On Mon, 21 Oct 2024 at 17:29, Ricardo Jesus <r...@nvidia.com> wrote:
>
> On 10/14/24 14:37, Jonathan Wakely wrote:
> >
> >
> > On Mon, 14 Oct 2024 at 14:36, Kyrylo Tkachov <ktkac...@nvidia.com> wrote:
> >>
> >>
> >>
> >>> On 14 Oct 2024, at 15:28, Ricardo Jesus <r...@nvidia.com> wrote:
> >>>
> >>> External email: Use caution opening links or attachments
> >>>
> >>>
> >>> This patch modifies the implementation of the vectorized mersenne
> >>> twister random number generator to use __builtin_shufflevector instead
> >>> of __builtin_shuffle. This makes it (almost) compatible with Clang.
> >>>
> >>> To make the implementation fully compatible with Clang, Clang will need
> >>> to support internal Neon types like __Uint8x16_t and __Uint32x4_t, which
> >>> currently it does not. This looks like an oversight in Clang and so will
> >>> be addressed separately.
> >>>
> >>> I see no codegen change with this patch.
> >>
> >> FWIW the change looks ok to me from an aarch64 perspective.
> >> The only potential problem could have been a compile error so as long as 
> >> the CI buildbots are happy I think this would be safe to take.
> >
> > OK thanks for looking. I'll wait to see that CI is green (thanks for
> > resubmitting it, Ricardo!) and then push it.
> >
>
> Hi Jonathan,
>
> When you have a chance, could you please check if the CI is looking good?

Yes, it's green now:
https://patchwork.sourceware.org/project/gcc/patch/20241014132802.506972-1-...@nvidia.com/

With Kyrill's ack for the aarch64 codegen side, I'm happy to approve
this and will push it. Thanks!

