> On Fri, Oct 26, 2018 at 9:12 AM Jan Hubicka <hubi...@ucw.cz> wrote: > > > > Hi, > > this patch frees TYPE_DECL and alignment from TYPE_DECL and also preserves > > only those TYPE_DECL pointers that are actually used to build ODR type tree. > > > > It reduces number of TYPE_DECLs streamed from WPA to ltrans to about 20% > > and is important for the patch turning types to incomplete types. Without > > this change the TREE_TYPE of TYPE_DECL would still point back to complete > > type > > and duplicating TYPE_DECLs as well is somewhat laborious. > > So the following is the really important hunk, correct? > > > @@ -5174,7 +5174,7 @@ free_lang_data_in_type (tree type) > > > > /* Drop TYPE_DECLs in TYPE_NAME in favor of the identifier in the > > TYPE_DECL if the type doesn't have linkage. */ > > - if (! type_with_linkage_p (type)) > > + if (type != TYPE_MAIN_VARIANT (type) || ! type_with_linkage_p (type)) > > { > > TYPE_NAME (type) = TYPE_IDENTIFIER (type); > > TYPE_STUB_DECL (type) = NULL; > > Can you explain why you "free" alignment of TYPE_DECLs? It's just some > bits... does the FE somehow re-use those for sth else? I wouldn't have > expected those to be set to anything meaningful.
It is set to 1 for forward declarations and 8 for fully defined types. Once I start to turn complete types into incomplete they would not match becaue of this difference. > > I'm not too comfortable with setting TREE_TYPE of a TYPE_DECL to NULL. > Can we instead use void_type_node? The tree-inline.c hunk should > probably test whether DECL_ORIGINAL_TYPE is non-null instead. void_type_node works too. I wanted to put in something that will make any code that relies on it to crash (so I am sure there is none). Does the following variant look OK? I am re-testing it. * tree.c (free_lang_data_in_decl): Clear alignment and TREE_TYPE of TYPE_DECL. Index: tree.c =================================================================== --- tree.c (revision 265522) +++ tree.c (working copy) @@ -5354,6 +5354,10 @@ free_lang_data_in_decl (tree decl) DECL_VISIBILITY_SPECIFIED (decl) = 0; DECL_INITIAL (decl) = NULL_TREE; DECL_ORIGINAL_TYPE (decl) = NULL_TREE; + /* Make sure that complete and incomplete types have same TYPE_DECL. + C++ produces different DECL_ALIGN for them. */ + SET_DECL_ALIGN (decl, 0); + TREE_TYPE (decl) = void_type_node; } else if (TREE_CODE (decl) == FIELD_DECL) DECL_INITIAL (decl) = NULL_TREE;