https://gcc.gnu.org/bugzilla/show_bug.cgi?id=78685
--- Comment #33 from Konstantin Kharlamov <Hi-Angel at yandex dot ru> --- @Richard Biener: thank you for the change! If I may point out though, the new text still says: > […]-Og should be the optimization level of choice for the standard > edit-compile-debug cycle, offering a reasonable blend of optimization, fast > compilation and debugging experience[…] which is a problem, because it which is a problem, because it the actual situation. I know not a single project who uses Og for debugging due to the "optimized out" issue. May I suggest to reword this as something like: > -Og may sometimes be preferred to -O0 during the development when speed is > important, but otherwise -O0 provides the best debugging experience. WDYT?