commit:     f5b7e189537209571e00daaba3ad1341818a83d7
Author:     Azamat H. Hackimov <azamat.hackimov <AT> gmail <DOT> com>
AuthorDate: Fri Feb 28 20:48:35 2020 +0000
Commit:     Azamat H. Hackimov <winterheart <AT> gentoo <DOT> ru>
CommitDate: Fri Feb 28 20:48:35 2020 +0000
URL:        https://gitweb.gentoo.org/proj/gamerlay.git/commit/?id=f5b7e189

games-arcade/openggs: remove ebuild

Source unavaible, deprecated eclass
Signed-off-by: Azamat H. Hackimov <azamat.hackimov <AT> gmail.com>

 games-arcade/openggs/metadata.xml         | 11 -----
 games-arcade/openggs/openggs-0.111.ebuild | 71 -------------------------------
 2 files changed, 82 deletions(-)

diff --git a/games-arcade/openggs/metadata.xml 
b/games-arcade/openggs/metadata.xml
deleted file mode 100644
index cdcf202..0000000
--- a/games-arcade/openggs/metadata.xml
+++ /dev/null
@@ -1,11 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd";>
-<pkgmetadata>
-<maintainer type="person">
-  <email>[email protected]</email>
-  <name>Marcel Unbehaun</name>
-</maintainer>
-<use>
-  <flag name="editor">useflag for the optional leveleditor</flag>
-</use>
-</pkgmetadata>

diff --git a/games-arcade/openggs/openggs-0.111.ebuild 
b/games-arcade/openggs/openggs-0.111.ebuild
deleted file mode 100644
index eceaa21..0000000
--- a/games-arcade/openggs/openggs-0.111.ebuild
+++ /dev/null
@@ -1,71 +0,0 @@
-# Copyright 1999-2009 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: $
-
-EAPI="2"
-
-inherit games
-
-MY_PN=OpenGGS
-
-DESCRIPTION="reimplementation of The Great Giana Sisters as an easily portable 
Free Software/Open Source project."
-HOMEPAGE="http://openggs.romanhoegg.ch/";
-SRC_URI="mirror://sourceforge/${PN}/${MY_PN}_${PV}_incl_Sources.zip"
-
-LICENSE="GPL-2"
-SLOT="0"
-KEYWORDS="~x86"
-IUSE="editor"
-
-RDEPEND="media-libs/libsdl
-       media-libs/sdl-image
-       media-libs/sdl-mixer"
-DEPEND="${RDEPEND}
-       app-arch/unzip"
-
-S="${WORKDIR}/${MY_PN}_${PV}"
-
-src_prepare(){
-       sed -i -e "s:classic.lvl:"${GAMES_DATADIR}"/"${PN}"/classic.lvl:g" -i 
sources/load_stage.cpp
-       for i in `find sources -name *.cpp`; do sed -i "$i" -e 
"s:base:"${GAMES_DATADIR}"/"${PN}/base":g"; done
-       if use editor; then
-       sed -i -e "s:classic.lvl:"${GAMES_DATADIR}"/"${PN}"/classic.lvl:g" -i 
sources_editor/saveStageBinary.cpp
-       sed -i -e "s:classic.lvl:"${GAMES_DATADIR}"/"${PN}"/classic.lvl:g" -i 
sources_editor/loadStageBinary.cpp
-       sed -i -e "s:base/:"${GAMES_DATADIR}"/"${PN}/base/":g" -i 
sources_editor/SDL_surfaces.cpp
-       sed -i -e "s:materials/:"${GAMES_DATADIR}"/"${PN}/materials/":g" -i 
sources_editor/SDL_surfaces.cpp
-       sed -i -e "s:materials/:"${GAMES_DATADIR}"/"${PN}/materials/":g" -i 
sources_editor/maps.cpp
-       fi
-}
-
-src_compile() {
-       cd "${S}"/sources
-       emake || die
-       if use editor; then
-       cd "${S}"/sources_editor
-       emake || die
-       fi
-}
-src_install() {
-       dogamesbin ${PN}
-       if use editor; then
-       dogamesbin ${PN}-editor
-       fi
-       local datadir="${GAMES_DATADIR}"/"${PN}"
-       dodir ${datadir}
-       insinto "${GAMES_DATADIR}"/"${PN}"
-       doins -r base *.lvl || die
-       if use editor; then
-       doins -r materials || die
-       fi
-       make_desktop_entry "${PN}" "${PN}"
-       dodoc README.html
-       prepgamesdirs
-}
-
-pkg_postinst() {
-       if use editor; then
-       elog "the path to the leveldatafile is currently hardcoded to 
${GAMES_DATADIR}/${PN}/classic.lvl"
-       elog "- means only editable with enough write priviledges. make sure to 
backup the datafile before!"
-       fi
-       games_pkg_postinst
-}

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