On Tue, Jun 8, 2021 at 5:26 AM Trevor Saunders <tbsau...@tbsaunde.org> wrote: > > On Mon, Jun 07, 2021 at 02:34:26PM -0600, Martin Sebor wrote: > > On 6/7/21 2:51 AM, Richard Biener wrote: > > > On Thu, Jun 3, 2021 at 10:29 AM Trevor Saunders <tbsau...@tbsaunde.org> > > > wrote: > > > > > > > > On Wed, Jun 02, 2021 at 10:04:03AM -0600, Martin Sebor via Gcc-patches > > > > wrote: > > > > > On 6/2/21 12:55 AM, Richard Biener wrote: > > > > > > On Tue, Jun 1, 2021 at 9:56 PM Martin Sebor <mse...@gmail.com> > > > > > > wrote: > > > > > > > > > > > > > > On 5/27/21 2:53 PM, Jason Merrill wrote: > > > > > > > > On 4/27/21 11:52 AM, Martin Sebor via Gcc-patches wrote: > > > > > > > > > On 4/27/21 8:04 AM, Richard Biener wrote: > > > > > > > > > > On Tue, Apr 27, 2021 at 3:59 PM Martin Sebor > > > > > > > > > > <mse...@gmail.com> wrote: > > > > > > > > > > > > > > > > > > > > > > On 4/27/21 1:58 AM, Richard Biener wrote: > > > > > > > > > > > > On Tue, Apr 27, 2021 at 2:46 AM Martin Sebor via > > > > > > > > > > > > Gcc-patches > > > > > > > > > > > > <gcc-patches@gcc.gnu.org> wrote: > > > > > > > > > > > > > > > > > > > > > > > > > > PR 90904 notes that auto_vec is unsafe to copy and > > > > > > > > > > > > > assign because > > > > > > > > > > > > > the class manages its own memory but doesn't define > > > > > > > > > > > > > (or delete) > > > > > > > > > > > > > either special function. Since I first ran into the > > > > > > > > > > > > > problem, > > > > > > > > > > > > > auto_vec has grown a move ctor and move assignment > > > > > > > > > > > > > from > > > > > > > > > > > > > a dynamically-allocated vec but still no copy ctor or > > > > > > > > > > > > > copy > > > > > > > > > > > > > assignment operator. > > > > > > > > > > > > > > > > > > > > > > > > > > The attached patch adds the two special functions to > > > > > > > > > > > > > auto_vec along > > > > > > > > > > > > > with a few simple tests. It makes auto_vec safe to > > > > > > > > > > > > > use in containers > > > > > > > > > > > > > that expect copyable and assignable element types and > > > > > > > > > > > > > passes > > > > > > > > > > > > > bootstrap > > > > > > > > > > > > > and regression testing on x86_64-linux. > > > > > > > > > > > > > > > > > > > > > > > > The question is whether we want such uses to appear > > > > > > > > > > > > since those > > > > > > > > > > > > can be quite inefficient? Thus the option is to delete > > > > > > > > > > > > those > > > > > > > > > > > > operators? > > > > > > > > > > > > > > > > > > > > > > I would strongly prefer the generic vector class to have > > > > > > > > > > > the properties > > > > > > > > > > > expected of any other generic container: copyable and > > > > > > > > > > > assignable. If > > > > > > > > > > > we also want another vector type with this restriction I > > > > > > > > > > > suggest to add > > > > > > > > > > > another "noncopyable" type and make that property > > > > > > > > > > > explicit in its name. > > > > > > > > > > > I can submit one in a followup patch if you think we need > > > > > > > > > > > one. > > > > > > > > > > > > > > > > > > > > I'm not sure (and not strictly against the copy and > > > > > > > > > > assign). Looking > > > > > > > > > > around > > > > > > > > > > I see that vec<> does not do deep copying. Making > > > > > > > > > > auto_vec<> do it > > > > > > > > > > might be surprising (I added the move capability to match > > > > > > > > > > how vec<> > > > > > > > > > > is used - as "reference" to a vector) > > > > > > > > > > > > > > > > > > The vec base classes are special: they have no ctors at all > > > > > > > > > (because > > > > > > > > > of their use in unions). That's something we might have to > > > > > > > > > live with > > > > > > > > > but it's not a model to follow in ordinary containers. > > > > > > > > > > > > > > > > I don't think we have to live with it anymore, now that we're > > > > > > > > writing > > > > > > > > C++11. > > > > > > > > > > > > > > > > > The auto_vec class was introduced to fill the need for a > > > > > > > > > conventional > > > > > > > > > sequence container with a ctor and dtor. The missing copy > > > > > > > > > ctor and > > > > > > > > > assignment operators were an oversight, not a deliberate > > > > > > > > > feature. > > > > > > > > > This change fixes that oversight. > > > > > > > > I've been away a while, but trying to get back into this, sorry. It was > > > > definitely an oversight to leave these undefined for the compiler to > > > > provide a default definition of, but I agree with Richi, the better > > > > thing to have done, or do now would be to mark them as deleted and make > > > > auto_vec move only (with copy() for when you really need a deep copy. > > > > > > > > > > > > > > > > > > The revised patch also adds a copy ctor/assignment to the > > > > > > > > > auto_vec > > > > > > > > > primary template (that's also missing it). In addition, it > > > > > > > > > adds > > > > > > > > > a new class called auto_vec_ncopy that disables copying and > > > > > > > > > assignment as you prefer. > > > > > > > > > > > > > > > > Hmm, adding another class doesn't really help with the > > > > > > > > confusion richi > > > > > > > > mentions. And many uses of auto_vec will pass them as vec, > > > > > > > > which will > > > > > > > > still do a shallow copy. I think it's probably better to > > > > > > > > disable the > > > > > > > > copy special