Hi Paul,
> > On Sep 11, 2019, at 11:48 AM, Wilco Dijkstra <[email protected]> wrote:
> >
> > Contrary to all documentation, SLOW_BYTE_ACCESS simply means accessing
> > bitfields by their declared type, which results in better codegeneration
> > on practically any target. So set it correctly to 1 on Arm.
>
> If the documentation is indeed wrong, could you submit a patch to cure that
> documentation defect?
I already submitted a patch to completely remove SLOW_BYTE_ACCESS since there
are only 2 uses of it in all of GCC. There is already a target call to handle
volatile
bitfields, the other use is completely unrelated (since it's not even about
memory access)
and dead code as far as I can see.
Wilco