commit: 2aec9b5a832e008ba2c3060ef6c5e3bb0d000429
Author: Ionen Wolkens <ionen <AT> gentoo <DOT> org>
AuthorDate: Sun Aug 13 19:42:18 2023 +0000
Commit: Ionen Wolkens <ionen <AT> gentoo <DOT> org>
CommitDate: Sun Aug 13 19:44:20 2023 +0000
URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=2aec9b5a
app-emulation/wine-proton: note reminder about mingw if using clang
Albeit likely won't visit this until wine-proton-9 and wow64.
Signed-off-by: Ionen Wolkens <ionen <AT> gentoo.org>
app-emulation/wine-proton/wine-proton-8.0.9999.ebuild | 2 ++
1 file changed, 2 insertions(+)
diff --git a/app-emulation/wine-proton/wine-proton-8.0.9999.ebuild
b/app-emulation/wine-proton/wine-proton-8.0.9999.ebuild
index cced91f4ca78..6c5e37bcd5bb 100644
--- a/app-emulation/wine-proton/wine-proton-8.0.9999.ebuild
+++ b/app-emulation/wine-proton/wine-proton-8.0.9999.ebuild
@@ -190,6 +190,8 @@ src_configure() {
# upstream (Valve) doesn't really support misc configurations
(e.g.
# adds vulkan code not always guarded by --with-vulkan), so
force
# some major options that are typically needed by games either
way
+ # TODO?: --without-mingw could make sense *if* using clang,
assuming
+ # bug #912237 is resolved (consider when do USE=wow64 in
proton-9)
--with-freetype
--with-mingw # needed by many, notably Blizzard titles
--with-opengl