members for auto_vec until we fix vec<>. > > > > > > > > > > > > > > There are at least a couple of problems that get in the way of > > > > > > > fixing > > > > > > > all of vec to act like a well-behaved C++ container: > > > > > > > > > > > > > > 1) The embedded vec has a trailing "flexible" array member with > > > > > > > its > > > > > > > instances having different size. They're initialized by memset > > > > > > > and > > > > > > > copied by memcpy. The class can't have copy ctors or assignments > > > > > > > but it should disable/delete them instead. > > > > > > > > > > > > > > 2) The heap-based vec is used throughout GCC with the assumption > > > > > > > of > > > > > > > shallow copy semantics (not just as function arguments but also as > > > > > > > members of other such POD classes). This can be changed by > > > > > > > providing > > > > > > > copy and move ctors and assignment operators for it, and also for > > > > > > > some of the classes in which it's a member and that are used with > > > > > > > the same assumption. > > > > > > > > > > > > > > 3) The heap-based vec::block_remove() assumes its elements are > > > > > > > PODs. > > > > > > > That breaks in VEC_ORDERED_REMOVE_IF (used in gcc/dwarf2cfi.c:2862 > > > > > > > and tree-vect-patterns.c). > > > > > > > > > > > > > > I took a stab at both and while (1) is easy, (2) is shaping up to > > > > > > > be a big and tricky project. Tricky because it involves using > > > > > > > std::move in places where what's moved is subsequently still used. > > > > > > > I can keep plugging away at it but it won't change the fact that > > > > > > > the embedded and heap-based vecs have different requirements. > > > > > > > > > > > > So you figured that neither vec<> nor auto_vec<> are a container > > > > > > like > > > > > > std::vector. > > > > > > > > > > That's obvious from glancing at their definitions. I didn't go > > > > > through the exercise to figure that out. > > > > > > > > > > > > > > > > > I'm not sure it makes sense to try to make it so since obviously > > > > > > vec<> > > > > > > was designed to match the actual needs of GCC. auto_vec<> was added > > > > > > to make a RAII (like auto_bitmap, etc.) wrapper, plus it got the > > > > > > ability > > > > > > to provide initial stack storage. > > > > > > > > > > The goal was to see if the two vec instances could be made safer > > > > > to use but taking advantage of C++ 11 features. As I mentioned > > > > > recently, creating a copy of a vec and modifying it changes it as > > > > > well as the original (e.g., by changing a vec argument passed to > > > > > it by value a function changes the actual argument in the caller). > > > > > That's surprising to most C++ programmers. > > > > > > > > It can probably be improved now with c++11, but while very unfortunate > > > > There is hard requirements on how vec works from existing code using it. > > > > > > > > > My conclusion from the exercise is that although some of the problems > > > > > with vec can, and IMO should, be solved, making the heap-based one > > > > > a well-behaved C++ 11 container will take considerable effort and > > > > > is impossible for the embedded vec. > > > > > > > > Yes, fortunately things using embedded vec do not at all expect a c++ > > > > container, and so don't really mismatch it. You probably should not be > > > > creating them yourself unless you are creating a new object with an > > > > embedded vector, and you probably don't want to do that. > > > > > > > > > > > > > > > > > It doesn't seem to me that having a safely copyable auto_vec needs > > > > > > > to be put on hold until the rats nest above is untangled. It > > > > > > > won't > > > > > > > make anything worse than it is. (I have a project that depends on > > > > > > > a sane auto_vec working). > > > > > > > > > > > > So how does your usage look like? I can't really figure who'd need > > > > > > deep copying of a container - note there's vec<>::copy at your > > > > > > discretion. > > > > > > > > > > > > > A couple of alternatives to solving this are to use std::vector or > > > > > > > write an equivalent vector class just for GCC. > > > > > > > > imho one of the significant advantages to having our own datastructures > > > > rather than using the standard library is the ability to have a > > > > different API that is less constrained by history, and can make better > > > > choices than standard containers like deleting operators that would > > > > otherwise require deep coppies. Though certainly they don't always live > > > > up to that like the oversight here of not defining the copy / assignment > > > > operators at all. Perhaps there's an argument to be made for the > > > > standard containers doing deep coppies that it makes the language easier > > > > to use, but its not all that much easier than .copy(), if that's your > > > > priority c++ probably isn't the right tool for the job, and I doubt it > > > > makes sense for gcc in particular. > > > > > > > > > > As said, can you show the usage that's impossible to do with > > > > > > the current vec<>/auto_vec<>? > > > > > > > > > > The test case in PR 90904 shows a trivial example. More generally, > > > > > using an auto_vec that depends on it being assignable (e.g., storing > > > > > an auto_vec in another container like hash_map or auto_vec itself) > > > > > is impossible. Using a plain vec requires manual memory management > > > > > and