https://gcc.gnu.org/bugzilla/show_bug.cgi?id=112411

--- Comment #12 from GCC Commits <cvs-commit at gcc dot gnu.org> ---
The master branch has been updated by Jakub Jelinek <ja...@gcc.gnu.org>:

https://gcc.gnu.org/g:8f60f5499e10d19218cada082e0909516ebf0e74

commit r14-6305-g8f60f5499e10d19218cada082e0909516ebf0e74
Author: Jakub Jelinek <ja...@redhat.com>
Date:   Fri Dec 8 08:56:33 2023 +0100

    haifa-sched: Avoid overflows in extend_h_i_d [PR112411]

    On Thu, Dec 07, 2023 at 09:36:23AM +0100, Jakub Jelinek wrote:
    > Without the dg-skip-if I got on 64-bit host with
    > -O3 --param min-nondebug-insn-uid=0x40000000:
    > cc1: out of memory allocating 571230784744 bytes after a total of 2772992
bytes

    I've looked at this and the problem is in haifa-sched.cc:
    9047        h_i_d.safe_grow_cleared (3 * get_max_uid () / 2, true);
    get_max_uid () is 0x4000024d with the --param
min-nondebug-insn-uid=0x40000000
    and so 3 * get_max_uid () / 2 actually overflows to -536870028 but as vec.h
    then treats the value as unsigned, it attempts to allocate
    0xe0000374U * 152UL bytes, i.e. those 532GB.  If the above is fixed to do
    3U * get_max_uid () / 2 instead, it will get slightly better and will only
    need 0x60000373U * 152UL bytes, i.e. 228GB.

    Perhaps more could be helped by making the vector indirect (contain
pointers
    to haifa_insn_data_def rather than the structures themselves) and pool
allocate
    those, but the more important question is how sparse are uids in normal
    compilations without those large --param min-nondebug-insn-uid= parameters.
    Because if they aren't enough, such a change would increase compile time
memory
    just to help the unusual case.

    2023-12-08  Jakub Jelinek  <ja...@redhat.com>

            PR middle-end/112411
            * haifa-sched.cc (extend_h_i_d): Use 3U instead of 3 in
            3 * get_max_uid () / 2 calculation.

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