commit:     9a1bcce1539cf2b1107865cb5b77eb189ac3344c
Author:     Andrew Savchenko <bircoph <AT> gentoo <DOT> org>
AuthorDate: Sat Jul 15 23:21:39 2017 +0000
Commit:     Andrew Savchenko <bircoph <AT> gentoo <DOT> org>
CommitDate: Sat Jul 15 23:22:21 2017 +0000
URL:        https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=9a1bcce1

games-engines/renpy: version bump

Fixes bugs 587872 and 575086.

Package-Manager: Portage-2.3.6, Repoman-2.3.2
Signed-off-by: Andrew Savchenko <bircoph <AT> gentoo.org>

 games-engines/renpy/Manifest                       |   1 +
 .../renpy/files/renpy-6.99.12.4-multiple-abi.patch | 357 +++++++++++++++++++++
 games-engines/renpy/files/renpy.1                  | 163 ++++++++++
 games-engines/renpy/renpy-6.17.7.ebuild            |   4 +-
 ...{renpy-6.99.6.ebuild => renpy-6.99.12.4.ebuild} |  11 +-
 games-engines/renpy/renpy-6.99.6.ebuild            |   4 +-
 6 files changed, 532 insertions(+), 8 deletions(-)

diff --git a/games-engines/renpy/Manifest b/games-engines/renpy/Manifest
index 4d65ed544f0..cadcd3c3f46 100644
--- a/games-engines/renpy/Manifest
+++ b/games-engines/renpy/Manifest
@@ -1,2 +1,3 @@
 DIST renpy-6.17.7-source.tar.bz2 17932988 SHA256 
fef01de9e482b73d9d409de7a43bada6dd3e2a0549b99dd487306371190ed038 SHA512 
22b0e08b18ee35317b11451205233cbd8a29617d9c3d298bbdcfc5757f67c2f0e4c8a748aa83d5c8b43786c062ffca109d07e981efa750fcee26f45f08a33ea2
 WHIRLPOOL 
fef82eb6c958a2525797e5d8bfae3488fba606b70eeed5c94f7afcab4fa46e7a7eb43d91b4bd55f553b65a72b12236e02ecdee55e8852c1fafc055332f9d131d
+DIST renpy-6.99.12.4-source.tar.bz2 18192453 SHA256 
65d8c97acfce7a8025ad0f6a1a3d5ef88d4319ece02370f33cf7a791b320a30c SHA512 
375b67e15630fc21915136e70bc93db6da7c2da192d39b1256822513ae44974124522c85f1976f2af62df27b5fa11493af488b02abcf0081eeae03e1a69dfca5
 WHIRLPOOL 
3044bcd5e241e95c8313a16da4049f71621def4669b9d76aa6892191443456e2c388f7a7aaa16a01e073311a83d1bde5452fc3e57f956571bfca2edc1db93ca9
 DIST renpy-6.99.6-source.tar.bz2 27289290 SHA256 
31f3fc84bda7e4048a97539d6266b3fbb18a82fc38db83761dd4771f5ef98d04 SHA512 
d018ac0827ee5a914c48479174eccbf3968ea22926638e09ee00ecea49dc0111b4f24810ad32d5a8bb8012ff18e5fb8981705ed0e2289ce3172a1629e095a651
 WHIRLPOOL 
ba8102e11a09b70100d391c5b068c826db810486f2792c5b5214421b09344916888255a377ac26b2b21aaede315bb0470c7315c2581af9e64b545d68ee6f005c

