commit: b92fe582b4afcafb81fa4c4eba559b64a14d76a6
Author: Ionen Wolkens <ionen <AT> gentoo <DOT> org>
AuthorDate: Sat Jun 22 09:31:44 2024 +0000
Commit: Ionen Wolkens <ionen <AT> gentoo <DOT> org>
CommitDate: Sat Jun 22 09:33:57 2024 +0000
URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=b92fe582
games-emulation/pcsx2_patches: drop 0_p20240312, 0_p20240416
Signed-off-by: Ionen Wolkens <ionen <AT> gentoo.org>
games-emulation/pcsx2_patches/Manifest | 2 -
.../pcsx2_patches/pcsx2_patches-0_p20240312.ebuild | 55 ----------------------
.../pcsx2_patches/pcsx2_patches-0_p20240416.ebuild | 55 ----------------------
3 files changed, 112 deletions(-)
diff --git a/games-emulation/pcsx2_patches/Manifest
b/games-emulation/pcsx2_patches/Manifest
index e8ac106bfea9..6e67afc97ead 100644
--- a/games-emulation/pcsx2_patches/Manifest
+++ b/games-emulation/pcsx2_patches/Manifest
@@ -1,3 +1 @@
-DIST pcsx2_patches-0_p20240312.tar.gz 664671 BLAKE2B
3061297d147db103a24c7c20c81723fd0f602ec22b38ab12624816c812431ca7440d8dea15ada71e18fc3da480ddcee50a19bf2186274640f3f3dc264795b0b7
SHA512
400cde1c18e7bb2472ddecf96ae918830cbdc6d61fb12f392d0aeda6219f75cf597440c96c6ae1defaea4e2298925833548a473d3c7000f22e20dedbe0f401b7
-DIST pcsx2_patches-0_p20240416.tar.gz 670438 BLAKE2B
e3d9692f89e8b141c816fb433980afc3846c48579b89f2310b9368767c943e74664a880c889dd35f9820db492b2d47ab7828fdd8604d034b941156c10edf4290
SHA512
63c52416c78b35a964427d587967cb709657ff914ab9fb0670b6cf67582ee765e8401e5ada747cdd2486b11ecf8a99e3054335ebb0f0d95b1fea926a2a55ec7e
DIST pcsx2_patches-0_p20240522.tar.gz 671478 BLAKE2B
c3e38009783620aca91539c383694a056c2866e4c6f9360ceea980c341c5b75a653b75780a667f32c332011190a123f0228f6f21539f8ffcd7088e11df74c1ec
SHA512
53a36f60ce6de36a9acad52a4913e50c00ad2bfc773d692c9ccdd4cdbaf5342f8a2ff118b1df632a79bc6c4142c6c0ac6e6092d627942521c55af8e1d9ec9850
diff --git a/games-emulation/pcsx2_patches/pcsx2_patches-0_p20240312.ebuild
b/games-emulation/pcsx2_patches/pcsx2_patches-0_p20240312.ebuild
deleted file mode 100644
index 2387463ed6d0..000000000000
--- a/games-emulation/pcsx2_patches/pcsx2_patches-0_p20240312.ebuild
+++ /dev/null
@@ -1,55 +0,0 @@
-# Copyright 2023-2024 Gentoo Authors
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=8
-
-PYTHON_COMPAT=( python3_{10..12} )
-inherit python-any-r1
-
-if [[ ${PV} == 9999 ]]; then
- inherit git-r3
- EGIT_REPO_URI="https://github.com/PCSX2/pcsx2_patches.git"
-else
- HASH_PCSX2_PATCHES=f15daef9e6a7044c55f3d7b2deccbb2e9928feb0
- SRC_URI="
-
https://github.com/PCSX2/pcsx2_patches/archive/${HASH_PCSX2_PATCHES}.tar.gz
- -> ${P}.tar.gz
- "
- S=${WORKDIR}/${PN}-${HASH_PCSX2_PATCHES}
- KEYWORDS="amd64"
-fi
-
-DESCRIPTION="Collection of game patches for use with PCSX2 (e.g. widescreen
hacks)"
-HOMEPAGE="https://github.com/PCSX2/pcsx2_patches/"
-
-# these are normally distributed by upstream with PCSX2 which is GPL-3+
-LICENSE="GPL-3+"
-SLOT="0"
-
-BDEPEND="${PYTHON_DEPS}"
-
-src_compile() {
- # upstream uses a constantly replaced "latest" patches.zip (currently no
- # real releases), and github's .zip archives cannot be used either due
to
- # having the patches/ subdirectory -- so we use a snapshot and repack
- # (could use app-arch/zip, but python is more likely to skip a
dependency)
- ebegin "Creating patches.zip"
- "${PYTHON}" - <<-EOF
- import pathlib
- from zipfile import ZipFile, ZIP_DEFLATED
-
- patches = pathlib.Path("patches/")
-
- with ZipFile("patches.zip", "w", ZIP_DEFLATED, compresslevel=9)
as archive:
- for file in patches.iterdir():
- archive.write(file, arcname=file.name)
- EOF
- eend ${?} || die
-}
-
-src_install() {
- insinto /usr/lib/pcsx2/resources
- doins patches.zip
-
- einstalldocs
-}
diff --git a/games-emulation/pcsx2_patches/pcsx2_patches-0_p20240416.ebuild
b/games-emulation/pcsx2_patches/pcsx2_patches-0_p20240416.ebuild
deleted file mode 100644
index c5fde4324ff3..000000000000
--- a/games-emulation/pcsx2_patches/pcsx2_patches-0_p20240416.ebuild
+++ /dev/null
@@ -1,55 +0,0 @@
-# Copyright 2023-2024 Gentoo Authors
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=8
-
-PYTHON_COMPAT=( python3_{10..12} )
-inherit python-any-r1
-
-if [[ ${PV} == 9999 ]]; then
- inherit git-r3
- EGIT_REPO_URI="https://github.com/PCSX2/pcsx2_patches.git"
-else
- HASH_PCSX2_PATCHES=0f52d8a5eb1cefea8b416532ce6ba225271e267f
- SRC_URI="
-
https://github.com/PCSX2/pcsx2_patches/archive/${HASH_PCSX2_PATCHES}.tar.gz
- -> ${P}.tar.gz
- "
- S=${WORKDIR}/${PN}-${HASH_PCSX2_PATCHES}
- KEYWORDS="amd64"
-fi
-
-DESCRIPTION="Collection of game patches for use with PCSX2 (e.g. widescreen
hacks)"
-HOMEPAGE="https://github.com/PCSX2/pcsx2_patches/"
-
-# these are normally distributed by upstream with PCSX2 which is GPL-3+
-LICENSE="GPL-3+"
-SLOT="0"
-
-BDEPEND="${PYTHON_DEPS}"
-
-src_compile() {
- # upstream uses a constantly replaced "latest" patches.zip (currently no
- # real releases), and github's .zip archives cannot be used either due
to
- # having the patches/ subdirectory -- so we use a snapshot and repack
- # (could use app-arch/zip, but python is more likely to skip a
dependency)
- ebegin "Creating patches.zip"
- "${PYTHON}" - <<-EOF
- import pathlib
- from zipfile import ZipFile, ZIP_DEFLATED
-
- patches = pathlib.Path("patches/")
-
- with ZipFile("patches.zip", "w", ZIP_DEFLATED, compresslevel=9)
as archive:
- for file in patches.iterdir():
- archive.write(file, arcname=file.name)
- EOF
- eend ${?} || die
-}
-
-src_install() {
- insinto /usr/lib/pcsx2/resources
- doins patches.zip
-
- einstalldocs
-}