commit:     9c46b042989e670e8fd548e8a7fa1926b5bb64f8
Author:     Takuya Wakazono <pastalian46 <AT> gmail <DOT> com>
AuthorDate: Sat Nov  9 06:14:48 2024 +0000
Commit:     Viorel Munteanu <ceamac <AT> gentoo <DOT> org>
CommitDate: Sat Nov  9 08:24:49 2024 +0000
URL:        https://gitweb.gentoo.org/repo/proj/guru.git/commit/?id=9c46b042

games-engines/fs2_open: drop 23.2.1-r1

Closes: https://bugs.gentoo.org/921912 (obsolete)
Closes: https://bugs.gentoo.org/921913 (obsolete)
Signed-off-by: Takuya Wakazono <pastalian46 <AT> gmail.com>

 games-engines/fs2_open/Manifest                    |   3 -
 .../files/fs2_open-23.2.1-disable-discord.patch    | 175 ---------------------
 .../files/fs2_open-23.2.1-dont-build-lz4.patch     |  11 --
 .../fs2_open-23.2.1-dont-ignore-user-cflags.patch  | 117 --------------
 .../fs2_open-23.2.1-make-arch-independent.patch    |  14 --
 games-engines/fs2_open/fs2_open-23.2.1-r1.ebuild   | 100 ------------
 6 files changed, 420 deletions(-)

diff --git a/games-engines/fs2_open/Manifest b/games-engines/fs2_open/Manifest
index 9fa5ce792..a9bf44968 100644
--- a/games-engines/fs2_open/Manifest
+++ b/games-engines/fs2_open/Manifest
@@ -1,6 +1,3 @@
-DIST fs2_open-23.2.1-ext_libRocket.tar.gz 2417905 BLAKE2B 
0e5ac40b0e811b9213fb84f6f2f0ef38ad7d562ae671e865d96e40615c2d67213905ce153a69192c0b53a3e4f0d1aef077c0769e46d308adf9210c0c9d1fe7c2
 SHA512 
700e242ecb5207faf729ca7d23ac4f28be819c0ef7a0ba51ca18de1592f1016040cd5e4c1c75a573f91cea69dd43549966ac089804a52c0f1b0cfbaabefc4346
-DIST fs2_open-23.2.1-ext_rpavlik-cmake-modules.tar.gz 267464 BLAKE2B 
d63fa3867aad5fad7bd5d20845dd8d6a6698d59dc30dc511704f3c74bbe958bb6d36160bae3ef5c01027719c50d18e4d24209ea5811c6a52c5af4d3de2a587e9
 SHA512 
0bb03e2a1c0cafa80849163455cdb5fc5c7200e51f18f0354c36f251b51156f86a04a9f87cd17e2942d14ae8767d8df756062fbcff9b37f04e8399b2e37d306f
-DIST fs2_open-23.2.1.tar.gz 12091345 BLAKE2B 
a03179842d53dd429969b2863ab53f613b52bf70ff50d0991e0dd36a73ee0a2374a0d09e95a13410add9f8c4b955a49e9894b35b5ccb92982c63e06daec5694a
 SHA512 
dfb4fe7c0f8048730e91e754754e26677706bb391c4d88ff7f4f6090d931db9dc2ca616dcd552d213d7c7de5b597a5cc43ab6bad0f422bc3e78dcbc15f64600b
 DIST fs2_open-24.0.2-ext_libRocket.tar.gz 2417905 BLAKE2B 
0e5ac40b0e811b9213fb84f6f2f0ef38ad7d562ae671e865d96e40615c2d67213905ce153a69192c0b53a3e4f0d1aef077c0769e46d308adf9210c0c9d1fe7c2
 SHA512 
700e242ecb5207faf729ca7d23ac4f28be819c0ef7a0ba51ca18de1592f1016040cd5e4c1c75a573f91cea69dd43549966ac089804a52c0f1b0cfbaabefc4346
 DIST fs2_open-24.0.2-ext_rpavlik-cmake-modules.tar.gz 267464 BLAKE2B 
d63fa3867aad5fad7bd5d20845dd8d6a6698d59dc30dc511704f3c74bbe958bb6d36160bae3ef5c01027719c50d18e4d24209ea5811c6a52c5af4d3de2a587e9
 SHA512 
0bb03e2a1c0cafa80849163455cdb5fc5c7200e51f18f0354c36f251b51156f86a04a9f87cd17e2942d14ae8767d8df756062fbcff9b37f04e8399b2e37d306f
 DIST fs2_open-24.0.2.tar.gz 12652011 BLAKE2B 
