Thanks for the review!

Andrew Pinski <pins...@gmail.com> writes:
> On Wed, Mar 12, 2025 at 12:00 PM Richard Sandiford
> <richard.sandif...@arm.com> wrote:
>>
>> Using a combination of rules, we were able to fold
>>
>>   ((X >> C1) & C2) * (1 << C1)  -->  X & (C2 << C1)
>>
>> if everything was done at the same precision, but we couldn't fold
>> it if the AND was done at a different precision.  The optimisation is
>> often (but not always) valid for that case too.
>>
>> This patch adds a dedicated rule for the case where different precisions
>> are involved.
>>
>> An alternative would be to extend the individual folds that together
>> handle the same-precision case so that those rules handle differing
>> precisions.  But the risk is that that could replace narrow operations
>> with wide operations, which would be especially harmful on targets
>> like avr.  It's also not obviously free of cycles.
>>
>> I also wondered whether the converts should be non-optional.
>>
>> gcc/
>>         * match.pd: Fold ((X >> C1) & C2) * (1 << C1) to X & (C2 << C1).
>>
>> gcc/testsuite/
>>         * gcc.dg/fold-mul-and-lshift-1.c: New test.
>>         * gcc.dg/fold-mul-and-lshift-2.c: Likewise.
>> ---
>>  gcc/match.pd                                 | 29 ++++++++++
>>  gcc/testsuite/gcc.dg/fold-mul-and-lshift-1.c | 59 ++++++++++++++++++++
>>  gcc/testsuite/gcc.dg/fold-mul-and-lshift-2.c | 15 +++++
>>  3 files changed, 103 insertions(+)
>>  create mode 100644 gcc/testsuite/gcc.dg/fold-mul-and-lshift-1.c
>>  create mode 100644 gcc/testsuite/gcc.dg/fold-mul-and-lshift-2.c
>>
>> diff --git a/gcc/match.pd b/gcc/match.pd
>> index 5c679848bdf..3197d1cac75 100644
>> --- a/gcc/match.pd
>> +++ b/gcc/match.pd
>> @@ -5231,6 +5231,35 @@ DEFINE_INT_AND_FLOAT_ROUND_FN (RINT)
>>       (if (mask)
>>        (bit_op (shift (convert @0) @1) { mask; })))))))
>>
>> +/* Fold ((X >> C1) & C2) * (1 << C1) into X & (C2 << C1), including cases 
>> where
>> +   the & happens in a different type.  It is the conversion case that isn't
>> +   a composition of other folds.
>> +
>> +   Let the type of the * and >> be T1 and the type of the & be T2.
>> +   The fold is valid if the conversion to T2 preserves all information;
>> +   that is, if T2 is wider than T1 or drops no more than C1 bits from T1.
>> +   In that case, the & might operate on bits that are dropped by the
>> +   later conversion to T1 and the multiplication by (1 << C1), but those
>> +   bits are also dropped by ANDing with C2 << C1 (converted to T1).
>> +
>> +   If the conversion to T2 is not information-preserving, we have to be
>> +   careful about the later conversion to T1 acting as a sign extension.
>> +   We need either T2 to be unsigned or the top (sign) bit of C2 to be clear.
>> +   That is equivalent to testing whether C2 is nonnegative.  */
>> +(simplify
>> + (mult
>> +  (convert? (bit_and (convert? (rshift @0 INTEGER_CST@1)) INTEGER_CST@2))
>> +  INTEGER_CST@3)
>> + (if (tree_nop_conversion_p (type, TREE_TYPE (@0)))
>> +  (with { auto prec = element_precision (type); }
> Since we know this needs to be a scalar, Using TREE_PRECISION here is fine 
> too.

Yeah, agreed.  I'd wondered whether to use TREE_PRECISION instead,
but then I'd also wondered about trying to make the fold work for ectors.
Guess I ended up between two stools.

>> +   (if (wi::ltu_p (wi::to_widest (@1), prec))
>
> I think using wi::to_wide is better than using wi::to_widest here.

What's the reason for preferring wi::to_wide?  wi::to_widest should
usually be more efficient for this kind of check, since the tree
representation allows the underlying HWIs to be used directly.
wi::to_wide instead requires masking off bits above the precision.

E.g. on an --enable-checking=release compiler:

bool
foo (tree t, unsigned int n)
{
  return wi::ltu_p (wi::to_widest (t), n);
}

gives:

    188c:       79400c02        ldrh    w2, [x0, #6]
    1890:       7100045f        cmp     w2, #0x1
    1894:       54000060        b.eq    18a0 <foo(tree_node*, unsigned 
int)+0x14>  // b.none
    1898:       52800000        mov     w0, #0x0                        // #0
    189c:       d65f03c0        ret
    18a0:       f9400800        ldr     x0, [x0, #16]
    18a4:       eb21401f        cmp     x0, w1, uxtw
    18a8:       1a9f27e0        cset    w0, cc  // cc = lo, ul, last
    18ac:       d65f03c0        ret

whereas:

bool
foo (tree t, unsigned int n)
{
  return wi::ltu_p (wi::to_wide (t), n);
}

gives:

    188c:       79400802        ldrh    w2, [x0, #4]
    1890:       7100045f        cmp     w2, #0x1
    1894:       54000060        b.eq    18a0 <foo(tree_node*, unsigned 
int)+0x14>  // b.none
    1898:       52800000        mov     w0, #0x0                        // #0
    189c:       d65f03c0        ret
    18a0:       a9408800        ldp     x0, x2, [x0, #8]
    18a4:       79406c03        ldrh    w3, [x0, #54]
    18a8:       92800000        mov     x0, #0xffffffffffffffff         // #-1
    18ac:       7100fc7f        cmp     w3, #0x3f
    18b0:       9ac32000        lsl     x0, x0, x3
    18b4:       8a200040        bic     x0, x2, x0
    18b8:       9a829002        csel    x2, x0, x2, ls  // ls = plast
    18bc:       eb21405f        cmp     x2, w1, uxtw
    18c0:       1a9f27e0        cset    w0, cc  // cc = lo, ul, last
    18c4:       d65f03c0        ret

> The other place in match which checks shift count does:
>        /* Use a signed compare to leave negative shift counts alone.  */
>        && wi::ges_p (wi::to_wide (uniform_integer_cst_p (@1)),
>                      element_precision (type)))
>
>
>> +    (with { auto shift = tree_to_uhwi (@1); }
>> +     (if ((prec <= element_precision (TREE_TYPE (@2)) + shift
>> +          || wi::to_widest (@2) >= 0)
>
> I think `wi::to_widest (@2) >= 0` can be written as
> `!tree_int_cst_sign_bit (@2)`.

Ah, yeah, thanks.

Richard

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