Hi,

as Steven noted in the bug report one reason of the slowness are the 
myriads of calls to bitmap_set_bit, resulting from the clique generation 
at the start of basic blocks.  Can be sped up by using bitmap_ior.  He 
implemented upper triangular form for the conflict bitmap, but I couldn't 
measure speed differences either way and the need to copy and change the 
work bitmap for each BB was bugging me, so I decided to not do that.

Additionally I changed the iteration order to be RPO, reducing the number 
of iterations until stabilizing (in the testcase for some routines from 8 
to 3).

Regstrapping on x86_64-linux in progress, okay for trunk?


Ciao,
Michael.
-- 
        * cfgexpand.c (add_scope_conflicts_1): Use bitmap_ior_into.
        (add_scope_conflicts): Iterate in RPO order.
        (add_stack_protection_conflicts): Iterate over the other triangle.
        (fini_vars_expansion): Clear stack_vars_sorted.

Index: cfgexpand.c
===================================================================
--- cfgexpand.c (revision 190077)
+++ cfgexpand.c (working copy)
@@ -429,10 +429,10 @@ add_scope_conflicts_1 (basic_block bb, b
              unsigned i;
              EXECUTE_IF_SET_IN_BITMAP (work, 0, i, bi)
                {
-                 unsigned j;
-                 bitmap_iterator bj;
-                 EXECUTE_IF_SET_IN_BITMAP (work, i + 1, j, bj)
-                   add_stack_var_conflict (i, j);
+                 struct stack_var *a = &stack_vars[i];
+                 if (!a->conflicts)
+                   a->conflicts = BITMAP_ALLOC (NULL);
+                 bitmap_ior_into (a->conflicts, work);
                }
              visit = visit_conflict;
            }
@@ -450,6 +450,8 @@ add_scope_conflicts (void)
   basic_block bb;
   bool changed;
   bitmap work = BITMAP_ALLOC (NULL);
+  int *rpo;
+  int n_bbs;
 
   /* We approximate the live range of a stack variable by taking the first
      mention of its name as starting point(s), and by the end-of-scope
@@ -464,13 +466,19 @@ add_scope_conflicts (void)
   FOR_ALL_BB (bb)
     bb->aux = BITMAP_ALLOC (NULL);
 
+  rpo = XNEWVEC (int, last_basic_block);
+  n_bbs = pre_and_rev_post_order_compute (NULL, rpo, false);
+
   changed = true;
   while (changed)
     {
+      int i;
       changed = false;
-      FOR_EACH_BB (bb)
+      for (i = 0; i < n_bbs; i++)
        {
-         bitmap active = (bitmap)bb->aux;
+         bitmap active;
+         bb = BASIC_BLOCK (rpo[i]);
+         active = (bitmap)bb->aux;
          add_scope_conflicts_1 (bb, work, false);
          if (bitmap_ior_into (active, work))
            changed = true;
@@ -480,6 +488,7 @@ add_scope_conflicts (void)
   FOR_EACH_BB (bb)
     add_scope_conflicts_1 (bb, work, true);
 
+  free (rpo);
   BITMAP_FREE (work);
   FOR_ALL_BB (bb)
     BITMAP_FREE (bb->aux);
@@ -1344,7 +1353,7 @@ add_stack_protection_conflicts (void)
   for (i = 0; i < n; ++i)
     {
       unsigned char ph_i = phase[i];
-      for (j = 0; j < i; ++j)
+      for (j = i + 1; j < n; ++j)
        if (ph_i != phase[j])
          add_stack_var_conflict (i, j);
     }
@@ -1393,6 +1402,7 @@ fini_vars_expansion (void)
   XDELETEVEC (stack_vars);
   XDELETEVEC (stack_vars_sorted);
   stack_vars = NULL;
+  stack_vars_sorted = NULL;
   stack_vars_alloc = stack_vars_num = 0;
   pointer_map_destroy (decl_to_stack_part);
   decl_to_stack_part = NULL;

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