Hi!
For T with non-trivial destructors, we were destructing objects in the
vector on release only when not using auto storage of auto_vec.
The following patch calls truncate (0) instead of m_vecpfx.m_num clearing,
and truncate takes care of that destruction:
unsigned l = length ();
gcc_checking_assert (l >= size);
if (!std::is_trivially_destructible <T>::value)
vec_destruct (address () + size, l - size);
m_vecpfx.m_num = size;
Bootstrapped/regtested on x86_64-linux and i686-linux, plus tested on the
testcase from the PR under valgrind, ok for trunk?
2025-01-15 Jakub Jelinek <[email protected]>
PR ipa/118400
* vec.h (vec<T, va_heap, vl_ptr>::release): Call m_vec->truncate (0)
instead of clearing m_vec->m_vecpfx.m_num.
--- gcc/vec.h.jj 2025-01-15 08:43:16.259249515 +0100
+++ gcc/vec.h 2025-01-15 09:32:25.755433708 +0100
@@ -2020,7 +2020,7 @@ vec<T, va_heap, vl_ptr>::release (void)
if (using_auto_storage ())
{
- m_vec->m_vecpfx.m_num = 0;
+ m_vec->truncate (0);
return;
}
Jakub