On 21/10/2020 16:49, Christophe Lyon via Gcc-patches wrote:
> On Tue, 20 Oct 2020 at 13:25, Richard Earnshaw
> <[email protected]> wrote:
>>
>> On 20/10/2020 12:22, Richard Earnshaw wrote:
>>> On 19/10/2020 17:32, Christophe Lyon via Gcc-patches wrote:
>>>> On Mon, 19 Oct 2020 at 16:39, Richard Earnshaw
>>>> <[email protected]> wrote:
>>>>>
>>>>> On 12/10/2020 08:59, Christophe Lyon via Gcc-patches wrote:
>>>>>> On Thu, 8 Oct 2020 at 11:58, Richard Earnshaw
>>>>>> <[email protected]> wrote:
>>>>>>>
>>>>>>> On 08/10/2020 10:07, Christophe Lyon via Gcc-patches wrote:
>>>>>>>> On Tue, 6 Oct 2020 at 18:02, Richard Earnshaw
>>>>>>>> <[email protected]> wrote:
>>>>>>>>>
>>>>>>>>> On 29/09/2020 20:50, Christophe Lyon via Gcc-patches wrote:
>>>>>>>>>> When mi_delta is > 255 and -mpure-code is used, we cannot load delta
>>>>>>>>>> from code memory (like we do without -mpure-code).
>>>>>>>>>>
>>>>>>>>>> This patch builds the value of mi_delta into r3 with a series of
>>>>>>>>>> movs/adds/lsls.
>>>>>>>>>>
>>>>>>>>>> We also do some cleanup by not emitting the function address and
>>>>>>>>>> delta
>>>>>>>>>> via .word directives at the end of the thunk since we don't use them
>>>>>>>>>> with -mpure-code.
>>>>>>>>>>
>>>>>>>>>> No need for new testcases, this bug was already identified by
>>>>>>>>>> eg. pr46287-3.C
>>>>>>>>>>
>>>>>>>>>> 2020-09-29 Christophe Lyon <[email protected]>
>>>>>>>>>>
>>>>>>>>>> gcc/
>>>>>>>>>> * config/arm/arm.c (arm_thumb1_mi_thunk): Build mi_delta in r3
>>>>>>>>>> and
>>>>>>>>>> do not emit function address and delta when -mpure-code is
>>>>>>>>>> used.
>>>>>>>>>
>>>>>>>> Hi Richard,
>>>>>>>>
>>>>>>>> Thanks for your comments.
>>>>>>>>
>>>>>>>>> There are some optimizations you can make to this code.
>>>>>>>>>
>>>>>>>>> Firstly, for values between 256 and 510 (inclusive), it would be
>>>>>>>>> better
>>>>>>>>> to just expand a mov of 255 followed by an add.
>>>>>>>> I now see the splitted for the "Pe" constraint which I hadn't noticed
>>>>>>>> before, so I can write something similar indeed.
>>>>>>>>
>>>>>>>> However, I'm note quite sure to understand the benefit in the split
>>>>>>>> when -mpure-code is NOT used.
>>>>>>>> Consider:
>>>>>>>> int f3_1 (void) { return 510; }
>>>>>>>> int f3_2 (void) { return 511; }
>>>>>>>> Compile with -O2 -mcpu=cortex-m0:
>>>>>>>> f3_1:
>>>>>>>> movs r0, #255
>>>>>>>> lsls r0, r0, #1
>>>>>>>> bx lr
>>>>>>>> f3_2:
>>>>>>>> ldr r0, .L4
>>>>>>>> bx lr
>>>>>>>>
>>>>>>>> The splitter makes the code bigger, does it "compensate" for this by
>>>>>>>> not having to load the constant?
>>>>>>>> Actually the constant uses 4 more bytes, which should be taken into
>>>>>>>> account when comparing code size,
>>>>>>>
>>>>>>> Yes, the size of the literal pool entry needs to be taken into account.
>>>>>>> It might happen that the entry could be shared with another use of that
>>>>>>> literal, but in general that's rare.
>>>>>>>
>>>>>>>> so f3_1 uses 6 bytes, and f3_2 uses 8, so as you say below three
>>>>>>>> thumb1 instructions would be equivalent in size compared to loading
>>>>>>>> from the literal pool. Should the 256-510 range be extended?
