commit:     bf0bb4234613e1c587850db2dfa53bbf3074eec9
Author:     Nick Sarnie <sarnex <AT> gentoo <DOT> org>
AuthorDate: Sun Dec 14 18:48:40 2025 +0000
Commit:     Nick Sarnie <sarnex <AT> gentoo <DOT> org>
CommitDate: Sun Dec 14 18:50:41 2025 +0000
URL:        https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=bf0bb423

media-libs/shaderc: add 2025.5

Signed-off-by: Nick Sarnie <sarnex <AT> gentoo.org>

 media-libs/shaderc/Manifest              |  1 +
 media-libs/shaderc/shaderc-2025.5.ebuild | 81 ++++++++++++++++++++++++++++++++
 2 files changed, 82 insertions(+)

diff --git a/media-libs/shaderc/Manifest b/media-libs/shaderc/Manifest
index 3eaf6e543415..3839246267a0 100644
--- a/media-libs/shaderc/Manifest
+++ b/media-libs/shaderc/Manifest
@@ -1,2 +1,3 @@
 DIST shaderc-2025.3.tar.gz 228417 BLAKE2B 
34db72bf52efbd8e26e0dd18c20cea5e97b3fb6399b20bd90e68e1ea2d774080305dd3d6458a3d4f57de8244b123cf27a1c24a1bd300f09c82eeab025eb2ad2f
 SHA512 
4d4f0d7c37d3224e6fb38b320f1ab52e4feb2e5a1c630973c1f00171d90d8d66bef3e44faf996ec67e1568fafc7f767e147fa130d5919b05aad55a78fca7f101
 DIST shaderc-2025.4.tar.gz 228962 BLAKE2B 
eb9fc280e1137198508885114abbeb1e196e0aa5dd9900585a40b76d279c8de3352da76f4ca0444110961bd0edc999caa1f9153ec89a8becc9301a67bc7fec74
 SHA512 
78a1dac0bd80c447193680066970343413cf504314d0f9a0af772181cf2e673b22b0d467a06cefa9743f451e1c0c9445ade82d3ee68eae927a4c784ec2ca15e3
+DIST shaderc-2025.5.tar.gz 228956 BLAKE2B 
574586e29769b5000f48b9dc8c93b34d59f368b9f2b4e3169bef1e077b018d7a49acfd589d48cc93ad7335dcf72dcb54b1639ddb15feea0ee18ace2388c034dc
 SHA512 
700339a2a79bba3a91d7c07a6dd4d752c8f1228d7a8d8dc4bed2330deaa4899ae05adcaeeb3386307b5252ab45995e1f30535e67b4ead67c2f8ddf86949d621b

diff --git a/media-libs/shaderc/shaderc-2025.5.ebuild 
b/media-libs/shaderc/shaderc-2025.5.ebuild
new file mode 100644
index 000000000000..1eacdb1a045d
--- /dev/null
+++ b/media-libs/shaderc/shaderc-2025.5.ebuild
@@ -0,0 +1,81 @@
+# Copyright 1999-2025 Gentoo Authors
+# Distributed under the terms of the GNU General Public License v2
+
+EAPI=8
+
+PYTHON_COMPAT=( python3_{11..14} )
+inherit cmake-multilib dot-a python-any-r1
+
+DESCRIPTION="Collection of tools, libraries and tests for shader compilation"
+HOMEPAGE="https://github.com/google/shaderc";
+EGIT_COMMIT="${PV}"
+SRC_URI="https://github.com/google/${PN}/archive/v${EGIT_COMMIT}.tar.gz -> 
${P}.tar.gz"
+S="${WORKDIR}/${PN}-${EGIT_COMMIT}"
+
+LICENSE="Apache-2.0"
+SLOT="0"
+KEYWORDS="~amd64 ~arm ~arm64 ~loong ~ppc ~ppc64 ~riscv ~x86"
+IUSE="doc"
+
+RDEPEND="
+       >=dev-util/glslang-1.4.335.0:=[${MULTILIB_USEDEP}]
+       >=dev-util/spirv-tools-1.4.335.0[${MULTILIB_USEDEP}]
+"
+DEPEND="${RDEPEND}
+       ${PYTHON_DEPS}
+       >=dev-util/spirv-headers-1.4.335.0"
+
+BDEPEND="doc? ( dev-ruby/asciidoctor )"
+
+PATCHES=(
+       "${FILESDIR}"/${PN}-2020.4-fix-build.patch
+)
+
+# https://github.com/google/shaderc/issues/470
+RESTRICT=test
+
+src_prepare() {
+       cmake_comment_add_subdirectory examples
+
+       # Unbundle glslang, spirv-headers, spirv-tools
+       cmake_comment_add_subdirectory third_party
+       sed -i \
+               -e "s|\$<TARGET_FILE:spirv-dis>|${EPREFIX}/usr/bin/spirv-dis|" \
+               glslc/test/CMakeLists.txt || die
+
+       # Disable git versioning
+       sed -i -e '/build-version/d' glslc/CMakeLists.txt || die
+
+       # Manually create build-version.inc as we disabled git versioning
+       cat <<- EOF > glslc/src/build-version.inc || die
+               "${P}\n"
+               "$(best_version dev-util/spirv-tools)\n"
+               "$(best_version dev-util/glslang)\n"
+       EOF
+
+       cmake_src_prepare
+}
+
+multilib_src_configure() {
+       lto-guarantee-fat
+       local mycmakeargs=(
+               -DSHADERC_SKIP_TESTS="true"
+               -DSHADERC_ENABLE_WERROR_COMPILE="false"
+       )
+       cmake_src_configure
+}
+
+multilib_src_compile() {
+       if multilib_is_native_abi && use doc; then
+               cmake_src_compile glslc_doc_README
+       fi
+       cmake_src_compile
+}
+
+multilib_src_install() {
+       if multilib_is_native_abi; then
+               use doc && local HTML_DOCS=( "${BUILD_DIR}/glslc/README.html" )
+       fi
+       cmake_src_install
+       strip-lto-bytecode
+}

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