Andrew Pinski <[email protected]> writes:
> On Fri, Dec 27, 2024 at 3:19 AM Robin Dapp <[email protected]> wrote:
>>
>> Thanks for the helpful suggestion. The attached v2 patch tries to implement
>> it.
>>
>> It was bootstrapped and regtested on x86, aarch64 and Power 10.
>> Also regtested on rv64gcv_zvl512b.
>>
>> Those are all little-endian (sub)targets, though, so it would certainly be
>> helpful if you could run additional aarch64 big-endian tests. I haven't seen
>> any scan-assembler failures so far.
>>
>> Regards
>> Robin
>>
>>
>> [PATCH v2] varasm: Use native_encode_rtx for constant vectors.
>>
>> optimize_constant_pool hashes vector masks by native_encode_rtx and
>> merges identically hashed values in the constant pool. Afterwards the
>> optimized values are written in output_constant_pool_2.
>>
>> However, native_encode_rtx and output_constant_pool_2 disagree in their
>> encoding of vector masks: native_encode_rtx does not pad with zeroes
>> while output_constant_pool_2 implicitly does.
>>
>> In RVV's shuffle-evenodd-run.c there are two masks
>> (a) "0101" for V4BI
>> (b) "01010101" for V8BI and
>> that have the same representation/encoding ("1010101") in native_encode_rtx.
>> output_constant_pool_2 uses "101" for (a) and "1010101" for (b).
>>
>> Now, optimize_constant_pool might happen to merge both masks using
>> (a) as representative. Then, output_constant_pool_2 will output "1010"
>> which is only valid for the second mask as the implicit zero padding
>> doesn't agree with (b).
>> (b)'s "1010101" works for both masks as a V4BI load will ignore the last four
>> padding bits.
>>
>> This patch makes output_constant_pool_2 use native_encode_rtx so both
>> functions will agree on an encoding and output the correct constant.
>>
>> gcc/ChangeLog:
>>
>> * varasm.cc (output_constant_pool_2): Use native_encode_rtx for
>> building the memory image of a const vector mask.
>> ---
>> gcc/varasm.cc | 40 +++++++++++++---------------------------
>> 1 file changed, 13 insertions(+), 27 deletions(-)
>>
>> diff --git a/gcc/varasm.cc b/gcc/varasm.cc
>> index 0068ec2ce4d..9e86efcd178 100644
>> --- a/gcc/varasm.cc
>> +++ b/gcc/varasm.cc
>> @@ -4301,34 +4301,20 @@ output_constant_pool_2 (fixed_size_mode mode, rtx x,
>> unsigned int align)
>> {
>> gcc_assert (GET_CODE (x) == CONST_VECTOR);
>>
>> - /* Pick the smallest integer mode that contains at least one
>> - whole element. Often this is byte_mode and contains more
>> - than one element. */
>> - unsigned int nelts = GET_MODE_NUNITS (mode);
>> - unsigned int elt_bits = GET_MODE_PRECISION (mode) / nelts;
>> - unsigned int int_bits = MAX (elt_bits, BITS_PER_UNIT);
>> - scalar_int_mode int_mode = int_mode_for_size (int_bits, 0).require
>> ();
>> - unsigned int mask = GET_MODE_MASK (GET_MODE_INNER (mode));
>> -
>> - /* We allow GET_MODE_PRECISION (mode) <= GET_MODE_BITSIZE (mode) but
>> - only properly handle cases where the difference is less than a
>> - byte. */
>> - gcc_assert (GET_MODE_BITSIZE (mode) - GET_MODE_PRECISION (mode) <
>> - BITS_PER_UNIT);
>> -
>> - /* Build the constant up one integer at a time. */
>> - unsigned int elts_per_int = int_bits / elt_bits;
>> - for (unsigned int i = 0; i < nelts; i += elts_per_int)
>> + auto_vec<target_unit, 128> buffer;
>
> Let me ask the stupid question, where did 128 magic # come from? I am
> suspecting it is the most common vector size in bytes but I am not
> 100% sure. Maybe a comment would be a good idea. Or should it be 512
> for the "max" known vector size on x86_64? (256 exists for AVX, 512
> exists but AVX512 is not as common as AVX).
I don't think we need to worry too much about the exact number.
It's supposed to be a good finger-in-the-air compromise between
avoiding a heap allocation in common cases and not being so
big that it impacts cache utilisation. 128 is used elsewhere and
seems like a reasonable value for a char array.
>> + buffer.truncate (0);
> I don't think you need a truncate here since the vect size is originally 0.
Yeah, agreed.
>
> Thanks,
> Andrew
>
>> + buffer.reserve (GET_MODE_SIZE (mode));
>> +
>> + bool ok = native_encode_rtx (mode, x, buffer, 0, GET_MODE_SIZE
>> (mode));
>> + gcc_assert (ok);
>> +
>> + for (unsigned i = 0;
>> + i < GET_MODE_SIZE (mode) / GET_MODE_SIZE (byte_mode);
The divisor is by definition 1. I think dropping it would make the
loop more obviously correct, since the same assumption is implicit in
the loop body.
>> + i++)
>> {
>> - unsigned HOST_WIDE_INT value = 0;
>> - unsigned int limit = MIN (nelts - i, elts_per_int);
>> - for (unsigned int j = 0; j < limit; ++j)
>> - {
>> - auto elt = INTVAL (CONST_VECTOR_ELT (x, i + j));
>> - value |= (elt & mask) << (j * elt_bits);
>> - }
>> - output_constant_pool_2 (int_mode, gen_int_mode (value, int_mode),
>> - i != 0 ? MIN (align, int_bits) : align);
>> + unsigned HOST_WIDE_INT value = buffer[i];
>> + output_constant_pool_2 (byte_mode, gen_int_mode (value,
>> byte_mode),
>> + i == 0 ? 0 : 1);
This should be i == 0 ? align : 1
OK with those three changes, thanks. I tested on aarch64 and similarly
saw no regressions. I don't think we need to test big-endian aarch64
specifically.
Richard
>> }
>> break;
>> }
>> --
>> 2.47.1
>>