commit: a4d2460cbcbebbce7e6e7487008e68bd7c3f4273 Author: Ionen Wolkens <ionen <AT> gentoo <DOT> org> AuthorDate: Fri Jun 13 02:56:19 2025 +0000 Commit: Ionen Wolkens <ionen <AT> gentoo <DOT> org> CommitDate: Fri Jun 13 03:08:34 2025 +0000 URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=a4d2460c
games-emulation/pcsx2: set CMAKE_QA_COMPAT_SKIP=1 Builds fine with cmake-4 without workarounds that I can see. Haven't looked at which files trip the check, but pcsx2 has *tons* of bundled deps and does not use the CMakeLists.txt for all of them, so needing this does not come as a surprise. Closes: https://bugs.gentoo.org/957976 Signed-off-by: Ionen Wolkens <ionen <AT> gentoo.org> games-emulation/pcsx2/pcsx2-2.2.0-r1.ebuild | 1 + games-emulation/pcsx2/pcsx2-9999.ebuild | 1 + 2 files changed, 2 insertions(+) diff --git a/games-emulation/pcsx2/pcsx2-2.2.0-r1.ebuild b/games-emulation/pcsx2/pcsx2-2.2.0-r1.ebuild index 181d5165a2d7..da1e9d52a707 100644 --- a/games-emulation/pcsx2/pcsx2-2.2.0-r1.ebuild +++ b/games-emulation/pcsx2/pcsx2-2.2.0-r1.ebuild @@ -140,6 +140,7 @@ src_configure() { -DLAZY_LOAD_LIBS=no ) + local CMAKE_QA_COMPAT_SKIP=1 #957976 cmake_src_configure } diff --git a/games-emulation/pcsx2/pcsx2-9999.ebuild b/games-emulation/pcsx2/pcsx2-9999.ebuild index 9b209e7d8821..6f11cd7bca4c 100644 --- a/games-emulation/pcsx2/pcsx2-9999.ebuild +++ b/games-emulation/pcsx2/pcsx2-9999.ebuild @@ -137,6 +137,7 @@ src_configure() { -DLAZY_LOAD_LIBS=no ) + local CMAKE_QA_COMPAT_SKIP=1 #957976 cmake_src_configure }