f1ab67f8ceb9389a7087a1264897bc46748d8a7c18799941cca7acdbe64a718452fe755e6dc36067529e533ac881df2d6025147aa8e20aff8751e3a9eebbf1d0
 SHA512 
f0ffb5da42d0dba98f9f46432c09f8edc7e80f3e65a5d4c0ed9e2e37a26b63d67526982e7209edb6d6727b23d8ce1d75ccac6dcd8da74cd55f7e6fea52ad56d4

diff --git a/games-engines/fs2_open/files/fs2_open-23.2.1-disable-discord.patch 
b/games-engines/fs2_open/files/fs2_open-23.2.1-disable-discord.patch
deleted file mode 100644
index 90154f817..000000000
--- a/games-engines/fs2_open/files/fs2_open-23.2.1-disable-discord.patch
+++ /dev/null
@@ -1,175 +0,0 @@
---- a/freespace2/freespace.cpp
-+++ b/freespace2/freespace.cpp
-@@ -84,7 +84,6 @@
- #include "io/timer.h"
- #include "jumpnode/jumpnode.h"
- #include "lab/labv2.h"
--#include "libs/discord/discord.h"
- #include "libs/ffmpeg/FFmpeg.h"
- #include "lighting/lighting.h"
- #include "lighting/lighting_profiles.h"
-@@ -1987,9 +1986,6 @@
- #ifdef WITH_FFMPEG
-               libs::ffmpeg::initialize();
- #endif
--              if (Discord_presence) {
--                      libs::discord::init();
--              }
-       }
- 
-       mod_table_post_process();
---- a/code/source_groups.cmake
-+++ b/code/source_groups.cmake
-@@ -706,11 +706,6 @@
-       libs/antlr/ErrorListener.h
-       )
- 
--add_file_folder("Libs\\\\Discord"
--      libs/discord/discord.cpp
--      libs/discord/discord.h
--)
--
- if (FSO_BUILD_WITH_FFMPEG)
-       add_file_folder("Libs\\\\FFmpeg"
-               libs/ffmpeg/FFmpeg.cpp
---- a/code/mod_table/mod_table.h
-+++ b/code/mod_table/mod_table.h
-@@ -124,7 +124,6 @@
- } Shadow_disable_overrides;
- extern float Thruster_easing;
- extern bool Always_use_distant_firepoints;
--extern bool Discord_presence;
- extern bool Hotkey_always_hide_hidden_ships;
- extern bool Use_weapon_class_sounds_for_hits_to_player;
- extern bool SCPUI_loads_hi_res_animations;
---- a/code/mod_table/mod_table.cpp
-+++ b/code/mod_table/mod_table.cpp
-@@ -12,7 +12,6 @@
- #include "globalincs/version.h"
- #include "graphics/shadows.h"
- #include "localization/localize.h"
--#include "libs/discord/discord.h"
- #include "mission/missioncampaign.h"
- #include "mission/missionload.h"
- #include "mission/missionmessage.h"
-@@ -135,7 +134,6 @@
- shadow_disable_overrides Shadow_disable_overrides {false, false, false, 
false};
- float Thruster_easing;
- bool Always_use_distant_firepoints;
--bool Discord_presence;
- bool Hotkey_always_hide_hidden_ships;
- bool Use_weapon_class_sounds_for_hits_to_player;
- bool SCPUI_loads_hi_res_animations;
-@@ -145,29 +143,6 @@
- std::array<std::tuple<float, float>, 6> Fred_spacemouse_nonlinearity;
- bool Randomize_particle_rotation;
- 
--static auto DiscordOption __UNUSED = 
options::OptionBuilder<bool>("Other.Discord", "Discord Presence", "Toggle 
Discord Rich Presence")
--                                                       .category("Other")
