https://gcc.gnu.org/bugzilla/show_bug.cgi?id=113770
--- Comment #5 from Masahide Kashiwagi <kashi at waseda dot jp> --- Thank you very much. I understand that g++ 13 no longer supports _Float64x in a very limited way. Does this mean that if I want to use 80-bit extended floating point numbers in g++ 13 or later, is it best to use long double? Since long double may not be 80-bit on non-x86 architectures, I wanted to use _Float64x or __float80, which are clearly 80-bit, if possible.