoAxiomRule in the 
interface file (by, for example, storing its package-qualified module name), 
but I’m not immediately certain when that reference should be resolved to the 
actual CoAxiomRule value. It also presumably needs to complain if the necessary 
plugin is not actually loaded when the CoAxiomRule needs to be resolved!

I’m willing to try my hand at experimenting with an implementation of this if 
someone can give me a couple pointers on where to start on the above two issues 
(assuming people don’t think it’s a bad idea to do it at all). Any advice would 
be appreciated!

Thanks,
Alexis

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