--                                                       
.default_val(Discord_presence)
--                                                       
.level(options::ExpertLevel::Advanced)
--                                                       .importance(55)
--                                   .change_listener([](bool val, bool) {
--                                                                      
if(Discord_presence){
--                                                                              
if (!val) {
--                                                                              
        Discord_presence = false;
--                                                                              
        libs::discord::shutdown();
--                                                                              
        return true;
--                                                                              
}
--                                                                      } else {
--                                                                              
if (val) {
--                                                                              
        Discord_presence = true;
--                                                                              
        libs::discord::init();
--                                                                              
        return true;
--                                                                              
}
--                                                                      }
--                                                                      return 
false;
--                                                              })
--                                                       .finish();
--
- void mod_table_set_version_flags();
- 
- SCP_vector<std::pair<SCP_string, gr_capability>> req_render_ext_pairs = {
-@@ -1264,10 +1239,6 @@
-                       stuff_boolean(&Always_use_distant_firepoints);
-               }
- 
--              if (optional_string("$Enable Discord rich presence:")) {
--                      stuff_boolean(&Discord_presence);
--              }
--
-               if (optional_string("$Always hide hidden ships in hotkey 
list:")) {
-                       stuff_boolean(&Hotkey_always_hide_hidden_ships);
-               }
-@@ -1440,7 +1411,6 @@
-       Lead_indicator_behavior = leadIndicatorBehavior::DEFAULT;
-       Thruster_easing = 0;
-       Always_use_distant_firepoints = false;
--      Discord_presence = true;
-       Hotkey_always_hide_hidden_ships = false;
-       Use_weapon_class_sounds_for_hits_to_player = false;
-       SCPUI_loads_hi_res_animations = true;
---- a/lib/CMakeLists.txt
-+++ b/lib/CMakeLists.txt
-@@ -33,8 +33,6 @@
-       include(FFmpeg.cmake)
- endif()
- 
--add_subdirectory(discord)
--