>>>>>>>
>>>>>>> It's a bit borderline at three instructions when literal pools are not
>>>>>>> expensive to use, but in thumb1 literal pools tend to be quite small due
>>>>>>> to the limited pc offsets we can use. I think on balance we probably
>>>>>>> want to use the instruction sequence unless optimizing for size.
>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>> This is also true for
>>>>>>>>> the literal pools alternative as well, so should be handled before all
>>>>>>>>> this.
>>>>>>>> I am not sure what you mean: with -mpure-code, the above sample is
>>>>>>>> compiled as:
>>>>>>>> f3_1:
>>>>>>>> movs r0, #255
>>>>>>>> lsls r0, r0, #1
>>>>>>>> bx lr
>>>>>>>> f3_2:
>>>>>>>> movs r0, #1
>>>>>>>> lsls r0, r0, #8
>>>>>>>> adds r0, r0, #255
>>>>>>>> bx lr
>>>>>>>>
>>>>>>>> so the "return 510" case is already handled as without -mpure-code.
>>>>>>>
>>>>>>> I was thinking specifically of the thunk sequence where you seem to be
>>>>>>> emitting instructions directly rather than generating RTL. The examples
>>>>>>> you show here are not thunks.
>>>>>>>
>>>>>> OK thanks for the clarification.
>>>>>>
>>>>>> Here is an updated version, split into 3 patches to hopefully make
>>>>>> review easier.
>>>>>> They apply on top of my other mpure-code patches for PR96967 and PR96770:
>>>>>> https://gcc.gnu.org/pipermail/gcc-patches/2020-September/554956.html
>>>>>> https://gcc.gnu.org/pipermail/gcc-patches/2020-September/554957.html
>>>>>>
>>>>>> I kept it this way to make incremental changes easier to understand.
>>>>>>
>>>>>> Patch 1: With the hope to avoid confusion and make maintenance easier,
>>>>>> I have updated thumb1_gen_const_int() so that it can generate either RTL
>>>>>> or
>>>>>> asm. This way, all the code used to build thumb-1 constants is in the
>>>>>> same place,
>>>>>> in case we need to improve/fix it later. We now generate shorter
>>>>>> sequences in
>>>>>> several cases matching your comments.
>>>>>>
>>>>>> Patch 2: Removes the equivalent loop from thumb1_movsi_insn pattern and
>>>>>> calls thumb1_gen_const_int.
>>>>>>
>>>>>> Patch 3: Update of the original patch in this thread, now calls
>>>>>> thumb1_gen_const_int.
>>>>>
>>>>> Yuk! Those changes to thumb1_gen_const_int are horrible.
>>>>>
>>>>> I think we should be able to leverage the fact that the compiler can use
>>>>> C++ now to do much better than that, for example by making that function
>>>>> a template. For example (and this is just a sketch):
>>>>>
>>>>
>>>> Indeed! I didn't think about it since there is no other use of
>>>> templates in arm.c yet.
>>>> I'll send an update soon.
>>>>
>>>> Other than that, does the approach look OK to you?
>>>>
>>>
>>> Yes, I think this is heading in the right direction. Bringing the two
>>> immediate generating operations into a single function can only be a
>>> good thing.
>>>
>>> Looking again at your example constant sequences, I see:
>>>
>>> 0x1000010:
>>> movs r3, #16
>>> lsls r3, #16
>>> adds r3, #1
>>> lsls r3, #4
>>> 0x1000011:
>>> movs r3, #1
>>> lsls r3, #24
>>> adds r3, #17
>>>
>>> The first of these looks odd, given the second sequence. Why doesn't
>>> the first expand to
>>>
>>> 0x1000010:
>>> movs r3, #16
>>> lsls r3, #16
>>> adds r3, #16
>>>
>> Err, I mean to:
>>
>>
>> 0x1000010:
>> movs r3, #1
>> lsls r3, #24
>> adds r3, #16
>>
>> ?
>
> Because I first try to right-shift the constant, hoping to reduce its
> range and need less instructions to build the higher part, then
> left-shift back.
>
> In this particular case, we'd need to realize that there are many
> zeros "inside" the constant.
>
> If I remove the part that tries to reduce the range, I do get that
> sequence, but for 764 I now generate
> movs r3, #2
> lsls r3, #8
> adds r3, #252
> instead of
> movs r3, #191
> lsls r3, #2
>
> A possibility would be to try both approaches and keep the shortest one.
