Greetings All, I seem to have probably traced this bug down but am not sure what is the best way to fix it being new here: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=88395#add_comment
Seems the issue is in va_heap::reserve in vec.h as we aren't checking if v is equal to N like in vaheap::release. Seems a few odd to me that it's not checking that as it calculates a allocation afterwards and seems more than likely it crashes due to v being Null. I am assuming this is the proper fix but let me know if I am fixing something like the allocation is known to be good. Before the vec_prefix::calculate_allocation call do: if (v == NULL) return Thanks, Nick