Hello All: I would like to propose the Unrolling factor based on Data reuse between different iterations. This combines the data reuse of different iterations into single iterations. There is a use of MaxFactor which decides on the calculation of unroll factor based on Data reuse.The MaxFactor is calculated based on (MaxInsts/LoopBodyInsts). The MaxInsts decides on the number of instruction that doesn't degrades on the instruction cache. The calculation of the MaxInsts also considers the def and use distance for the max insts that does not degrades the instruction cache which leads to increase in the Live range width and multiplied with the MaxInsts calculated based on Instruction cache.
The following example from Livermore Loops benchmarks. The data reuse from the previous iteration to current iteration makes the data reuse. Unrolling the Loop in Fig(1) can Reuse the data and thus increasing the performance. The unrolled loop is unrolled 3 times given in Fig(2) based on the algorithm for Calculation of unrolling factor used as given in Fig(3). For ( I = 1; I < size; i++ ) { X[i] = z[i] * ( y[i] - x[i-1]); } Fig(1). For ( I = 1; I < size ; i+=3) { X[i] = z[i] * ( y[i] - x[i-1]); X[i+1] = z[i] * ( y[i] - x[i]); X[i] = z[i] * ( y[i] - x[i+1]]); } Fig(2). Algorithm for unroll factor based on data reuse. If ( data_reuse == true) { Unroll_factor = Reuse_distance +1; If(Unroll_factor < MaxFactor) Return unroll_factor;; Else{ Unroll_factor = MaxFactor - unroll_factor. If( unroll_factor < MaxDistance) Return unroll_factor; } } Fig ( 3). In the example given above in Fig(1) the data reuse distance and the MaxFactor calculated based on the maximum number of insts that don't degrades the instructions caches and doesn't exceed the maximum limit on def and use distance that increases the width of Live range. The above is considered and the Loop is 3 times. Thoughts Please ? Thanks & Regards Ajit