diff --git a/games-engines/renpy/files/renpy-6.99.12.4-multiple-abi.patch 
b/games-engines/renpy/files/renpy-6.99.12.4-multiple-abi.patch
new file mode 100644
index 00000000000..3a7355e60be
--- /dev/null
+++ b/games-engines/renpy/files/renpy-6.99.12.4-multiple-abi.patch
@@ -0,0 +1,357 @@
+From 7aa51dae5eb2f2123fee9bca23a2ce2f1b1c3f10 Mon Sep 17 00:00:00 2001
+From: hasufell <[email protected]>
+Date: Thu, 20 Aug 2015 01:10:58 +0200
+Subject: [PATCH] Fix multiple abi support
+
+---
+ renpy.py        | 128 ++--------------------------------------------------
+ renpy/common.py | 137 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ renpy/main.py   |   6 +--
+ 3 files changed, 144 insertions(+), 127 deletions(-)
+ create mode 100644 renpy/common.py
+
+diff --git a/renpy.py b/renpy.py
+index 7548cf6..8ec7353 100644
+--- a/renpy.py
++++ b/renpy.py
+@@ -28,122 +28,9 @@
+ import os
+ import sys
+ import warnings
+-
+-# Functions to be customized by distributors. ################################
+-
+-# Given the Ren'Py base directory (usually the directory containing
+-# this file), this is expected to return the path to the common directory.
+-
+-
+-def path_to_common(renpy_base):
+-    return renpy_base + "/renpy/common"
+-
+-# Given a directory holding a Ren'Py game, this is expected to return
+-# the path to a directory that will hold save files.
+-
+-
+-def path_to_saves(gamedir, save_directory=None):
+-    import renpy  # @UnresolvedImport
+-
+-    if save_directory is None:
+-        save_directory = renpy.config.save_directory
+-        save_directory = renpy.exports.fsencode(save_directory)
+-
+-    # Makes sure the permissions are right on the save directory.
+-    def test_writable(d):
+-        try:
+-            fn = os.path.join(d, "test.txt")
+-            open(fn, "w").close()
+-            open(fn, "r").close()
+-            os.unlink(fn)
+-            return True
+-        except:
+-            return False
+-
+-    # Android.
+-    if renpy.android:
+-        paths = [
+-            os.path.join(os.environ["ANDROID_OLD_PUBLIC"], "game/saves"),
+-            os.path.join(os.environ["ANDROID_PRIVATE"], "saves"),
+-            os.path.join(os.environ["ANDROID_PUBLIC"], "saves"),
+-            ]
+-
+-        for rv in paths:
+-            if os.path.isdir(rv) and test_writable(rv):
+-                break
+-
+-        print("Saving to", rv)
+-
+-        # We return the last path as the default.
+-
+-        return rv
+-
+-    if renpy.ios:
+-        from pyobjus import autoclass
+-        from pyobjus.objc_py_types import enum
+-
+-        NSSearchPathDirectory = enum("NSSearchPathDirectory", 
NSDocumentDirectory=9)
+-        NSSearchPathDomainMask = enum("NSSearchPathDomainMask", 
NSUserDomainMask=1)
+-
+-        NSFileManager = autoclass('NSFileManager')
+-        manager = NSFileManager.defaultManager()
+-        url = manager.URLsForDirectory_inDomains_(
+-            NSSearchPathDirectory.NSDocumentDirectory,
+-            NSSearchPathDomainMask.NSUserDomainMask,
+-            ).lastObject()
+-
+-        # url.path seems to change type based on iOS version, for some reason.
+-        try:
+-            rv = url.path().UTF8String().decode("utf-8")
+-        except:
+-            rv = url.path.UTF8String().decode("utf-8")
+-
+-        print("Saving to", rv)
+-        return rv
+-
+-    # No save directory given.
+-    if not save_directory:
+-        return gamedir + "/saves"
+-
+-    # Search the path above Ren'Py for a directory named "Ren'Py Data".
+-    # If it exists, then use that for our save directory.
+-    path = renpy.config.renpy_base
+-
+-    while True:
+-        if os.path.isdir(path + "/Ren'Py Data"):
+-            return path + "/Ren'Py Data/" + save_directory
+-
+-        newpath = os.path.dirname(path)
+-        if path == newpath:
+-            break
+-        path = newpath
+-
+-    # Otherwise, put the saves in a platform-specific location.
+-    if renpy.macintosh:
+-        rv = "~/Library/RenPy/" + save_directory
+-        return os.path.expanduser(rv)
+-
+-    elif renpy.windows:
+-        if 'APPDATA' in os.environ:
+-            return os.environ['APPDATA'] + "/RenPy/" + save_directory
