commit: ae9d139fd1a21b247d2586bc40cbb9200d64507a
Author: Ionen Wolkens <ionen <AT> gentoo <DOT> org>
AuthorDate: Tue Jan 16 21:38:46 2024 +0000
Commit: Ionen Wolkens <ionen <AT> gentoo <DOT> org>
CommitDate: Tue Jan 16 22:20:24 2024 +0000
URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=ae9d139f
app-emulation/wine-staging: reword USE=wow64 description
"WIP" does not feel entirely right anymore, albeit experimental
feels still fitting. Wine's announcement also mentions worse
performance so let's mention it here too.
Signed-off-by: Ionen Wolkens <ionen <AT> gentoo.org>
app-emulation/wine-staging/metadata.xml | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/app-emulation/wine-staging/metadata.xml
b/app-emulation/wine-staging/metadata.xml
index 41ee07d0e044..d8d6c517c417 100644
--- a/app-emulation/wine-staging/metadata.xml
+++ b/app-emulation/wine-staging/metadata.xml
@@ -30,8 +30,9 @@ This variant of the Wine packaging includes the Wine-Staging
patchset.
<flag name="sdl">Enable gamepad support using
<pkg>media-libs/libsdl2</pkg></flag>
<flag name="wow64">
Enable running 32bit applications without 32bit ELF
- multilib by mapping to 64bit calls (experimental/WIP,
- USE=abi_x86_32 is recommended for complete support)
+ multilib by mapping to 64bit calls (experimental,
+ may have worse OpenGL performance or other issues
+ compared to USE=abi_x86_32)
</flag>
</use>
<upstream>