commit:     a4d2460cbcbebbce7e6e7487008e68bd7c3f4273
Author:     Ionen Wolkens <ionen <AT> gentoo <DOT> org>
AuthorDate: Fri Jun 13 02:56:19 2025 +0000
Commit:     Ionen Wolkens <ionen <AT> gentoo <DOT> org>
CommitDate: Fri Jun 13 03:08:34 2025 +0000
URL:        https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=a4d2460c

games-emulation/pcsx2: set CMAKE_QA_COMPAT_SKIP=1

Builds fine with cmake-4 without workarounds that I can see.

Haven't looked at which files trip the check, but pcsx2 has
*tons* of bundled deps and does not use the CMakeLists.txt
for all of them, so needing this does not come as a surprise.

Closes: https://bugs.gentoo.org/957976
Signed-off-by: Ionen Wolkens <ionen <AT> gentoo.org>

 games-emulation/pcsx2/pcsx2-2.2.0-r1.ebuild | 1 +
 games-emulation/pcsx2/pcsx2-9999.ebuild     | 1 +
 2 files changed, 2 insertions(+)

diff --git a/games-emulation/pcsx2/pcsx2-2.2.0-r1.ebuild 
b/games-emulation/pcsx2/pcsx2-2.2.0-r1.ebuild
index 181d5165a2d7..da1e9d52a707 100644
--- a/games-emulation/pcsx2/pcsx2-2.2.0-r1.ebuild
+++ b/games-emulation/pcsx2/pcsx2-2.2.0-r1.ebuild
@@ -140,6 +140,7 @@ src_configure() {
                -DLAZY_LOAD_LIBS=no
        )
 
+       local CMAKE_QA_COMPAT_SKIP=1 #957976
        cmake_src_configure
 }
 

diff --git a/games-emulation/pcsx2/pcsx2-9999.ebuild 
b/games-emulation/pcsx2/pcsx2-9999.ebuild
index 9b209e7d8821..6f11cd7bca4c 100644
--- a/games-emulation/pcsx2/pcsx2-9999.ebuild
+++ b/games-emulation/pcsx2/pcsx2-9999.ebuild
@@ -137,6 +137,7 @@ src_configure() {
                -DLAZY_LOAD_LIBS=no
        )
 
+       local CMAKE_QA_COMPAT_SKIP=1 #957976
        cmake_src_configure
 }
 

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