- include(libRocket.cmake)
- 
- add_subdirectory(libpcp)
---- a/code/CMakeLists.txt
-+++ b/code/CMakeLists.txt
-@@ -44,8 +44,6 @@
- 
- target_link_libraries(code PUBLIC md5)
- 
--target_link_libraries(code PUBLIC discord-rpc)
--
- target_link_libraries(code PUBLIC libRocket)
- 
- target_link_libraries(code PUBLIC pcp)
---- a/code/scripting/api/libs/base.cpp
-+++ b/code/scripting/api/libs/base.cpp
-@@ -8,7 +8,6 @@
- #include "freespace.h"
- 
- #include "gamesequence/gamesequence.h"
--#include "libs/discord/discord.h"
- #include "mission/missiontraining.h"
- #include "network/multi.h"
- #include "parse/parselo.h"
-@@ -754,31 +753,6 @@
- }
- 
- 
--ADE_FUNC(setDiscordPresence,
--      l_Base,
--      "string DisplayText, [boolean Gameplay]",
--      "Sets the Discord presence to a specific string. If Gameplay is true 
then the string is ignored and presence will "
--      "be set as if the player is in-mission. The latter will fail if the 
player is not in a mission.",
--      nullptr,
--      "nothing")
--{
--      const char* text;
--      bool gp = false;
--      if (!ade_get_args(L, "s|b", &text, &gp)) {
--              return ADE_RETURN_NIL;
--      }
--
--      if (gp) {
--              if ((Game_mode & GM_IN_MISSION) != 0){
--                      libs::discord::set_presence_gameplay();
--              }
--      } else {
--              libs::discord::set_presence_string(text);
--      }
--
--      return ADE_RETURN_NIL;
--}
--
- ADE_FUNC(hasFocus, l_Base, nullptr, "Returns if the game engine has focus or 
not", "boolean", "True if the game has focus, false if it has been lost")
- {
-       return ade_set_args(L, "b", os_foreground());

diff --git a/games-engines/fs2_open/files/fs2_open-23.2.1-dont-build-lz4.patch 
b/games-engines/fs2_open/files/fs2_open-23.2.1-dont-build-lz4.patch
deleted file mode 100644
index db2ac5e53..000000000
--- a/games-engines/fs2_open/files/fs2_open-23.2.1-dont-build-lz4.patch
+++ /dev/null
@@ -1,11 +0,0 @@
---- a/lib/CMakeLists.txt
-+++ b/lib/CMakeLists.txt
-@@ -53,8 +53,6 @@
- 
- add_subdirectory(optional)
- 
--ADD_SUBDIRECTORY(lz4)
--
- set(HIDAPI_WITH_LIBUSB OFF)
- set(HIDAPI_WITH_HIDRAW ON)
- add_subdirectory(hidapi)

diff --git 
a/games-engines/fs2_open/files/fs2_open-23.2.1-dont-ignore-user-cflags.patch 
b/games-engines/fs2_open/files/fs2_open-23.2.1-dont-ignore-user-cflags.patch
deleted file mode 100644
index c0f29d05f..000000000
--- a/games-engines/fs2_open/files/fs2_open-23.2.1-dont-ignore-user-cflags.patch
+++ /dev/null
@@ -1,117 +0,0 @@
-From 3ebdc51c4814648c2171440484c2d429899d3ab4 Mon Sep 17 00:00:00 2001
-From: Jonas Frei <[email protected]>
-Date: Tue, 7 Nov 2023 21:21:28 +0100
-Subject: [PATCH] Don't ignore user-set -O* flags
-
----
- cmake/toolchain-clang.cmake | 37 +++++++++++++++++++++++++++++--------
- cmake/toolchain-gcc.cmake   | 34 ++++++++++++++++++++++++++++------
