commit:     ae9d139fd1a21b247d2586bc40cbb9200d64507a
Author:     Ionen Wolkens <ionen <AT> gentoo <DOT> org>
AuthorDate: Tue Jan 16 21:38:46 2024 +0000
Commit:     Ionen Wolkens <ionen <AT> gentoo <DOT> org>
CommitDate: Tue Jan 16 22:20:24 2024 +0000
URL:        https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=ae9d139f

app-emulation/wine-staging: reword USE=wow64 description

"WIP" does not feel entirely right anymore, albeit experimental
feels still fitting. Wine's announcement also mentions worse
performance so let's mention it here too.

Signed-off-by: Ionen Wolkens <ionen <AT> gentoo.org>

 app-emulation/wine-staging/metadata.xml | 5 +++--
 1 file changed, 3 insertions(+), 2 deletions(-)

diff --git a/app-emulation/wine-staging/metadata.xml 
b/app-emulation/wine-staging/metadata.xml
index 41ee07d0e044..d8d6c517c417 100644
--- a/app-emulation/wine-staging/metadata.xml
+++ b/app-emulation/wine-staging/metadata.xml
@@ -30,8 +30,9 @@ This variant of the Wine packaging includes the Wine-Staging 
patchset.
                <flag name="sdl">Enable gamepad support using 
<pkg>media-libs/libsdl2</pkg></flag>
                <flag name="wow64">
                        Enable running 32bit applications without 32bit ELF
-                       multilib by mapping to 64bit calls (experimental/WIP,
-                       USE=abi_x86_32 is recommended for complete support)
+                       multilib by mapping to 64bit calls (experimental,
+                       may have worse OpenGL performance or other issues
+                       compared to USE=abi_x86_32)
                </flag>
        </use>
        <upstream>

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