Lets leave that for now, it's not important to fixing the main issue;
but we should remember we need to come back to it at some point.
There are other tricks as well, such as
0xffffff
can be done as
0x1000000 - 1
and
0xfffffd
as
0x1000000 - 3
but these can wait as well.
R.
>
>
>>>
>>> R.
>>>
>>>> Thanks,
>>>>
>>>> Christophe
>>>>
>>>>> class t1_rtl
>>>>> {
>>>>> public:
>>>>> void ashift(int a) { gen_rtx_ASHIFT(a); }
>>>>> void rshift(int b) { gen_rtx_SHIFTRT(b); }
>>>>> };
>>>>>
>>>>> class t1_print
>>>>> {
>>>>> public:
>>>>> t1_print (FILE *f) : t_file(f) {}
>>>>> void ashift (int a) { fprintf (t_file, "a shift %d\n", a); }
>>>>> void rshift (int b) { fprintf (t_file, "r shift %d\n", b); }
>>>>> private:
>>>>> FILE *t_file;
>>>>> };
>>>>>
>>>>> template <class T>
>>>>> void thumb1_gen_const_int(T t, int f)
>>>>> {
>>>>> // Expansion of thumb1_gen_const_int ...
>>>>> t.ashift(f);
>>>>> }
>>>>>
>>>>> // Usage...
>>>>> void f1()
>>>>> {
>>>>> // Use the RTL expander
>>>>> t1_rtl g;
>>>>> thumb1_gen_const_int (g, 3);
>>>>> }
>>>>>
>>>>> void f2()
>>>>> {
>>>>> // Use the printf expander writing to stdout
>>>>> t1_print g(stdout);
>>>>> thumb1_gen_const_int (g, 3);
>>>>> }
>>>>>
>>>>> With this you can write thumb1_gen_const_int without having to worry
>>>>> about which expander is being used in each instance and the template
>>>>> expansion will use the right version.
>>>>>
>>>>> R.
>>>>>
>>>>>>
>>>>>>>
>>>>>>>>
>>>>>>>>> I also suspect (but haven't check) that the base adjustment will
>>>>>>>>> most commonly be a multiple of the machine word size (ie 4). If that
>>>>>>>>> is
>>>>>>>>> the case then you could generate n/4 and then shift it left by 2 for
>>>>>>>>> an
>>>>>>>>> even greater range of literals.
>>>>>>>> I can see there is provision for this in the !TARGET_THUMB1_ONLY case,
>>>>>>>> I'll update my patch.
>>>>>>>>
>>>>>>>>> More generally, any sequence of up to
>>>>>>>>> three thumb1 instructions will be no larger, and probably as fast as
>>>>>>>>> the
>>>>>>>>> existing literal pool fall back.
>>>>>>>>>
>>>>>>>>> Secondly, if the value is, for example, 65536 (0x10000), your code
>>>>>>>>> will
>>>>>>>>> emit a mov followed by two shift-by-8 instructions; the two shifts
>>>>>>>>> could
>>>>>>>>> be merged into a single shift-by-16.
>>>>>>>>
>>>>>>>> Right, I'll try to make use of thumb_shiftable_const.
>>>>>>>>
>>>>>>>>> Finally, I'd really like to see some executable tests for this, if at
>>>>>>>>> all possible.
>>>>>>>> I mentioned pr46287-3.C, but that's not the only existing testcase
>>>>>>>> that showed the problem. There are also:
>>>>>>>> g++.dg/opt/thunk1.C
>>>>>>>> g++.dg/ipa/pr46984.C
>>>>>>>> g++.dg/torture/pr46287.C
>>>>>>>> g++.dg/torture/pr45699.C
>>>>>>>>
>>>>>>>> Do you want that I copy one of these in the arm subdir and add
>>>>>>>> -mpure-code in dg-options?
>>>>>>>
>>>>>>> On reflection, probably not - that just makes things more complicated
>>>>>>> with all the dg-options mess (I'm worried about interactions with other
>>>>>>> sets of options on the command line and the fall-out from that). If
>>>>>>> someone cares about pure-code they should be doing full testsuite runs
>>>>>>> with it enabled and that should be sufficient.
>>>>>>
>>>>>> Yes, that's what I am doing manually, it's a bit tricky, and I use a
>>>>>> modified simulator.
