> At the time we emit the pubtypes table, we have a pointer to the DIE > that has been moved to the type unit, and there's no mapping from that > back to the skeleton DIE. As it stands, we don't even emit a skeleton > DIE unless one of its descendants is a declaration, so we can't count > on always having a skeleton DIE to point to. In the case of > enumeration constants, if we did have a skeleton DIE, it would only be > for the parent enumeration type. > > How about we modify the patch to just emit a 0 for the DIE offset in a > pubtype entry?
I can add a field to the comdat_type_node structure to keep track of the skeleton DIE for a given type unit, so that I can easily get the right DIE offset for cases where there is a skeleton DIE. When there is no skeleton DIE, I'll change it to emit 0 for the DIE offset. Sound OK? -cary