- 2 files changed, 57 insertions(+), 14 deletions(-)
-
---- a/cmake/toolchain-clang.cmake
-+++ b/cmake/toolchain-clang.cmake
-@@ -83,20 +83,41 @@ if(SUPPORTS_SHIFT_NEGATIVE_VALUE)
-       set(COMPILER_FLAGS "${COMPILER_FLAGS} -Wno-shift-negative-value")
- endif()
- 
--set(COMPILER_FLAGS_RELEASE "-O2 -Wno-unused-variable -Wno-unused-parameter")
-+# Check if there is a user-set optimisation flag
-+string(REGEX MATCH "-O[a-zA-Z|0-9]+" CXX_OPT_FLAG ${CXX_BASE_FLAGS})
-+string(REGEX MATCH "-O[a-zA-Z|0-9]+" C_OPT_FLAG ${C_BASE_FLAGS})
-+
-+# If no user-set opt flag, set -O2 and -Og
-+if ("${CXX_OPT_FLAG}" STREQUAL "")
-+      set(CXX_OPT_FLAG_RELEASE "-O2")
-+      set(CXX_OPT_FLAG_DEBUG "-Og")
-+else()
-+      set(CXX_OPT_FLAG_RELEASE "${CXX_OPT_FLAG}")
-+      set(CXX_OPT_FLAG_DEBUG "${CXX_OPT_FLAG}")
-+endif()
-+if ("${C_OPT_FLAG}" STREQUAL "")
-+      set(C_OPT_FLAG_RELEASE "-O2")
-+      set(C_OPT_FLAG_DEBUG "-Og")
-+else()
-+      set(C_OPT_FLAG_RELEASE "${C_OPT_FLAG}")
-+      set(C_OPT_FLAG_DEBUG "${C_OPT_FLAG}")
-+endif()
- 
--set(COMPILER_FLAGS_DEBUG "-Og -g -Wshadow")
-+set(CXX_FLAGS_RELEASE "${CXX_OPT_FLAG_RELEASE} -Wno-unused-variable 
-Wno-unused-parameter")
-+set(C_FLAGS_RELEASE "${C_OPT_FLAG_RELEASE} -Wno-unused-variable 
-Wno-unused-parameter")
- 
--# Always use the base flags and add our compiler flags at the bacl
-+set(CXX_FLAGS_DEBUG "${CXX_OPT_FLAG_DEBUG} -g -Wshadow")
-+set(C_FLAGS_DEBUG "${C_OPT_FLAG_DEBUG} -g -Wshadow")
-+
-+# Always use the base flags and add our compiler flags at the back
- set(CMAKE_CXX_FLAGS "${CXX_BASE_FLAGS} ${COMPILER_FLAGS}")
- set(CMAKE_C_FLAGS "${C_BASE_FLAGS} ${COMPILER_FLAGS}")
- 
--set(CMAKE_CXX_FLAGS_RELEASE ${COMPILER_FLAGS_RELEASE})
--set(CMAKE_C_FLAGS_RELEASE ${COMPILER_FLAGS_RELEASE})
--
--set(CMAKE_CXX_FLAGS_DEBUG ${COMPILER_FLAGS_DEBUG})
--set(CMAKE_C_FLAGS_DEBUG ${COMPILER_FLAGS_DEBUG})
-+set(CMAKE_CXX_FLAGS_RELEASE ${CXX_FLAGS_RELEASE})
-+set(CMAKE_C_FLAGS_RELEASE ${C_FLAGS_RELEASE})
- 
-+set(CMAKE_CXX_FLAGS_DEBUG ${CXX_FLAGS_DEBUG})
-+set(CMAKE_C_FLAGS_DEBUG ${C_FLAGS_DEBUG})
- 
- set(CMAKE_EXE_LINKER_FLAGS "")
- 
-diff --git a/cmake/toolchain-gcc.cmake b/cmake/toolchain-gcc.cmake
-index ca740832e..78577038c 100644
---- a/cmake/toolchain-gcc.cmake
-+++ b/cmake/toolchain-gcc.cmake
-@@ -113,19 +113,41 @@ if(SUPPORTS_STRINGOP_TRUNCATION)
-       set(COMPILER_FLAGS "${COMPILER_FLAGS} -Wno-stringop-overflow")
- endif()
- 
--set(COMPILER_FLAGS_RELEASE "-O2 -Wno-unused-variable 
-Wno-unused-but-set-variable -Wno-array-bounds -Wno-empty-body -Wno-clobbered  
-Wno-unused-parameter")
-+# Check if there is a user-set optimisation flag
-+string(REGEX MATCH "-O[a-zA-Z|0-9]+" CXX_OPT_FLAG ${CXX_BASE_FLAGS})
-+string(REGEX MATCH "-O[a-zA-Z|0-9]+" C_OPT_FLAG ${C_BASE_FLAGS})
- 
--set(COMPILER_FLAGS_DEBUG "-Og -g -Wshadow")
-+# If no user-set opt flag, set -O2 and -Og
-+if ("${CXX_OPT_FLAG}" STREQUAL "")