>
> Thanks very much!
>
> Ricardo
>
> >
> >> Thanks,
> >> Kyrill
> >>
> >>>
> >>> Bootstrapped and tested on aarch64-none-linux-gnu.
> >>>
> >>> Signed-off-by: Ricardo Jesus <r...@nvidia.com>
> >>>
> >>> 2024-09-05  Ricardo Jesus  <r...@nvidia.com>
> >>>
> >>>        * config/cpu/aarch64/opt/ext/opt_random.h (__VEXT): Replace uses
> >>>        of __builtin_shuffle with __builtin_shufflevector.
> >>>        (__aarch64_lsl_128): Move shift amount to a template parameter.
> >>>        (__aarch64_lsr_128): Move shift amount to a template parameter.
> >>>        (__aarch64_recursion): Update call sites of __aarch64_lsl_128
> >>>        and __aarch64_lsr_128.
> >>> ---
> >>> .../config/cpu/aarch64/opt/ext/opt_random.h   | 28 +++++++++++--------
> >>> 1 file changed, 16 insertions(+), 12 deletions(-)
> >>>
> >>> diff --git a/libstdc++-v3/config/cpu/aarch64/opt/ext/opt_random.h 
> >>> b/libstdc++-v3/config/cpu/aarch64/opt/ext/opt_random.h
> >>> index 7f756d1572f..7eb816abcd0 100644
> >>> --- a/libstdc++-v3/config/cpu/aarch64/opt/ext/opt_random.h
> >>> +++ b/libstdc++-v3/config/cpu/aarch64/opt/ext/opt_random.h
> >>> @@ -35,13 +35,13 @@
> >>> #ifdef __ARM_NEON
> >>>
> >>> #ifdef __ARM_BIG_ENDIAN
> >>> -# define __VEXT(_A,_B,_C) __builtin_shuffle (_A, _B, (__Uint8x16_t) \
> >>> -    {16-_C, 17-_C, 18-_C, 19-_C, 20-_C, 21-_C, 22-_C, 23-_C, \
> >>> -     24-_C, 25-_C, 26-_C, 27-_C, 28-_C, 29-_C, 30-_C, 31-_C})
> >>> +# define __VEXT(_A,_B,_C) __builtin_shufflevector (_A, _B, \
> >>> +    16-_C, 17-_C, 18-_C, 19-_C, 20-_C, 21-_C, 22-_C, 23-_C, \
> >>> +    24-_C, 25-_C, 26-_C, 27-_C, 28-_C, 29-_C, 30-_C, 31-_C)
> >>> #else
> >>> -# define __VEXT(_A,_B,_C) __builtin_shuffle (_B, _A, (__Uint8x16_t) \
> >>> -    {_C, _C+1, _C+2, _C+3, _C+4, _C+5, _C+6, _C+7, \
> >>> -     _C+8, _C+9, _C+10, _C+11, _C+12, _C+13, _C+14, _C+15})
> >>> +# define __VEXT(_A,_B,_C) __builtin_shufflevector (_B, _A, \
> >>> +    _C, _C+1, _C+2, _C+3, _C+4, _C+5, _C+6, _C+7, \
> >>> +    _C+8, _C+9, _C+10, _C+11, _C+12, _C+13, _C+14, _C+15)
> >>> #endif
> >>>
> >>> #if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
> >>> @@ -52,9 +52,11 @@ _GLIBCXX_BEGIN_NAMESPACE_VERSION
> >>>   namespace {
> >>>     // Logical Shift right 128-bits by c * 8 bits
> >>>
> >>> -    __extension__ extern __inline __Uint32x4_t
> >>> +    __extension__
> >>> +    template<int __c>
> >>> +    extern __inline __Uint32x4_t
> >>>     __attribute__ ((__always_inline__, __gnu_inline__, __artificial__))
> >>> -    __aarch64_lsr_128 (__Uint8x16_t __a, __const int __c)
> >>> +    __aarch64_lsr_128 (__Uint8x16_t __a)
> >>>     {
> >>>       const __Uint8x16_t __zero = {0, 0, 0, 0, 0, 0, 0, 0,
> >>>                                   0, 0, 0, 0, 0, 0, 0, 0};
> >>> @@ -64,9 +66,11 @@ _GLIBCXX_BEGIN_NAMESPACE_VERSION
> >>>
> >>>     // Logical Shift left 128-bits by c * 8 bits
> >>>
> >>> -    __extension__ extern __inline __Uint32x4_t
> >>> +    __extension__
> >>> +    template<int __c>
> >>> +    extern __inline __Uint32x4_t
> >>>     __attribute__ ((__always_inline__, __gnu_inline__, __artificial__))
> >>> -    __aarch64_lsl_128 (__Uint8x16_t __a, __const int __c)
> >>> +    __aarch64_lsl_128 (__Uint8x16_t __a)
> >>>     {
> >>>       const __Uint8x16_t __zero = {0, 0, 0, 0, 0, 0, 0, 0,
> >>>                                   0, 0, 0, 0, 0, 0, 0, 0};
> >>> @@ -82,14 +86,14 @@ _GLIBCXX_BEGIN_NAMESPACE_VERSION
> >>>                                               __Uint32x4_t __e)
> >>>     {
> >>>       __Uint32x4_t __y = (__b >> __sr1);
> >>> -      __Uint32x4_t __z = __aarch64_lsr_128 ((__Uint8x16_t) __c, __sr2);
> >>> +      __Uint32x4_t __z = __aarch64_lsr_128<__sr2> ((__Uint8x16_t) __c);
> >>>
> >>>       __Uint32x4_t __v = __d << __sl1;
> >>>
> >>>       __z = __z ^ __a;
> >>>       __z = __z ^ __v;
> >>>
> >>> -      __Uint32x4_t __x = __aarch64_lsl_128 ((__Uint8x16_t) __a, __sl2);
> >>> +      __Uint32x4_t __x = __aarch64_lsl_128<__sl2> ((__Uint8x16_t) __a);
> >>>
> >>>       __y = __y & __e;
> >>>       __z = __z ^ __x;
> >>> --
> >>> 2.44.0
> >>>
> >>
> >
>

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