On Mon, Feb 11, 2019 at 7:09 PM H.J. Lu <[email protected]> wrote:
>
> On Sun, Feb 10, 2019 at 3:16 AM Uros Bizjak <[email protected]> wrote:
> >
> > On 2/10/19, H.J. Lu <[email protected]> wrote:
> > > Emulate MMX pshufw with SSE. Only SSE register source operand is allowed.
> > >
> > > PR target/89021
> > > * config/i386/mmx.md (mmx_pshufw_1): Add SSE emulation.
> > > (*vec_dupv4hi): Likewise.
> > > emulation.
> > > ---
> > > gcc/config/i386/mmx.md | 33 +++++++++++++++++++++------------
> > > 1 file changed, 21 insertions(+), 12 deletions(-)
> > >
> > > diff --git a/gcc/config/i386/mmx.md b/gcc/config/i386/mmx.md
> > > index 1ee51c5deb7..dc81d7f45df 100644
> > > --- a/gcc/config/i386/mmx.md
> > > +++ b/gcc/config/i386/mmx.md
> > > @@ -1364,7 +1364,8 @@
> > > [(match_operand:V4HI 0 "register_operand")
> > > (match_operand:V4HI 1 "nonimmediate_operand")
> > > (match_operand:SI 2 "const_int_operand")]
> > > - "TARGET_SSE || TARGET_3DNOW_A"
> > > + "((TARGET_MMX || TARGET_MMX_WITH_SSE) && TARGET_SSE)
> > > + || TARGET_3DNOW_A"
> >
> > I think that the above condition should read
> >
> > (TARGET_MMX || TARGET_MMX_WITH_SSE) && (TARGET_SSE || TARGET_3DNOW_A)
> >
> > and with TARGET_MMX_WITH_SSE (which implies SSE2) we always use XMM
> > registers. Without SSE2, we use MMX registers, as before.
>
> Done.
>
> > > {
> > > int mask = INTVAL (operands[2]);
> > > emit_insn (gen_mmx_pshufw_1 (operands[0], operands[1],
> > > @@ -1376,14 +1377,15 @@
> > > })
> > >
> > > (define_insn "mmx_pshufw_1"
> > > - [(set (match_operand:V4HI 0 "register_operand" "=y")
> > > + [(set (match_operand:V4HI 0 "register_operand" "=y,Yv")
> > > (vec_select:V4HI
> > > - (match_operand:V4HI 1 "nonimmediate_operand" "ym")
> > > + (match_operand:V4HI 1 "nonimmediate_operand" "ym,Yv")
> > > (parallel [(match_operand 2 "const_0_to_3_operand")
> > > (match_operand 3 "const_0_to_3_operand")
> > > (match_operand 4 "const_0_to_3_operand")
> > > (match_operand 5 "const_0_to_3_operand")])))]
> > > - "TARGET_SSE || TARGET_3DNOW_A"
> > > + "((TARGET_MMX || TARGET_MMX_WITH_SSE) && TARGET_SSE)
> > > + || TARGET_3DNOW_A"
> > > {
> > > int mask = 0;
> > > mask |= INTVAL (operands[2]) << 0;
> > > @@ -1392,11 +1394,15 @@
> > > mask |= INTVAL (operands[5]) << 6;
> > > operands[2] = GEN_INT (mask);
> > >
> > > - return "pshufw\t{%2, %1, %0|%0, %1, %2}";
> > > + if (TARGET_MMX_WITH_SSE)
> > > + return "%vpshuflw\t{%2, %1, %0|%0, %1, %2}";
> > > + else
> > > + return "pshufw\t{%2, %1, %0|%0, %1, %2}";
> >
> > The above should be implemented as multi-output template.
>
> I have
>
> {
> int mask = 0;
> mask |= INTVAL (operands[2]) << 0;
> mask |= INTVAL (operands[3]) << 2;
> mask |= INTVAL (operands[4]) << 4;
> mask |= INTVAL (operands[5]) << 6;
> operands[2] = GEN_INT (mask);
>
> if (TARGET_MMX_WITH_SSE)
> return "%vpshuflw\t{%2, %1, %0|%0, %1, %2}";
> else
> return "pshufw\t{%2, %1, %0|%0, %1, %2}";
> }
>
> How can I build mask before multi-output template?
You are right, mask has to be adjusted before output.
Maybe we should be more explicit here with:
switch (which_alternative)
{
case 0:
return "pshufw\t{%2, %1, %0|%0, %1, %2}";
case 1:
return "pshufw\t{%2, %1, %0|%0, %1, %2}";
default:
gcc_unreachable ();
}
Uros.