> 200.sixtrack 74 258 348.65%
I can get this down to something slightly more sane (cut down global-alloc time by 80%) by upping the global var threshold. The problem is that the global var threshold causes us to make all the promoted statics touch the global var. # .GLOBAL_VAR_217097 = V_MAY_DEF <.GLOBAL_VAR_217096>; m = m.155_48422; # .GLOBAL_VAR_217098 = V_MAY_DEF <.GLOBAL_VAR_217097>; ll = ll.156_48424; # .GLOBAL_VAR_217099 = V_MAY_DEF <.GLOBAL_VAR_217098>; mblozz = mblozz.157_48426; So eustores doesn't eliminate any of these dead static stores, (since we don't know they are dead) and there are a *lot* of them. Over 60000. I can't fix this easily without something to tell me these global stores really don't affect each other, or upping the global var threshold. Kenny, you really need to make it multiply out the number of reads and writes it's going to insert, and see if it is within throwing distance PARAM_GLOBAL_VAR_THRESHOLD. If so, eustores won't save you, and you shouldn't do any promotion, as nothing is going to optimize those things.