+-        else:
+-            rv = "~/RenPy/" + renpy.config.save_directory
+-            return os.path.expanduser(rv)
+-
+-    else:
+-        rv = "~/.renpy/" + save_directory
+-        return os.path.expanduser(rv)
+-
+-
+-# Returns the path to the Ren'Py base directory (containing common and
+-# the launcher, usually.)
+-def path_to_renpy_base():
+-    renpy_base = os.path.dirname(os.path.realpath(sys.argv[0]))
+-    renpy_base = os.path.abspath(renpy_base)
+-
+-    return renpy_base
+-
+-##############################################################################
++from distutils.sysconfig import get_python_lib
++sys.path.append(get_python_lib() + "/renpy@SLOT@")
++import renpy.common as common
+ 
+ # The version of the Mac Launcher and py4renpy that we require.
+ macos_version = (6, 14, 0)
+@@ -154,21 +45,9 @@ except:
+     print("Ren'Py requires at least python 2.6.")
+     sys.exit(0)
+ 
+-android = ("ANDROID_PRIVATE" in os.environ)
+-
+-# Android requires us to add code to the main module, and to command some
+-# renderers.
+-if android:
+-    __main__ = sys.modules["__main__"]
+-    __main__.path_to_renpy_base = path_to_renpy_base
+-    __main__.path_to_common = path_to_common
+-    __main__.path_to_saves = path_to_saves
+-    os.environ["RENPY_RENDERER"] = "gl"
+-
+-
+ def main():
+ 
+-    renpy_base = path_to_renpy_base()
++    renpy_base = common.path_to_renpy_base()
+ 
+     # Add paths.
+     if os.path.exists(renpy_base + "/module"):
+diff --git a/renpy/common.py b/renpy/common.py
+new file mode 100644
+index 0000000..0d60e36
+--- /dev/null
++++ b/renpy/common.py
+@@ -0,0 +1,137 @@
++# This file is part of Ren'Py. The license below applies to Ren'Py only.
++# Games and other projects that use Ren'Py may use a different license.
++
++# Copyright 2004-2015 Tom Rothamel <[email protected]>
++#
++# Permission is hereby granted, free of charge, to any person
++# obtaining a copy of this software and associated documentation files
++# (the "Software"), to deal in the Software without restriction,
++# including without limitation the rights to use, copy, modify, merge,
++# publish, distribute, sublicense, and/or sell copies of the Software,
++# and to permit persons to whom the Software is furnished to do so,
++# subject to the following conditions:
++#
++# The above copyright notice and this permission notice shall be
++# included in all copies or substantial portions of the Software.
++#
++# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
++# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
++# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
++# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
++# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
++# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
++# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
++
++import os
++import sys
++import warnings
++from distutils.sysconfig import get_python_lib
++
++# Given the Ren'Py base directory (usually the directory containing
++# this file), this is expected to return the path to the common directory.
++def path_to_common(renpy_base):
++    return renpy_base + "/renpy/common"
++
++# Given a directory holding a Ren'Py game, this is expected to return
++# the path to a directory that will hold save files.
++def path_to_saves(gamedir, save_directory=None):
++    import renpy #@UnresolvedImport
++
++    if save_directory is None:
++        save_directory = renpy.config.save_directory
++
++    # Makes sure the permissions are right on the save directory.
++    def test_writable(d):
++        try:
++            fn = os.path.join(d, "test.txt")
++            open(fn, "w").close()
++            open(fn, "r").close()
++            os.unlink(fn)
++            return True
++        except:
++            return False
++
++
++    # Android.
++    if renpy.android:
++        paths = [
++            os.path.join(os.environ["ANDROID_OLD_PUBLIC"], "game/saves"),
++            os.path.join(os.environ["ANDROID_PRIVATE"], "saves"),
++            os.path.join(os.environ["ANDROID_PUBLIC"], "saves"),
++            ]
++
++        for rv in paths:
