commit: 20dd46cae52d190e8d0232541863375412fe7720
Author: Ionen Wolkens <ionen <AT> gentoo <DOT> org>
AuthorDate: Mon Aug 9 16:21:09 2021 +0000
Commit: Ionen Wolkens <ionen <AT> gentoo <DOT> org>
CommitDate: Mon Aug 9 16:22:16 2021 +0000
URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=20dd46ca
games-fps/quakeforge: replace patch with sed for live ebuild
These get changed around a lot, this should hopefully fail less often
Signed-off-by: Ionen Wolkens <ionen <AT> gentoo.org>
games-fps/quakeforge/quakeforge-9999.ebuild | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/games-fps/quakeforge/quakeforge-9999.ebuild
b/games-fps/quakeforge/quakeforge-9999.ebuild
index 03d46dcf580..429ef137bf1 100644
--- a/games-fps/quakeforge/quakeforge-9999.ebuild
+++ b/games-fps/quakeforge/quakeforge-9999.ebuild
@@ -56,13 +56,13 @@ BDEPEND="
media-gfx/transfig
)"
-PATCHES=(
- "${FILESDIR}"/${PN}-0.7.2_p20210722-skipped-tests.patch
-)
-
src_prepare() {
default
+ # These seem to fail at high precision and shouldn't affect normal use.
+ # quat/simd: may fail with -mavx, sebvf: random? (likely hardware
related)
+ sed -i '/test-\(quat\|simd\|sebvf\)/d' libs/util/test/Makemodule.am ||
die
+
echo ${PV} > .tarball-version || die
eautoreconf
}