commit:     20dd46cae52d190e8d0232541863375412fe7720
Author:     Ionen Wolkens <ionen <AT> gentoo <DOT> org>
AuthorDate: Mon Aug  9 16:21:09 2021 +0000
Commit:     Ionen Wolkens <ionen <AT> gentoo <DOT> org>
CommitDate: Mon Aug  9 16:22:16 2021 +0000
URL:        https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=20dd46ca

games-fps/quakeforge: replace patch with sed for live ebuild

These get changed around a lot, this should hopefully fail less often

Signed-off-by: Ionen Wolkens <ionen <AT> gentoo.org>

 games-fps/quakeforge/quakeforge-9999.ebuild | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/games-fps/quakeforge/quakeforge-9999.ebuild 
b/games-fps/quakeforge/quakeforge-9999.ebuild
index 03d46dcf580..429ef137bf1 100644
--- a/games-fps/quakeforge/quakeforge-9999.ebuild
+++ b/games-fps/quakeforge/quakeforge-9999.ebuild
@@ -56,13 +56,13 @@ BDEPEND="
                media-gfx/transfig
        )"
 
-PATCHES=(
-       "${FILESDIR}"/${PN}-0.7.2_p20210722-skipped-tests.patch
-)
-
 src_prepare() {
        default
 
+       # These seem to fail at high precision and shouldn't affect normal use.
+       # quat/simd: may fail with -mavx, sebvf: random? (likely hardware 
related)
+       sed -i '/test-\(quat\|simd\|sebvf\)/d' libs/util/test/Makemodule.am || 
die
+
        echo ${PV} > .tarball-version || die
        eautoreconf
 }

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