-+      set(CXX_OPT_FLAG_RELEASE "-O2")
-+      set(CXX_OPT_FLAG_DEBUG "-Og")
-+else()
-+      set(CXX_OPT_FLAG_RELEASE "${CXX_OPT_FLAG}")
-+      set(CXX_OPT_FLAG_DEBUG "${CXX_OPT_FLAG}")
-+endif()
-+if ("${C_OPT_FLAG}" STREQUAL "")
-+      set(C_OPT_FLAG_RELEASE "-O2")
-+      set(C_OPT_FLAG_DEBUG "-Og")
-+else()
-+      set(C_OPT_FLAG_RELEASE "${C_OPT_FLAG}")
-+      set(C_OPT_FLAG_DEBUG "${C_OPT_FLAG}")
-+endif()
-+
-+set(CXX_FLAGS_RELEASE "${CXX_OPT_FLAG_RELEASE} -Wno-unused-variable 
-Wno-unused-but-set-variable -Wno-array-bounds -Wno-empty-body -Wno-clobbered 
-Wno-unused-parameter")
-+set(C_FLAGS_RELEASE "${C_OPT_FLAG_RELEASE} -Wno-unused-variable 
-Wno-unused-but-set-variable -Wno-array-bounds -Wno-empty-body -Wno-clobbered 
-Wno-unused-parameter")
-+
-+set(CXX_FLAGS_DEBUG "${CXX_OPT_FLAG_DEBUG} -g -Wshadow")
-+set(C_FLAGS_DEBUG "${C_OPT_FLAG_DEBUG} -g -Wshadow")
- 
- # Always use the base flags and add our compiler flags at the back
- set(CMAKE_CXX_FLAGS "${CXX_BASE_FLAGS} ${COMPILER_FLAGS}")
- set(CMAKE_C_FLAGS "${C_BASE_FLAGS} ${COMPILER_FLAGS}")
- 
--set(CMAKE_CXX_FLAGS_RELEASE ${COMPILER_FLAGS_RELEASE})
--set(CMAKE_C_FLAGS_RELEASE ${COMPILER_FLAGS_RELEASE})
-+set(CMAKE_CXX_FLAGS_RELEASE ${CXX_FLAGS_RELEASE})
-+set(CMAKE_C_FLAGS_RELEASE ${C_FLAGS_RELEASE})
- 
--set(CMAKE_CXX_FLAGS_DEBUG ${COMPILER_FLAGS_DEBUG})
--set(CMAKE_C_FLAGS_DEBUG ${COMPILER_FLAGS_DEBUG})
-+set(CMAKE_CXX_FLAGS_DEBUG ${CXX_FLAGS_DEBUG})
-+set(CMAKE_C_FLAGS_DEBUG ${C_FLAGS_DEBUG})
- 
- set(CMAKE_EXE_LINKER_FLAGS "${LINKER_FLAGS}")
- 
--- 
-2.41.0
-

diff --git 
a/games-engines/fs2_open/files/fs2_open-23.2.1-make-arch-independent.patch 
b/games-engines/fs2_open/files/fs2_open-23.2.1-make-arch-independent.patch
deleted file mode 100644
index 9dcb50cbb..000000000
--- a/games-engines/fs2_open/files/fs2_open-23.2.1-make-arch-independent.patch
+++ /dev/null
@@ -1,14 +0,0 @@
---- a/cmake/version.cmake
-+++ b/cmake/version.cmake
-@@ -35,11 +35,6 @@
-     SET(FSO_BINARY_SUFFIX 
"${FSO_VERSION_MAJOR}_${FSO_VERSION_MINOR}_${FSO_VERSION_BUILD}_${FSO_VERSION_REVISION_STR}")
- ENDIF()
- 
--IF(IS_64BIT)
--      # This is a 64-bit builds
--    SET(FSO_BINARY_SUFFIX "${FSO_BINARY_SUFFIX}_x64")
--ENDIF()
--
- IF (NOT "${FSO_INSTRUCTION_SET}" STREQUAL "")
-     SET(FSO_BINARY_SUFFIX "${FSO_BINARY_SUFFIX}_${FSO_INSTRUCTION_SET}")
- ENDIF()

diff --git a/games-engines/fs2_open/fs2_open-23.2.1-r1.ebuild 
b/games-engines/fs2_open/fs2_open-23.2.1-r1.ebuild
deleted file mode 100644
index 0b437cf5b..000000000
--- a/games-engines/fs2_open/fs2_open-23.2.1-r1.ebuild
+++ /dev/null
@@ -1,100 +0,0 @@
-# Copyright 2022 Gentoo Authors
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=8
-
-inherit cmake
-
-# Replace "." with "_" in version
-_PV=${PV//./_}
-
-# Current hashes of external repositories:
-HASH_LIBROCKET="ecd648a43aff8a9f3daf064d75ca5725237d5b38"
