This patch simplifies the alignment calculations in pad_below.
The first arm of the "if" was:

- taking GET_MODE_BITSIZE (always equal to GET_MODE_SIZE * BITS_PER_UNIT),
- rounding up to the next multiple of PARM_BOUNDARY
- converting bits to bytes and
- subtracting the GET_MODE_SIZE

so was in effect calculating the number of bytes needed to round
GET_MODE_SIZE up to (PARM_BOUNDARY / BITS_PER_UNIT).  That can be
done more directly as -size & (align - 1), which is easier to
convert to variable-sized modes.

Tested on aarch64-linux-gnu and x86_64-linux-gnu, and by building
one target per CPU and checking that there were no differences in
assembly for the testsuite.  OK to install?

Richard


2017-08-21  Richard Sandiford  <richard.sandif...@linaro.org>
            Alan Hayward  <alan.hayw...@arm.com>
            David Sherwood  <david.sherw...@arm.com>

gcc/
        * function.c (pad_below): Simplify padding calculation.

Index: gcc/function.c
===================================================================
--- gcc/function.c      2017-08-21 10:42:34.185530464 +0100
+++ gcc/function.c      2017-08-21 11:55:41.018148268 +0100
@@ -4322,21 +4322,16 @@ pad_to_arg_alignment (struct args_size *
 static void
 pad_below (struct args_size *offset_ptr, machine_mode passed_mode, tree 
sizetree)
 {
+  unsigned int align = PARM_BOUNDARY / BITS_PER_UNIT;
   if (passed_mode != BLKmode)
-    {
-      if (GET_MODE_BITSIZE (passed_mode) % PARM_BOUNDARY)
-       offset_ptr->constant
-         += (((GET_MODE_BITSIZE (passed_mode) + PARM_BOUNDARY - 1)
-              / PARM_BOUNDARY * PARM_BOUNDARY / BITS_PER_UNIT)
-             - GET_MODE_SIZE (passed_mode));
-    }
+    offset_ptr->constant += -GET_MODE_SIZE (passed_mode) & (align - 1);
   else
     {
       if (TREE_CODE (sizetree) != INTEGER_CST
-         || (TREE_INT_CST_LOW (sizetree) * BITS_PER_UNIT) % PARM_BOUNDARY)
+         || (TREE_INT_CST_LOW (sizetree) & (align - 1)) != 0)
        {
          /* Round the size up to multiple of PARM_BOUNDARY bits.  */
-         tree s2 = round_up (sizetree, PARM_BOUNDARY / BITS_PER_UNIT);
+         tree s2 = round_up (sizetree, align);
          /* Add it in.  */
          ADD_PARM_SIZE (*offset_ptr, s2);
          SUB_PARM_SIZE (*offset_ptr, sizetree);

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