so is error-prone. > > > > > > Btw, I remember once trying to make hash_map<int, auto_vec<int, 1> > > > > work which pre-dated C++11 allowance (but I found a much nicer, > > > albeit non-"C++" solution using obstacks and linked lists .. heh). That > > > might work nowadays if we fix hash_map re-allocation to use > > > std::move and add move CTORs to the auto_vec<int, N> template > > > (I refrained from that when I added them to the , 0 specialization > > > since even moving would mean moving quite some storage). > > > > hash_map relies on its elements being copy-assignable. To avoid that > > it needs to overload its put() member to take an rvalue reference and > > forward the argument to the move ctor. Those would be good changes > > to make but they alone wouldn't make using a hash_map easy to use > > with a move-only type because the move overload is only viable in > > limited contexts. E.g., it wouldn't make this common use case valid: > > > > void f (hash_map<int, Moveable> &m, const Moveable &x) > > { > > m.put (1, x); > > } > > > > Sequences like vec (and auto_vec) rely on their elements having a copy > > ctor and copy assignment to grow by inserting elements in the middle. > > But similar to hash_map, using them also depends on being able to copy > > the elements (e.g., call v.push_back(x) in the above). > > There's certainly work to do to make these types more than kinda sorta > work with move only types, or for that matter copyiable types. I think > I've looked at a fair percentage of the vec consumers in gcc, and my > sense is most of them probably could move the object into the vector, > but most of the current ones are also storing trivially copiable data, > so that may not be fair. That said I also reguard it as a good thing > that if you find yourself in a case like your f function above you need > to consider if you should make a copy or if there is a better way to > take ownership of the object and pass it to the vector, this is really > just forcing you to make an explicit decision about what should happen, > rather than leaving it to the compiler to decide. > > > In general, move semantics are a special case, an optimization, of copy > > semantics. There are use cases for moveable-only types but they're not > > the default and they limit the usability of those types. > > While I suppose it in some sense is trivially true that a move is just a > copy and destruction of the original object, I think there's a real > semantic difference between copying the object and transfering ownership > of it to something else. Consider Rust's choices in this area with > objects being default move only, and types with destructors only > implementing the clone trait not copy. Certainly Rust and C++ are > different languages, but I think it works reasonably well for Rust, and > its generally a good way to think about C++ too, but then I think a lot > of the C++ that has any business being C++ should eventually become Rust > so milage may vary.
I suppose some of the "confusion" around auto_vec and friends (auto_vec in particular) could have been avoided if we'd done auto<vec<..> > instead and thus added a smart instance (not pointer) wrapper template that deals with the RAII we wanted to add. We definitely didn't want to make vec<> a [lib]C++ style container - at least that was my understanding. And yes, a large part of why we have custom data structures in GCC is memory and time complexity of algorithms we use - what's usually inefficient should simply be not available (without pain). So at this point I'd support sprinkling the missing = deleted; copy/assign methods around our containers. Richard. > Trev > > > > > > > Martin > > > > > > > > > Certainly deleting the copy constructor and assignment operator means > > > > that you can't use them, but can you show real code where it is a > > > > significant imposition to have to call .copy() rather than using them? > > > > Certainly its a little longer, but deep copies are a bit of a > > > > performance footgun, especially when you have vectors linear in the size > > > > of the function all over, and your goal is to be no worse than > > > > O(N log(N)), meaning you can copy the vector at most log(N) times at > > > > worst. > > > > > > > > I would think storing move only objects in auto_vec and hash_* should > > > > work, and if it doesn't should be fixable without introducing overly > > > > easy ways to make deep coppies. > > > > > > > > > But more important, as a C++ code base, GCC should follow the best > > > > > practices for the language. Among the essential ones are using RAII > > > > > to manage resources and the Rule of Three (or Five in C++ 11): a class > > > > > that defines a dtor should also define a copy ctor and copy assignment > > > > > (and move ctor and move assignment in C++). > > > > > > > > When discussing the rule of 3/5 at least > > > > https://en.cppreference.com/w/cpp/language/rule_of_three considers > > > > deleting the member to be a form of definition, see the part about non > > > > copiable members and deleting both copy constructor and assignment, in > > > > this case to make the class move only. Strictly speaking, I suppose its > > > > true that an array of 10k items is copiable, but its also very likely > > > > something to be avoided if at all possible, and doesn't need to be made > > > > easy. > > > > > > > > Trev > > > > > > > > > > > > > > Martin > >