Greg McGary <[EMAIL PROTECTED]> writes: > I'm working on a port that has instructions to move bits between > 64-bit floating-point and 64-bit general-purpose regs. I say "bits" > because there's no conversion between float and int: the bit pattern > is unaltered. Therefore, it's possible to use scratch FPRs for > spilling GPRs & vice-versa, and float<->int conversions need not go > through memory. > > Among all the knobs to turn regarding register classes, reload > classes, and modes+constraints on movM, floatMN2, fixMN2 patterns, > I need some advice on how to do this properly.
The Alpha port supports the "itof" and "ftoi" instructions, which do exactly that. So you might want to look there. -- Falk