>>>>>>
>>>>>> Thanks,
>>>>>>
>>>>>> Christophe
>>>>>>
>>>>>>>
>>>>>>> R.
>>>>>>>
>>>>>>>>
>>>>>>>> Thanks,
>>>>>>>>
>>>>>>>> Christophe
>>>>>>>>
>>>>>>>>> R.
>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> k# (use "git pull" to merge the remote branch into yours)
>>>>>>>>>> ---
>>>>>>>>>> gcc/config/arm/arm.c | 91
>>>>>>>>>> +++++++++++++++++++++++++++++++++++++---------------
>>>>>>>>>> 1 file changed, 66 insertions(+), 25 deletions(-)
>>>>>>>>>>
>>>>>>>>>> diff --git a/gcc/config/arm/arm.c b/gcc/config/arm/arm.c
>>>>>>>>>> index ceeb91f..62abeb5 100644
>>>>>>>>>> --- a/gcc/config/arm/arm.c
>>>>>>>>>> +++ b/gcc/config/arm/arm.c
>>>>>>>>>> @@ -28342,9 +28342,43 @@ arm_thumb1_mi_thunk (FILE *file, tree,
>>>>>>>>>> HOST_WIDE_INT delta,
>>>>>>>>>> {
>>>>>>>>>> if (mi_delta > 255)
>>>>>>>>>> {
>>>>>>>>>> - fputs ("\tldr\tr3, ", file);
>>>>>>>>>> - assemble_name (file, label);
>>>>>>>>>> - fputs ("+4\n", file);
>>>>>>>>>> + /* With -mpure-code, we cannot load delta from the constant
>>>>>>>>>> + pool: we build it explicitly. */
>>>>>>>>>> + if (target_pure_code)
>>>>>>>>>> + {
>>>>>>>>>> + bool mov_done_p = false;
>>>>>>>>>> + int i;
>>>>>>>>>> +
>>>>>>>>>> + /* Emit upper 3 bytes if needed. */
>>>>>>>>>> + for (i = 0; i < 3; i++)
>>>>>>>>>> + {
>>>>>>>>>> + int byte = (mi_delta >> (8 * (3 - i))) & 0xff;
>>>>>>>>>> +
>>>>>>>>>> + if (byte)
>>>>>>>>>> + {
>>>>>>>>>> + if (mov_done_p)
>>>>>>>>>> + asm_fprintf (file, "\tadds\tr3, #%d\n", byte);
>>>>>>>>>> + else
>>>>>>>>>> + asm_fprintf (file, "\tmovs\tr3, #%d\n", byte);
>>>>>>>>>> + mov_done_p = true;
>>>>>>>>>> + }
>>>>>>>>>> +
>>>>>>>>>> + if (mov_done_p)
>>>>>>>>>> + asm_fprintf (file, "\tlsls\tr3, #8\n");
>>>>>>>>>> + }
>>>>>>>>>> +
>>>>>>>>>> + /* Emit lower byte if needed. */
>>>>>>>>>> + if (!mov_done_p)
>>>>>>>>>> + asm_fprintf (file, "\tmovs\tr3, #%d\n", mi_delta &
>>>>>>>>>> 0xff);
>>>>>>>>>> + else if (mi_delta & 0xff)
>>>>>>>>>> + asm_fprintf (file, "\tadds\tr3, #%d\n", mi_delta &
>>>>>>>>>> 0xff);
>>>>>>>>>> + }
>>>>>>>>>> + else
>>>>>>>>>> + {
>>>>>>>>>> + fputs ("\tldr\tr3, ", file);
>>>>>>>>>> + assemble_name (file, label);
>>>>>>>>>> + fputs ("+4\n", file);
>>>>>>>>>> + }
>>>>>>>>>> asm_fprintf (file, "\t%ss\t%r, %r, r3\n",
>>>>>>>>>> mi_op, this_regno, this_regno);
>>>>>>>>>> }
>>>>>>>>>> @@ -28380,30 +28414,37 @@ arm_thumb1_mi_thunk (FILE *file, tree,
>>>>>>>>>> HOST_WIDE_INT delta,
>>>>>>>>>> fputs ("\tpop\t{r3}\n", file);
>>>>>>>>>>
>>>>>>>>>> fprintf (file, "\tbx\tr12\n");
