On 10/21/22 03:30, Jakub Jelinek wrote:
On Thu, Oct 20, 2022 at 10:51:14AM -0400, Jason Merrill wrote:
That seems like a bug; for VECTOR_TYPE we should fold even if !changed.

Also, the reason for the short-cutting is I think trying to avoid
allocating a new CONSTRUCTOR when nothing changes and we just create
GC garbage by it.

We might limit the shortcut to non-vector types by hoisting the vector check
in reduced_constant_expression_p out of the CONSTRUCTOR_NO_CLEARING
condition:

       if (CONSTRUCTOR_NO_CLEARING (t))
         {
           if (TREE_CODE (TREE_TYPE (t)) == VECTOR_TYPE)
             /* An initialized vector would have a VECTOR_CST.  */
             return false;

then we could remove the fold in the shortcut.

Ok, so like this?
Bootstrapped/regtested on x86_64-linux and i686-linux, ok for trunk?

OK.

2022-10-21  Jakub Jelinek  <ja...@redhat.com>

        PR c++/107295
        * constexpr.cc (reduced_constant_expression_p) <case CONSTRUCTOR>:
        Return false for VECTOR_TYPE CONSTRUCTORs even without
        CONSTRUCTOR_NO_CLEARING set on them.
        (cxx_eval_bare_aggregate): If constant but !changed, fold before
        returning VECTOR_TYPE_P CONSTRUCTOR.
        (cxx_eval_constant_expression) <case CONSTRUCTOR>: Don't fold
        TREE_CONSTANT CONSTRUCTOR, just return it.

        * g++.dg/ext/vector42.C: New test.

--- gcc/cp/constexpr.cc.jj      2022-10-19 11:20:28.960225787 +0200
+++ gcc/cp/constexpr.cc 2022-10-20 18:43:42.952440364 +0200
@@ -3104,12 +3104,12 @@ reduced_constant_expression_p (tree t)
      case CONSTRUCTOR:
        /* And we need to handle PTRMEM_CST wrapped in a CONSTRUCTOR.  */
        tree field;
+      if (TREE_CODE (TREE_TYPE (t)) == VECTOR_TYPE)
+       /* An initialized vector would have a VECTOR_CST.  */
+       return false;
        if (CONSTRUCTOR_NO_CLEARING (t))
        {
-         if (TREE_CODE (TREE_TYPE (t)) == VECTOR_TYPE)
-           /* An initialized vector would have a VECTOR_CST.  */
-           return false;
-         else if (TREE_CODE (TREE_TYPE (t)) == ARRAY_TYPE)
+         if (TREE_CODE (TREE_TYPE (t)) == ARRAY_TYPE)
            {
              /* There must be a valid constant initializer at every array
                 index.  */
@@ -4956,8 +4956,14 @@ cxx_eval_bare_aggregate (const constexpr
          TREE_SIDE_EFFECTS (ctx->ctor) = side_effects_p;
        }
      }
-  if (*non_constant_p || !changed)
+  if (*non_constant_p)
      return t;
+  if (!changed)
+    {
+      if (VECTOR_TYPE_P (type))
+       t = fold (t);
+      return t;
+    }
    t = ctx->ctor;
    if (!t)
      t = build_constructor (type, NULL);
@@ -7387,11 +7393,10 @@ cxx_eval_constant_expression (const cons
      case CONSTRUCTOR:
        if (TREE_CONSTANT (t) && reduced_constant_expression_p (t))
        {
-         /* Don't re-process a constant CONSTRUCTOR, but do fold it to
-            VECTOR_CST if applicable.  */
+         /* Don't re-process a constant CONSTRUCTOR.  */
          verify_constructor_flags (t);
          if (TREE_CONSTANT (t))
-           return fold (t);
+           return t;
        }
        r = cxx_eval_bare_aggregate (ctx, t, lval,
                                   non_constant_p, overflow_p);
--- gcc/testsuite/g++.dg/ext/vector42.C.jj      2022-10-20 17:57:42.767848544 
+0200
+++ gcc/testsuite/g++.dg/ext/vector42.C 2022-10-20 17:57:42.767848544 +0200
@@ -0,0 +1,12 @@
+// PR c++/107295
+// { dg-do compile { target c++11 } }
+
+template <typename T> struct A {
+  typedef T __attribute__((vector_size (sizeof (int)))) V;
+};
+template <int, typename T> using B = typename A<T>::V;
+template <typename T> using V = B<4, T>;
+using F = V<float>;
+constexpr F a = F () + 0.0f;
+constexpr F b = F () + (float) 0.0;
+constexpr F c = F () + (float) 0.0L;


        Jakub


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