https://gcc.gnu.org/bugzilla/show_bug.cgi?id=112840
uecker at gcc dot gnu.org changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |uecker at gcc dot gnu.org --- Comment #2 from uecker at gcc dot gnu.org --- I would go for a more generic feature where one can specify some invariant / condition that needs be true when a member of a struct / union is accessed. struct S { enum T t; union U { int i [[gnu::guard(.t == I)]]; float f [[gnu::guard(.t == f)]]; } u; };