-HASH_CMAKE_MODULES="7cef9577d6fc35057ea57f46b4986a8a28aeff50"
-
-DESCRIPTION="FreeSpace2 Source Code Project game engine"
-HOMEPAGE="https://github.com/scp-fs2open/fs2open.github.com/";
-SRC_URI="
-       
https://github.com/scp-fs2open/fs2open.github.com/archive/refs/tags/release_${_PV}.tar.gz
 -> ${P}.tar.gz
-       https://github.com/asarium/libRocket/archive/${HASH_LIBROCKET}.tar.gz 
-> ${P}-ext_libRocket.tar.gz
-       
https://github.com/asarium/cmake-modules/archive/${HASH_CMAKE_MODULES}.tar.gz 
-> ${P}-ext_rpavlik-cmake-modules.tar.gz
-"
-
-S="${WORKDIR}/fs2open.github.com-release_${_PV}"
-
-LICENSE="Unlicense MIT Boost-1.0"
-SLOT="0"
-KEYWORDS="~amd64"
-IUSE="clang debug discord"
-
-DEPEND="
-       app-arch/lz4
-       <dev-lang/lua-5.1.6:5.1
-       dev-libs/jansson
-       media-libs/freetype:2
-       media-libs/glu
-       media-libs/libjpeg-turbo
-       media-libs/libpng
-       media-libs/libsdl2
-       media-libs/libtheora
-       media-libs/libvorbis
-       media-libs/mesa
-       media-libs/openal
-       media-video/ffmpeg
-"
-RDEPEND="${DEPEND}"
-BDEPEND="clang? ( sys-devel/clang )"
-PATCHES=(
-       "${FILESDIR}/${P}-dont-build-lz4.patch"
-       "${FILESDIR}/${P}-dont-ignore-user-cflags.patch"
-       "${FILESDIR}/${P}-make-arch-independent.patch"
-)
-
-CMAKE_BUILD_TYPE=Release
-
-src_unpack() {
-       unpack ${A}
-       mv libRocket-${HASH_LIBROCKET}/* "${S}/lib/libRocket/" || die
-       mv cmake-modules-${HASH_CMAKE_MODULES}/* 
"${S}/cmake/external/rpavlik-cmake-modules/" || die
-}
-
-src_configure() {
-       if use clang ; then
-               # Force clang
-               einfo "Enforcing the use of clang due to USE=clang ..."
-               AR=llvm-ar
-               CC=${CHOST}-clang
-               CXX=${CHOST}-clang++
-               LDFLAGS+=" -fuse-ld=lld"
-       fi
-       cmake_src_configure
-}
-
-src_prepare() {
-       use discord || eapply "${FILESDIR}/${P}-disable-discord.patch"
-       eapply_user
-       cmake_src_prepare
-       use debug && CMAKE_BUILD_TYPE=Debug
-}
-
-src_install() {
-       exeinto "/opt/${PN}"
-       if use debug ; then
-               doexe "${BUILD_DIR}/bin/${PN}_${_PV}-DEBUG"
-       else
-               doexe "${BUILD_DIR}/bin/${PN}_${_PV}"
-       fi
-       insinto "/opt/${PN}"
-       doins "${BUILD_DIR}/bin/libRocketControls.so"
-       doins "${BUILD_DIR}/bin/libRocketControlsLua.so"
-       doins "${BUILD_DIR}/bin/libRocketCore.so"
-       doins "${BUILD_DIR}/bin/libRocketCoreLua.so"
-       doins "${BUILD_DIR}/bin/libRocketDebugger.so"
-       use discord && doins "${BUILD_DIR}/bin/libdiscord-rpc.so"
-}
-
-pkg_postinst() {
-       einfo "This package only generates the engine binary."
-       einfo "The retail Freespace 2 data is required to play the"
-       einfo "original game and most mods."
-}

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