On Tue, Dec 13, 2005 at 05:59:17PM -0600, Jory A. Pratt wrote:
> Mark Loeser wrote:
> > Basically what I'm looking for here is an easy to understand explanation of
> > what textrels are, why they are bad, and why they should hold back marking a
> > package stable.  The only information I've been able to find states that 
> > they
> > could cause a performance hit, but this doesn't seem to warrant banning them
> > completely in my eyes.
> > 
> > Getting a clear cut policy on exactly what issues should hold a package 
> > back 
> > from being marked stable is what I'm looking for.  Issues like textrels, 
> > executable stacks, etc is what I'm looking for to be defined and explained 
> > why 
> > we are to always avoid them.  This should be added to existing documentation
> > policy so it is somewhere for new devs to know about, and existing devs to
> > have for a reference.
>
> Only problem I see with this is binary packages. We can not control
> upstream binaries as everyone is aware of. So when does it become safe
> to override stable packages that have texrel's and executable stacks?

no idea what you mean by "override", but here's a crazy idea ... ask
upstream to fix the issues.  for example, we just reported executable
stacks with the ut2004 game and Ryan of epicgames was so kind as to
fix it up for us.  some upstream peeps dont even know about these sort
of things until you point them out.
-mike
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