On 2/14/25 04:58, Jeff Law wrote:
> I'd guess it more work than it'd be worth.  We're just not seeing 
> vsetvls being all that problematical on our design.  I do see a lot of 
> seemingly gratutious changes in the vector config, but when we make 
> changes to fix that we generally end up with worse performing code.

To be clear the VSETVL on their own are not problematic for us either. It
causing VL=0 is.
I have a change in works which could introduce additional VSETVLs ;-)
-Vineet

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