> Regarding mplayer: There is another ebuild in the multimedia-overlay
> that I prefer now to mplayer(-mt) and that also uses ffmpeg-mt :
> media-video/mplayer-uau.
>
> It fetches the mplayer-version from one of the mplayer-devs and creates
> a binary called "mplayer-uau" which can be installed at the same time as
> the official mplayer package.

I gave that a try and it smoothed everything right out, so I guess it
was a CPU issue after all.  Thank you for your help.  How is
mplayer-uau different from mplayer-mt?  Maybe mplayer-mt can't be
installed alongside mplayer?

> Regarding your frame drops: it is highly likely that sound is the
> problem. Please try playing the video with "-ao null" to see if that's
> the case. I assume you use pulseaudio? Check if it has real time
> capabilities (kill it, start it with verbose/debug in foreground, read
> log). Also try "-ao alsa" and "-ao oss".

No change with "-ao null".  I actually don't use pulseaudio.

> Your data-source (gard disk, network?) is fast enough? Copy 1GB into RAM
> to be sure by ether using RAM-disk or cache-settings.

It's running from an internal HD.

> Try nvidia-binary. You'll get VDPAU in that case, which will result in
> about 5% CPU usage when decoding h264!

I'm trying to move away from VDPAU.  It fixes the performance issue
but the extra layer creates a new set of problems.

- Grant

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