++            if os.path.isdir(rv) and test_writable(rv):
++                break
++
++        print "Saving to", rv
++
++        # We return the last path as the default.
++
++        return rv
++
++    if renpy.ios:
++        from pyobjus import autoclass
++        from pyobjus.objc_py_types import enum
++
++        NSSearchPathDirectory = enum("NSSearchPathDirectory", 
NSDocumentDirectory=9)
++        NSSearchPathDomainMask = enum("NSSearchPathDomainMask", 
NSUserDomainMask=1)
++
++        NSFileManager = autoclass('NSFileManager')
++        manager = NSFileManager.defaultManager()
++        url = manager.URLsForDirectory_inDomains_(
++            NSSearchPathDirectory.NSDocumentDirectory,
++            NSSearchPathDomainMask.NSUserDomainMask,
++            ).lastObject()
++
++        # url.path seems to change type based on iOS version, for some reason.
++        try:
++            rv = url.path().UTF8String().decode("utf-8")
++        except:
++            rv = url.path.UTF8String().decode("utf-8")
++
++        print "Saving to", rv
++        return rv
++
++    # No save directory given.
++    if not save_directory:
++        return gamedir + "/saves"
++
++    # Search the path above Ren'Py for a directory named "Ren'Py Data".
++    # If it exists, then use that for our save directory.
++    path = renpy.config.renpy_base
++
++    while True:
++        if os.path.isdir(path + "/Ren'Py Data"):
++            return path + "/Ren'Py Data/" + save_directory
++
++        newpath = os.path.dirname(path)
++        if path == newpath:
++            break
++        path = newpath
++
++    # Otherwise, put the saves in a platform-specific location.
++    if renpy.macintosh:
++        rv = "~/Library/RenPy/" + save_directory
++        return os.path.expanduser(rv)
++
++    elif renpy.windows:
++        if 'APPDATA' in os.environ:
++            return os.environ['APPDATA'] + "/RenPy/" + save_directory
++        else:
++            rv = "~/RenPy/" + renpy.config.save_directory
++            return os.path.expanduser(rv)
++
++    else:
++        rv = "~/.renpy/" + save_directory
++        return os.path.expanduser(rv)
++
++
++# Returns the path to the Ren'Py base directory (containing common and
++# the launcher, usually.)
++def path_to_renpy_base():
++    renpy_base = os.path.dirname(os.path.realpath(sys.argv[0]))
++    renpy_base = get_python_lib() + "/renpy@SLOT@"
++    renpy_base = os.path.abspath(renpy_base)
++
++    return renpy_base
+diff --git a/renpy/main.py b/renpy/main.py
+index 73e7239..6807ba1 100644
+--- a/renpy/main.py
++++ b/renpy/main.py
+@@ -27,7 +27,7 @@ import os
+ import sys
+ import time
+ import zipfile
+-import __main__
++import renpy.common as common
+ 
+ 
+ last_clock = time.time()
+@@ -273,7 +273,7 @@ def main():
+     renpy.config.searchpath = [ renpy.config.gamedir ]
+ 
+     # Find the common directory.
+-    commondir = __main__.path_to_common(renpy.config.renpy_base)  # E1101 
@UndefinedVariable
++    commondir = common.path_to_common(renpy.config.renpy_base)  # E1101 
@UndefinedVariable
+ 
+     if os.path.isdir(commondir):
+         renpy.config.searchpath.append(commondir)
+@@ -371,7 +371,7 @@ def main():
+ 
+     # Find the save directory.
+     if renpy.config.savedir is None:
+-        renpy.config.savedir = __main__.path_to_saves(renpy.config.gamedir)  
# E1101 @UndefinedVariable
++        renpy.config.savedir = common.path_to_saves(renpy.config.gamedir)  # 
E1101 @UndefinedVariable
+ 
+     if renpy.game.args.savedir:  # @UndefinedVariable
+         renpy.config.savedir = renpy.game.args.savedir  # @UndefinedVariable
+diff --git a/renpy/script.py b/renpy/script.py
+index 73e7239..6807ba1 100644
+--- a/renpy/script.py
++++ b/renpy/script.py
+@@ -150,8 +150,8 @@ import os
+            if renpy.loader.loadable(i):
+                return None
+
+-        import __main__
+-        backups = __main__.path_to_saves(renpy.config.gamedir, "backups")  # 
@UndefinedVariable
++        import renpy.common as common
++        backups = common.path_to_saves(renpy.config.gamedir, "backups")  # 
@UndefinedVariable
+
+        if backups is None:
+            return
+-- 
+2.5.0
+

