https://gcc.gnu.org/bugzilla/show_bug.cgi?id=109604

--- Comment #3 from David Binderman <dcb314 at hotmail dot com> ---
Another test case, this time in C++:

struct {
  int second;
} selectPlayer_playerRes;
int selectPlayer_playerRes_0;
int selectPlayer() {
  if (selectPlayer_playerRes_0 && selectPlayer_playerRes.second >= 0)
    return selectPlayer_playerRes.second;
  else
    return -1;
}

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