https://gcc.gnu.org/bugzilla/show_bug.cgi?id=109078
Bug ID: 109078 Summary: Missing optimization on aarch64 for types like `float32x4x2_t` Product: gcc Version: 12.2.0 Status: UNCONFIRMED Severity: normal Priority: P3 Component: target Assignee: unassigned at gcc dot gnu.org Reporter: dorazzsoft at gmail dot com Target Milestone: --- Here is a simple code: https://godbolt.org/z/3qMTTfcfx #include <arm_neon.h> #include <stddef.h> #include <stdbool.h> void simple_gemm( float* restrict out, float const* restrict a, float const* restrict b, size_t k, bool zero_out ) { register float32x4x2_t o0; o0.val[0] = vdupq_n_f32(0.0f); o0.val[1] = vdupq_n_f32(0.0f); // begin dot { register float32x4_t a0; register float32x4x2_t b0; while (k >= 1) { b0 = vld1q_f32_x2(b); a0 = vdupq_n_f32(a[0]); o0.val[0] = vfmaq_f32(o0.val[0], a0, b0.val[0]); o0.val[1] = vfmaq_f32(o0.val[1], a0, b0.val[1]); b += 8; a += 1; k -= 1; } } // end dot // begin writeback { if (!zero_out) { register float32x4x2_t t0; t0 = vld1q_f32_x2(out); o0.val[0] = vaddq_f32(o0.val[0], t0.val[0]); o0.val[1] = vaddq_f32(o0.val[1], t0.val[1]); } // TODO: both clang and gcc generates redundant mov because of bad register allocation. vst1q_f32_x2(out, o0); } // end writeback } The assembly generated: simple_gemm: movi v3.4s, 0 and w4, w4, 255 mov v4.16b, v3.16b cbz x3, .L2 .L3: ld1 {v0.4s - v1.4s}, [x2], 32 subs x3, x3, #1 ld1r {v2.4s}, [x1], 4 fmla v3.4s, v2.4s, v0.4s fmla v4.4s, v2.4s, v1.4s bne .L3 .L2: cbnz w4, .L4 ld1 {v0.4s - v1.4s}, [x0] fadd v3.4s, v3.4s, v0.4s fadd v4.4s, v4.4s, v1.4s .L4: mov v0.16b, v3.16b mov v1.16b, v4.16b st1 {v0.4s - v1.4s}, [x0] ret The two values of float32x4x2_t o0 are assigned to v3 and v4. They should be able to be used directly as operands of st1, so the mov at L4 is redundant. I also found that in some code, the register pair may not be neighboring, which results in some redundant mov instructions.