https://gcc.gnu.org/bugzilla/show_bug.cgi?id=78685

--- Comment #33 from Konstantin Kharlamov <Hi-Angel at yandex dot ru> ---
@Richard Biener: thank you for the change! If I may point out though, the new
text still says:

> […]-Og should be the optimization level of choice for the standard
> edit-compile-debug cycle, offering a reasonable blend of optimization, fast
> compilation and debugging experience[…]

which is a problem, because it which is a problem, because it the actual
situation. I know not a single project who uses Og for debugging due to the
"optimized out" issue.

May I suggest to reword this as something like:

> -Og may sometimes be preferred to -O0 during the development when speed is
> important, but otherwise -O0 provides the best debugging experience.

WDYT?

Reply via email to