>>>>>>>>>> - ASM_OUTPUT_ALIGN (file, 2);
>>>>>>>>>> - assemble_name (file, label);
>>>>>>>>>> - fputs (":\n", file);
>>>>>>>>>> - if (flag_pic)
>>>>>>>>>> +
>>>>>>>>>> + /* With -mpure-code, we don't need to emit literals for the
>>>>>>>>>> + function address and delta since we emitted code to build
>>>>>>>>>> + them. */
>>>>>>>>>> + if (!target_pure_code)
>>>>>>>>>> {
>>>>>>>>>> - /* Output ".word .LTHUNKn-[3,7]-.LTHUNKPCn". */
>>>>>>>>>> - rtx tem = XEXP (DECL_RTL (function), 0);
>>>>>>>>>> - /* For TARGET_THUMB1_ONLY the thunk is in Thumb mode, so the
>>>>>>>>>> PC
>>>>>>>>>> - pipeline offset is four rather than eight. Adjust the
>>>>>>>>>> offset
>>>>>>>>>> - accordingly. */
>>>>>>>>>> - tem = plus_constant (GET_MODE (tem), tem,
>>>>>>>>>> - TARGET_THUMB1_ONLY ? -3 : -7);
>>>>>>>>>> - tem = gen_rtx_MINUS (GET_MODE (tem),
>>>>>>>>>> - tem,
>>>>>>>>>> - gen_rtx_SYMBOL_REF (Pmode,
>>>>>>>>>> - ggc_strdup
>>>>>>>>>> (labelpc)));
>>>>>>>>>> - assemble_integer (tem, 4, BITS_PER_WORD, 1);
>>>>>>>>>> - }
>>>>>>>>>> - else
>>>>>>>>>> - /* Output ".word .LTHUNKn". */
>>>>>>>>>> - assemble_integer (XEXP (DECL_RTL (function), 0), 4,
>>>>>>>>>> BITS_PER_WORD, 1);
>>>>>>>>>> + ASM_OUTPUT_ALIGN (file, 2);
>>>>>>>>>> + assemble_name (file, label);
>>>>>>>>>> + fputs (":\n", file);
>>>>>>>>>> + if (flag_pic)
>>>>>>>>>> + {
>>>>>>>>>> + /* Output ".word .LTHUNKn-[3,7]-.LTHUNKPCn". */
>>>>>>>>>> + rtx tem = XEXP (DECL_RTL (function), 0);
>>>>>>>>>> + /* For TARGET_THUMB1_ONLY the thunk is in Thumb mode, so
>>>>>>>>>> the PC
>>>>>>>>>> + pipeline offset is four rather than eight. Adjust
>>>>>>>>>> the offset
>>>>>>>>>> + accordingly. */
>>>>>>>>>> + tem = plus_constant (GET_MODE (tem), tem,
>>>>>>>>>> + TARGET_THUMB1_ONLY ? -3 : -7);
>>>>>>>>>> + tem = gen_rtx_MINUS (GET_MODE (tem),
>>>>>>>>>> + tem,
>>>>>>>>>> + gen_rtx_SYMBOL_REF (Pmode,
>>>>>>>>>> + ggc_strdup
>>>>>>>>>> (labelpc)));
>>>>>>>>>> + assemble_integer (tem, 4, BITS_PER_WORD, 1);
>>>>>>>>>> + }
>>>>>>>>>> + else
>>>>>>>>>> + /* Output ".word .LTHUNKn". */
>>>>>>>>>> + assemble_integer (XEXP (DECL_RTL (function), 0), 4,
>>>>>>>>>> BITS_PER_WORD, 1);
>>>>>>>>>>
>>>>>>>>>> - if (TARGET_THUMB1_ONLY && mi_delta > 255)
>>>>>>>>>> - assemble_integer (GEN_INT(mi_delta), 4, BITS_PER_WORD, 1);
>>>>>>>>>> + if (TARGET_THUMB1_ONLY && mi_delta > 255)
>>>>>>>>>> + assemble_integer (GEN_INT(mi_delta), 4, BITS_PER_WORD, 1);
>>>>>>>>>> + }
>>>>>>>>>> }
>>>>>>>>>> else
>>>>>>>>>> {
>>>>>>>>>>
>>>>>>>>>
>>>>>>>
>>>>>
>>>
>>