When the constraint graph consists of N nodes with only complex constraints and no copy edges we have to be lucky to arrive at a constraint solving order that requires the optimal number of iterations. What happens in the testcase is that we bottle-neck on computing the visitation order but propagate changes only very slowly. Luckily the testcase complex constraints are all copy-with-offset and those do provide a way to order visitation. The following adds this which reduces the iteration count to one.
Bootstrapped and tested on x86_64-unknown-linux-gnu Richard PR tree-optimization/116002 * tree-ssa-structalias.cc (topo_visit): Also consider SCALAR = SCALAR complex constraints as edges. --- gcc/tree-ssa-structalias.cc | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/gcc/tree-ssa-structalias.cc b/gcc/tree-ssa-structalias.cc index 330e64e65da..65f9132a94f 100644 --- a/gcc/tree-ssa-structalias.cc +++ b/gcc/tree-ssa-structalias.cc @@ -1908,6 +1908,18 @@ topo_visit (constraint_graph_t graph, vec<unsigned> &topo_order, topo_visit (graph, topo_order, visited, k); } + /* Also consider copy with offset complex constraints as implicit edges. */ + for (auto c : graph->complex[n]) + { + /* Constraints are ordered so that SCALAR = SCALAR appear first. */ + if (c->lhs.type != SCALAR || c->rhs.type != SCALAR) + break; + gcc_checking_assert (c->rhs.var == n); + unsigned k = find (c->lhs.var); + if (!bitmap_bit_p (visited, k)) + topo_visit (graph, topo_order, visited, k); + } + topo_order.quick_push (n); } -- 2.35.3