Hi!
Martin Liska mentioned that porting_to.html doesn't mention
the C++ excess precision changes. Not really sure if porting_to
should document those, but I think changes.html certainly should.
And perhaps porting_to could have some examples and link to this
spot in changes.
Ok for wwwdocs?
--- a/htdocs/gcc-13/changes.html
+++ b/htdocs/gcc-13/changes.html
@@ -230,6 +230,21 @@ a work-in-progress.</p>
<h3 id="cxx">C++</h3>
<ul>
+ <li>Excess precision support (which has been available in C since GCC 4.5)
+ has been implemented for C++ as well. It is enabled by default
+ in strict standard modes like <code>-std=c++17</code>, where it
+ defaults to <code>-fexcess-precision=standard</code>, while in GNU
+ standard modes like <code>-std=gnu++20</code> it defaults to
+ <code>-fexcess-precision=fast</code>. The option affects mainly
+ IA-32/x86-64 where when defaulting to x87 math and in some cases on
+ Motorola 68000 <code>float</code> and <code>double</code> expressions
+ are evaluated in <code>long double</code> precision and S/390, System z,
+ IBM z Systems where <code>float</code> expressions are evaluated in
+ <code>double</code> precision. Also, on several architectures where
+ <code>std::float16_t</code> or <code>std::bfloat16_t</code> types
+ are supported those are evaluated in <code>float</code> precision.
+ <code>-fexcess-precision=fast</code> restores previous behavior.
+ </li>
<li>Several C++23 features have been implemented:
<ul>
<li><a href="https://wg21.link/p2324">P2324R1</a>, Labels at the end of
Jakub