commit: 0c800ba930a2804432050d2f5a2b9108bfe9b1f1 Author: Azamat H. Hackimov <azamat.hackimov <AT> gmail <DOT> com> AuthorDate: Thu Aug 6 18:39:29 2015 +0000 Commit: Azamat H. Hackimov <winterheart <AT> gentoo <DOT> ru> CommitDate: Thu Aug 6 18:39:29 2015 +0000 URL: https://gitweb.gentoo.org/proj/gamerlay.git/commit/?id=0c800ba9
[games-engine/openxcom] New build. Package-Manager: portage-2.2.20 Manifest-Sign-Key: A018DE8C ...20150123.ebuild => openxcom-1.0.0_p20150806.ebuild} | 18 +++++++++++++----- 1 file changed, 13 insertions(+), 5 deletions(-) diff --git a/games-engines/openxcom/openxcom-1.0.0_p20150123.ebuild b/games-engines/openxcom/openxcom-1.0.0_p20150806.ebuild similarity index 75% rename from games-engines/openxcom/openxcom-1.0.0_p20150123.ebuild rename to games-engines/openxcom/openxcom-1.0.0_p20150806.ebuild index 836bc5e..2ec6282 100644 --- a/games-engines/openxcom/openxcom-1.0.0_p20150123.ebuild +++ b/games-engines/openxcom/openxcom-1.0.0_p20150806.ebuild @@ -9,9 +9,9 @@ inherit cmake-utils games git-2 DESCRIPTION="An open-source reimplementation of the popular UFO: Enemy Unknown" HOMEPAGE="http://openxcom.org/" # For translation files -SRC_URI="http://openxcom.org/git_builds/openxcom_git_master_2015_01_23_1405.zip" +SRC_URI="http://openxcom.org/git_builds/openxcom_git_master_2015_08_06_1651.zip" EGIT_REPO_URI="https://github.com/SupSuper/OpenXcom.git" -EGIT_COMMIT=18bba3f2a886161ff4077e75b56ae88fc5e96236 +EGIT_COMMIT=9a8641a7993c53e5f81f6748f08af3d7a4b72d8f LICENSE="GPL-3" SLOT="0" @@ -30,7 +30,7 @@ DEPEND="${RDEPEND} S="${WORKDIR}/OpenXcom" -DOCS=( README.txt ) +DOCS=( README.md ) src_configure() { mycmakeargs=( @@ -48,8 +48,16 @@ src_compile() { src_install() { cmake-utils_src_install use doc && dohtml -r "${CMAKE_BUILD_DIR}"/docs/html/* - insinto "${GAMES_DATADIR}/${PN}/data/" - doins -r "../openxcom/data/Language/" + + for i in "common" "standard/xcom1" "standard/xcom2" ; do + insinto "${GAMES_DATADIR}/${PN}/${i}/" + doins -r "../openxcom/${i}/Language/" + done +# insinto "${GAMES_DATADIR}/${PN}/standard/xcom1/Language/" +# doins -r "../openxcom/standard/xcom1/Language/" +# insinto "${GAMES_DATADIR}/${PN}/standard/xcom2/Language/" +# doins -r "../openxcom/standard/xcom2/Language/" + doicon res/linux/icons/openxcom.svg domenu res/linux/openxcom.desktop
