On Mon, May 19, 2014 at 1:02 PM, Andrew Haley <a...@redhat.com> wrote: > On 05/16/2014 05:20 PM, Ian Bolton wrote: >>> On 05/16/2014 12:05 PM, Kugan wrote: >>>> >>>> >>>> On 16/05/14 20:40, pins...@gmail.com wrote: >>>>> >>>>> >>>>>> On May 16, 2014, at 3:23 AM, Kugan >>> <kugan.vivekanandara...@linaro.org> wrote: >>>>>> >>>>>> I would like to know if there is anyway we can use registers from >>>>>> particular register class just as spill registers (in places where >>>>>> register allocator would normally spill to stack and nothing more), >>> when >>>>>> it can be useful. >>>>>> >>>>>> In AArch64, in some cases, compiling with -mgeneral-regs-only >>> produces >>>>>> better performance compared not using it. The difference here is >>> that >>>>>> when -mgeneral-regs-only is not used, floating point register are >>> also >>>>>> used in register allocation. Then IRA/LRA has to move them to core >>>>>> registers before performing operations as shown below. >>>>> >>>>> Can you show the code with fp register disabled? Does it use the >>> stack to spill? Normally this is due to register to register class >>> costs compared to register to memory move cost. Also I think it >>> depends on the processor rather the target. For thunder, using the fp >>> registers might actually be better than using the stack depending if >>> the stack was in L1. >>>> Not all the LDR/STR combination match to fmov. In the testcase I >>> have, >>>> >>>> aarch64-none-linux-gnu-gcc sha_dgst.c -O2 -S -mgeneral-regs-only >>>> grep -c "ldr" sha_dgst.s >>>> 50 >>>> grep -c "str" sha_dgst.s >>>> 42 >>>> grep -c "fmov" sha_dgst.s >>>> 0 >>>> >>>> aarch64-none-linux-gnu-gcc sha_dgst.c -O2 -S >>>> grep -c "ldr" sha_dgst.s >>>> 42 >>>> grep -c "str" sha_dgst.s >>>> 31 >>>> grep -c "fmov" sha_dgst.s >>>> 105 >>>> >>>> I am not saying that we shouldn't use floating point register here. >>> But >>>> from the above, it seems like register allocator is using it as more >>>> like core register (even though the cost mode has higher cost) and >>> then >>>> moving the values to core registers before operations. if that is the >>>> case, my question is, how do we just make this as spill register >>> class >>>> so that we will replace ldr/str with equal number of fmov when it is >>>> possible. >>> >>> I'm also seeing stuff like this: >>> >>> => 0x7fb72a0928 <ClassFileParser::parse_constant_pool_entries(int, >>> Thread*)+2500>: >>> add x21, x4, x21, lsl #3 >>> => 0x7fb72a092c <ClassFileParser::parse_constant_pool_entries(int, >>> Thread*)+2504>: >>> fmov w2, s8 >>> => 0x7fb72a0930 <ClassFileParser::parse_constant_pool_entries(int, >>> Thread*)+2508>: >>> str w2, [x21,#88] >>> >>> I guess GCC doesn't know how to store an SImode value in an FP register >>> into >>> memory? This is 4.8.1. >>> >> >> Please can you try that on trunk and report back. > > OK, this is trunk, and I'm not longer seeing that happen. > > However, I am seeing: > > 0x0000007fb76dc82c <+160>: adrp x25, 0x7fb7c80000 > 0x0000007fb76dc830 <+164>: add x25, x25, #0x480 > 0x0000007fb76dc834 <+168>: fmov d8, x0 > 0x0000007fb76dc838 <+172>: add x0, x29, #0x160 > 0x0000007fb76dc83c <+176>: fmov d9, x0 > 0x0000007fb76dc840 <+180>: add x0, x29, #0xd8 > 0x0000007fb76dc844 <+184>: fmov d10, x0 > 0x0000007fb76dc848 <+188>: add x0, x29, #0xf8 > 0x0000007fb76dc84c <+192>: fmov d11, x0 > > followed later by: > > 0x0000007fb76dd224 <+2712>: fmov x0, d9 > 0x0000007fb76dd228 <+2716>: add x6, x29, #0x118 > 0x0000007fb76dd22c <+2720>: str x20, [x0,w27,sxtw #3] > 0x0000007fb76dd230 <+2724>: fmov x0, d10 > 0x0000007fb76dd234 <+2728>: str w28, [x0,w27,sxtw #2] > 0x0000007fb76dd238 <+2732>: fmov x0, d11 > 0x0000007fb76dd23c <+2736>: str w19, [x0,w27,sxtw #2] > > which seems a bit suboptimal, given that these double registers now have > to be saved in the prologue.
That looks a bit suspicious - Is there a pre-processed file you can put on to bugzilla for someone to take a look at with command line options et al ? I had a testcase that I was investigating a few days back from a benchmark that was doing SHA2 calculations. From my notes I'd been playing with REGISTER_MOVE_COST and MEMORY_MOVE_COST and additionally the extra moves appeared to disappear with -fno-schedule-insns. Remember however that on AArch64 we don't have sched-pressure on by default. regards Ramana >