On January 13, 2016 4:26:50 PM GMT+01:00, Marek Polacek <pola...@redhat.com> wrote: >We crash on the following testcase because the FEs create > > VEC_COND_EXPR < a == b , { -1, -1, -1, -1 } , { 0, 0, 0, 0 } > > >where the operands of the comparison are same except for the sign (it's >vector_types_compatible_elements_p that says that). But GIMPLE doesn't >like the difference in the sign. > >As I read the discussion in the PR, the way forward here is to perform >signed -> unsigned conversions. So that is what I do in the following. > >Bootstrapped/regtested on x86_64-linux and ppc64le-linux, ok for trunk?
Looks good from a middle-end perspective. Richard. >2016-01-13 Marek Polacek <pola...@redhat.com> > > PR c/68062 > * c-typeck.c (build_binary_op) [EQ_EXPR, GE_EXPR]: Promote operand > to unsigned, if needed. > > * typeck.c (cp_build_binary_op): Promote operand to unsigned, if > needed. > > * c-c++-common/vector-compare-4.c: New test. > >diff --git gcc/c/c-typeck.c gcc/c/c-typeck.c >index 952041b..b646451 100644 >--- gcc/c/c-typeck.c >+++ gcc/c/c-typeck.c >@@ -11048,6 +11048,18 @@ build_binary_op (location_t location, enum >tree_code code, > return error_mark_node; > } > >+ /* It's not precisely specified how the usual arithmetic >+ conversions apply to the vector types. Here, we use >+ the unsigned type if one of the operands is signed and >+ the other one is unsigned. */ >+ if (TYPE_UNSIGNED (type0) != TYPE_UNSIGNED (type1)) >+ { >+ if (!TYPE_UNSIGNED (type0)) >+ op0 = build1 (VIEW_CONVERT_EXPR, type1, op0); >+ else >+ op1 = build1 (VIEW_CONVERT_EXPR, type0, op1); >+ } >+ > /* Always construct signed integer vector type. */ > intt = c_common_type_for_size (GET_MODE_BITSIZE > (TYPE_MODE (TREE_TYPE (type0))), 0); >@@ -11201,6 +11213,18 @@ build_binary_op (location_t location, enum >tree_code code, > return error_mark_node; > } > >+ /* It's not precisely specified how the usual arithmetic >+ conversions apply to the vector types. Here, we use >+ the unsigned type if one of the operands is signed and >+ the other one is unsigned. */ >+ if (TYPE_UNSIGNED (type0) != TYPE_UNSIGNED (type1)) >+ { >+ if (!TYPE_UNSIGNED (type0)) >+ op0 = build1 (VIEW_CONVERT_EXPR, type1, op0); >+ else >+ op1 = build1 (VIEW_CONVERT_EXPR, type0, op1); >+ } >+ > /* Always construct signed integer vector type. */ > intt = c_common_type_for_size (GET_MODE_BITSIZE > (TYPE_MODE (TREE_TYPE (type0))), 0); >diff --git gcc/cp/typeck.c gcc/cp/typeck.c >index 472b41b..ffa9ed4 100644 >--- gcc/cp/typeck.c >+++ gcc/cp/typeck.c >@@ -4813,6 +4813,18 @@ cp_build_binary_op (location_t location, > return error_mark_node; > } > >+ /* It's not precisely specified how the usual arithmetic >+ conversions apply to the vector types. Here, we use >+ the unsigned type if one of the operands is signed and >+ the other one is unsigned. */ >+ if (TYPE_UNSIGNED (type0) != TYPE_UNSIGNED (type1)) >+ { >+ if (!TYPE_UNSIGNED (type0)) >+ op0 = build1 (VIEW_CONVERT_EXPR, type1, op0); >+ else >+ op1 = build1 (VIEW_CONVERT_EXPR, type0, op1); >+ } >+ > /* Always construct signed integer vector type. */ > intt = c_common_type_for_size (GET_MODE_BITSIZE > (TYPE_MODE (TREE_TYPE (type0))), 0); >diff --git gcc/testsuite/c-c++-common/vector-compare-4.c >gcc/testsuite/c-c++-common/vector-compare-4.c >index e69de29..14faf04 100644 >--- gcc/testsuite/c-c++-common/vector-compare-4.c >+++ gcc/testsuite/c-c++-common/vector-compare-4.c >@@ -0,0 +1,41 @@ >+/* PR c/68062 */ >+/* { dg-do compile } */ >+ >+typedef signed char __attribute__ ((vector_size (4))) v4qi; >+typedef unsigned char __attribute__ ((vector_size (4))) uv4qi; >+typedef signed int __attribute__ ((vector_size (4 * __SIZEOF_INT__))) >v4si; >+typedef unsigned int __attribute__ ((vector_size (4 * >__SIZEOF_INT__))) uv4si; >+ >+v4qi >+fn1 (void) >+{ >+ v4qi a = { 1, 2, 3, 4 }; >+ uv4qi b = { 4, 3, 2, 1 }; >+ v4qi v = { 0, 0, 0, 0 }; >+ >+ v += (a == b); >+ v += (a != b); >+ v += (a >= b); >+ v += (a <= b); >+ v += (a > b); >+ v += (a < b); >+ >+ return v; >+} >+ >+v4si >+fn2 (void) >+{ >+ v4si a = { 1, 2, 3, 4 }; >+ uv4si b = { 4, 3, 2, 1 }; >+ v4si v = { 0, 0, 0, 0 }; >+ >+ v += (a == b); >+ v += (a != b); >+ v += (a >= b); >+ v += (a <= b); >+ v += (a > b); >+ v += (a < b); >+ >+ return v; >+} > > Marek