diff --git a/games-engines/renpy/files/renpy.1 
b/games-engines/renpy/files/renpy.1
new file mode 100644
index 00000000000..e8b7a2b6195
--- /dev/null
+++ b/games-engines/renpy/files/renpy.1
@@ -0,0 +1,163 @@
+.\" Copyright © 2015 Andrew Savchenko
+.\" Distributed under the terms of GNU FDL-1.3+ license,
+.\" based on original Ren'Py documentation licensed under MIT.
+.TH renpy 1 "31 May 2015" "Ren'Py" "Ren'Py Gentoo's manual"
+.SH NAME
+renpy \- a visual novel engine
+
+.SH SYNOPSIS
+.BI renpy " game_directory"
+.\" ****************************************************************
+.SH DESCRIPTION
+
+.B renpy
+(Ren'Py) is a visual novel engine \- used by hundreds of creators
+from around the world \- that helps you use words, images, and
+sounds to tell interactive stories that run on computers and mobile
+devices. These can be both visual novels and life simulation games.
+The easy to learn script language allows anyone to efficiently
+write large visual novels, while its 
+.BR python (1)
+scripting is enough for complex simulation games.
+.\" ****************************************************************
+.SH RUNNING A GAME
+
+In order to run a game, provide
+.I game_directory
+as an argument to
+.BR renpy .
+Exact directory name may vary depending or a game, but usually
+this path corresponds to
+.I */game
+wildcard and contains
+.I script_version.rpy*
+file within. Game directory usually contains other
+.IR *.rpy* " and  " *.rpa " files."
+
+One may use
+.BR find (1)
+tool to locate required directory within unpacked game top
+directory:
+.RS
+
+find -O3 
+.I top_directory
+-type f -iname "script_version.rpy*"
+
+.RE
+A directory one level above may be provided as an argument as well.
+.\" ****************************************************************
+.SH PORTABILITY
+
+All
+.B renpy
+games are written in
+.BR python (1),
+so one can run then on any platform and architecture.
+
+As you may have noticed, Ren'Py games are often distributed in
+different archives for different architectures. This happens due to
+bundling of
+.BR python (1)
+interpreter and required libraries in a game's tarball. Since you
+are using OS native
+.B renpy
+setup, you should be able to run any of these games.
+.\" ****************************************************************
+.SH GAMES CATALOGUE
+
+A large catalogue of Ren'Py powered games is available at
+.IR http://games.renpy.org/ .
+.\" ****************************************************************
+.SH TROUBLESHOOTING
+
+In some cases game may fail to run with current
+.B renpy
+version due to various errors.
+
+In such case please try to use the closest
+.B renpy
+version to one used by game developer. Most games contain
+.IR script_version.rpy " file in the " game " directory."
+This file actually contains
+.B renpy
+version used during a game build.
+You may install multiple slots of
+.B renpy
+in Gentoo and use
+.BI eselect " renpy"
+module to switch between various versions.
+
+If
+.I game
+directory contains both 
+.IR *.rpyc " (or " *.rpyo ") and " *.rpy " files, delete"
+.IR *.rpyc " (or " *.rpyo ") files, they will be regenerated by"
+the interpreter.
+Another solution will be to switch between version of
+.BR python (1)
+using
+.IR eselect (1)
+tool in order to find one suitable to interpret game's
+.IR *.rpyc " files."
+
+Some games may lack general media files, e.g.
+.I click.ogg
+sound, so you should create or download one and place in the
+.I game
+directory.
+
+Also please pay attention to
+.I problems.html
+page from
+.B renpy
+html documentation, see
+.B FURTHER READING
+section.
+.\" ****************************************************************
+.SH ENVIRONMENT VARIABLES
+
+.B renpy
+supports a number of environment variables to control its
+behaviour. Please refer to html docs for further details
+(see
+.B FURTHER READING
+section).
+.\" ****************************************************************
+.SH FURTHER READING
+
+.B renpy
+comes with extensive html documentation. To use it install
+.B renpy
+with
+.I USE="doc"
+and go to 
+.I /usr/share/doc/renpy-*/html/doc/index.html
+
+Alternatively one may refer to online documentation:
+.IR http://www.renpy.org/doc/html/ .
+Be warned that online docs maybe different from your current active
+version, so it recommended to use shipped documentation instead.
+.\" ****************************************************************
+.SH BUGS
+
+Any bugs related to Gentoo packaging (e.g. omitted dependencies)
+please report on bugzilla:
+.IR https://bugs.gentoo.org .
+
+For bugs in the Ren'Py engine itself, please contact upstream:
+.I https://github.com/renpy/renpy/issues
+and add a Gentoo bug if you feel it necessary.
+
+For issues with games themselves please contact corresponding
+authors.
+.\" ****************************************************************
+.SH SEE ALSO
+
+.BR python (1)
+\- an interpreter used by Ren'Py engine.
+
+.BR unrpa (1)
+\- a tool to unpack
+.I *.rpa
+data files (Ren'Py Archives).

