I'm working on decompiling x86-64 binary programs, using branches to rebuild a control-flow graph and looking for loops. I've found a significant number of irreducible loops in gcc-produced code (irreducible loops are loops with more than one entry point), especially in -O3 optimized binaries, even when the source code is "well" structured. My experiments are done mainly on the SPEC CPU-2006 benchmarks.

My question is: where do these irreducible loops come from? Which optimization pass leads to irreducible regions? Thanks in advance for any pointer.

-- Alain.

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