I've programmed against the binary FWTools installs under Windows using Visual Studio 2005. It's a bit easier for me than linking against the GDAL source because I couldn't manage to find and configure the correct versions of all the extra stuff that's in FWTools that I use, like the MrSID SDK, Boost, JPEG and TIFF libs, Jasper, and all that. Now anything I compile just looks for a few DLL's under C:\Program Files\FWTools or C:\Program Files(x86)\FWTools and works.
If you're using C++ just go into your project properties (not solution properties) set the Configuration to "All Configurations, then under C/C++ General add: "$(ProgramFiles)\FWTools2.4.6\include" to your additional include directories then under Linker General "$(ProgramFiles)\FWTools2.4.6\lib" to your additional library directories and under Linker Input gdal_i.lib geos_i.lib (at least) to your additional dependencies Now under any *.cpp source file, add #include "gdal.h" And whatever other .h files have the functions you need to use. ogr_api.h will have most of the vector stuff, but for rasters gdal.h will probably do it. I know you said CodeBlocks, but maybe it is similar. There is a free version of Visual Studio Express that works the same way for C++ so in a pinch it can still all be pretty cheap. -- View this message in context: http://n2.nabble.com/Programming-with-GDAL-in-Windows-XP-using-DEV-C-or-CodeBlocks-tp3697752p4141840.html Sent from the GDAL - Dev mailing list archive at Nabble.com. _______________________________________________ gdal-dev mailing list gdal-dev@lists.osgeo.org http://lists.osgeo.org/mailman/listinfo/gdal-dev