On Thu, Apr 21, 2022 at 18:59:56 +0100, Iain Sandoe wrote: > Hi Ben, > > > On 21 Apr 2022, at 13:05, Ben Boeckel via Gcc <gcc@gcc.gnu.org> wrote: > > > > On Thu, Apr 21, 2022 at 06:05:52 +0200, Boris Kolpackov wrote: > >> I don't think it is. A header unit (unlike a named module) may export > >> macros which could affect further dependencies. Consider: > >> > >> import "header-unit.hpp"; // May or may not export macro FOO. > > 1. If you know how this was built, then you could do an -E -fdirectives-only > build (both > GCC and clang support this now) to obtain the macros.
My understanding is that how it gets used determines how it should be made for Clang (because the consumer's `-D`, `-W`, etc. flags matter). I do not yet know how I am to support this in CMake. > 2. I suppose we could invent a tool (or FE mode) to dump the macros exported > by a HU *** Fun considerations: - are `-D` flags exported? `-U`? - how about this if `value` is the same as or different from the at-start expansion: ```c++ #undef SOME_MACRO #define SOME_MACRO value ``` - how about `#undef FOO`? > >> #ifdef FOO > >> import "header-unit2.hpp" > >> #endif > > > > I agree that the header needs to be *found*, but scanning cannot require > > a pre-existing BMI for that header. A new mode likely needs to be laid > > down to get the information necessary (instead of just piggy-backing on > > `-E` behavior to get what I want). > > perhaps that means (2)? Can't it just read the header as if it wasn't imported? AFAIU, that's what GCC did in Jan 2019. I understand that CPP state is probably not easy, but something to consider. > *** it’s kinda frustrating that this is hard infomation to get as a > developer, so > perhaps we can anticipate users wanting such output. I think cacheing and distributed build tools are the most likely consumers of such information. --Ben