https://gcc.gnu.org/bugzilla/show_bug.cgi?id=95615
--- Comment #8 from GCC Commits <cvs-commit at gcc dot gnu.org> --- The master branch has been updated by Iain D Sandoe <ia...@gcc.gnu.org>: https://gcc.gnu.org/g:43e408f675f8e998c94462346f4306cd4716e138 commit r16-1564-g43e408f675f8e998c94462346f4306cd4716e138 Author: Iain Sandoe <i...@sandoe.co.uk> Date: Sat May 31 19:59:04 2025 +0100 c++, coroutines: CWG2563 promise lifetime extension [PR115908]. This implements the final piece of the revised CWG2563 wording; "It exits the scope of promise only if the coroutine completed without suspending." Considering the coroutine to be made up of two components; a 'ramp' and a 'body' where the body represents the user's original code and the ramp is responsible for setup of that and for returning some object to the original caller. Coroutine state, and responsibility for its release. A coroutine has some state that persists across suspensions. The state has two components: * State that is specified by the standard and persists for the entire life of the coroutine. * Local state that is constructed/destructed as scopes in the original function body are entered/exited. The destruction of local state is always the responsibility of the body code. The persistent state (and the overall storage for the state) must be managed in two places: * The ramp function (which allocates and builds this - and can, in some cases, be responsible for destroying it) * The re-written function body which can destroy it when that body completes its final suspend - or when the handle.destroy () is called. In all cases the ramp holds responsibility for constructing the standard- mandated persistent state. There are four ways in which the ramp might be re-entered after starting the function body: A The body could suspend (one might expect that to be the 'normal' case for most coroutines). B The body might complete either synchronously or via continuations. C An exception might be thrown during the setup of the initial await expression, before the initial awaiter resumes. D An exception might be processed by promise.unhandled_exception () and that, in turn, might re-throw it (or throw something else). In this case, the coroutine is considered suspended at the final suspension point. Once the coroutine has passed initial suspend (i.e. the initial awaiter await_resume() has been called) the body is considered to have a use of the state. Until the ramp return value has been constructed, the ramp is considered to have a use of the state. To manage these interacting conditions we allocate a reference counter for the frame state. This is initialised to 1 by the ramp as part of its startup (note that failures/exceptions in the startup code are handled locally to the ramp). When the body returns (either normally, or by exception) the ramp releases its use. Once the rewritten coroutine body is started, the body is considered to have a use of the frame. This use (potentially) needs to be released if an exception is thrown from the body. We implement this using an eh-only cleanup around the initial await. If we have the case D above, then we do not release the body use. In case: A, typically the ramp would be re-entered with the body holding a use, and therefore the ramp should not destroy the state. B, both the body and ramp will have released their uses, and the ramp should destroy the state. C, we must arrange for the body to release its use, because we require the ramp to cleanup in this circumstance. D is an outlier, since the responsibility for destruction of the state now rests with the user's code (via a handle.destroy() call). NOTE: In the case that the body has never suspended before such an exception occurs, the only reasonable way for the user code to obtain the necessary handle is if unhandled_exception() throws the handle or some object that contains the handle. That is outside of the designs here - if the user code might need this corner-case, then such provision will have to be made. In the ramp, we implement destruction for the persistent frame state by means of cleanups. These are run conditionally when the reference count is 0 signalling that both the body and the ramp have completed. In the body, once we pass the final suspend, then we test the use and delete the state if the use is 0. PR c++/115908 PR c++/118074 PR c++/95615 gcc/cp/ChangeLog: * coroutines.cc (coro_frame_refcount_id): New. (coro_init_identifiers): Initialise coro_frame_refcount_id. (build_actor_fn): Set up initial_await_resume_called. Handle decrementing of the frame reference count. Return directly to the caller if that is non-zero. (cp_coroutine_transform::wrap_original_function_body): Use a conditional eh-only cleanup around the initial await expression to release the body use on exception before initial await resume. (cp_coroutine_transform::build_ramp_function): Wrap the called body in a cleanup that releases a use of the frame when we return to the ramp. Implement frame, promise and argument copy destruction via conditional cleanups when the frame use count is zero. gcc/testsuite/ChangeLog: * g++.dg/coroutines/pr115908.C: Move to... * g++.dg/coroutines/torture/pr115908.C: ...here. * g++.dg/coroutines/torture/pr95615-02.C: Move to... * g++.dg/coroutines/torture/pr95615-01-promise-ctor-throws.C: ...here. * g++.dg/coroutines/torture/pr95615-03.C: Move to... * g++.dg/coroutines/torture/pr95615-02-get-return-object-throws.C: ...here. * g++.dg/coroutines/torture/pr95615-01.C: Move to... * g++.dg/coroutines/torture/pr95615-03-initial-suspend-throws.C: ...here. * g++.dg/coroutines/torture/pr95615-04.C: Move to... * g++.dg/coroutines/torture/pr95615-04-initial-await-ready-throws.C: ...here. * g++.dg/coroutines/torture/pr95615-05.C: Move to... * g++.dg/coroutines/torture/pr95615-05-initial-await-suspend-throws.C: ...here. * g++.dg/coroutines/torture/pr95615.inc: Add more cases and ensure that the code completes properly when no exceptions are thrown. * g++.dg/coroutines/torture/pr95615-00-nothing-throws.C: New test. * g++.dg/coroutines/torture/pr95615-06-initial-await-resume-throws.C: New test. * g++.dg/coroutines/torture/pr95615-07-body-throws.C: New test. * g++.dg/coroutines/torture/pr95615-08-initial-suspend-throws-uhe-throws.C: New test. * g++.dg/coroutines/torture/pr95615-09-body-throws-uhe-throws.C: New test. Signed-off-by: Iain Sandoe <i...@sandoe.co.uk>