diff --git a/games-engines/renpy/renpy-6.17.7.ebuild 
b/games-engines/renpy/renpy-6.17.7.ebuild
index cbec515c2df..adc56df5074 100644
--- a/games-engines/renpy/renpy-6.17.7.ebuild
+++ b/games-engines/renpy/renpy-6.17.7.ebuild
@@ -1,4 +1,4 @@
-# Copyright 1999-2015 Gentoo Foundation
+# Copyright 1999-2017 Gentoo Foundation
 # Distributed under the terms of the GNU General Public License v2
 
 EAPI=5
@@ -22,7 +22,7 @@ RDEPEND="
        dev-libs/fribidi
        dev-python/pygame[X,${PYTHON_USEDEP}]
        >=dev-lang/python-exec-0.3[${PYTHON_USEDEP}]
-       media-libs/glew
+       media-libs/glew:0
        media-libs/libpng:0
        media-libs/libsdl[X,video]
        media-libs/freetype:2

diff --git a/games-engines/renpy/renpy-6.99.6.ebuild 
b/games-engines/renpy/renpy-6.99.12.4.ebuild
similarity index 90%
copy from games-engines/renpy/renpy-6.99.6.ebuild
copy to games-engines/renpy/renpy-6.99.12.4.ebuild
index f48dc71d912..4a72ef4cb2b 100644
--- a/games-engines/renpy/renpy-6.99.6.ebuild
+++ b/games-engines/renpy/renpy-6.99.12.4.ebuild
@@ -1,10 +1,10 @@
-# Copyright 1999-2015 Gentoo Foundation
+# Copyright 1999-2017 Gentoo Foundation
 # Distributed under the terms of the GNU General Public License v2
 
 EAPI=5
 PYTHON_COMPAT=( python2_7 )
 DISTUTILS_IN_SOURCE_BUILD=1
-inherit eutils toolchain-funcs python-r1 versionator gnome2-utils games 
distutils-r1
+inherit eutils games gnome2-utils toolchain-funcs versionator distutils-r1
 
 DESCRIPTION="Visual novel engine written in python"
 HOMEPAGE="http://www.renpy.org";
@@ -22,7 +22,7 @@ RDEPEND="
        dev-libs/fribidi
        ~dev-python/pygame_sdl2-${PV}[${PYTHON_USEDEP}]
        >=dev-lang/python-exec-0.3[${PYTHON_USEDEP}]
-       media-libs/glew
+       media-libs/glew:0
        media-libs/libpng:0
        media-libs/libsdl2[video]
        media-libs/freetype:2
@@ -77,14 +77,17 @@ python_install() {
 }
 
 python_install_all() {
+       distutils-r1_python_install_all
        if use development; then
                newicon -s 32 launcher/game/images/logo32.png ${P}.png
                make_desktop_entry ${PN}-${SLOT} "Ren'Py ${PV}" ${P}
        fi
 
        if use doc; then
-               dohtml -r doc
+               insinto html
+               doins -r doc
        fi
+       newman "${FILESDIR}/${PN}.1" "${P}.1"
 
        prepgamesdirs
 }

diff --git a/games-engines/renpy/renpy-6.99.6.ebuild 
b/games-engines/renpy/renpy-6.99.6.ebuild
index f48dc71d912..063e7bf634c 100644
--- a/games-engines/renpy/renpy-6.99.6.ebuild
+++ b/games-engines/renpy/renpy-6.99.6.ebuild
@@ -1,4 +1,4 @@
-# Copyright 1999-2015 Gentoo Foundation
+# Copyright 1999-2017 Gentoo Foundation
 # Distributed under the terms of the GNU General Public License v2
 
 EAPI=5
@@ -22,7 +22,7 @@ RDEPEND="
        dev-libs/fribidi
        ~dev-python/pygame_sdl2-${PV}[${PYTHON_USEDEP}]
        >=dev-lang/python-exec-0.3[${PYTHON_USEDEP}]
-       media-libs/glew
+       media-libs/glew:0
        media-libs/libpng:0
        media-libs/libsdl2[video]
        media-libs/freetype:2

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