https://gcc.gnu.org/bugzilla/show_bug.cgi?id=108941
--- Comment #13 from Jakub Jelinek <jakub at gcc dot gnu.org> --- We could file an x86 backend enhancement request based on those comments, int foo (int x, int y) { return x << (y & 31); } int bar (int x, int y) { return x << (32 + y); } int baz (int x, int y) { return x << (-y & 31); } int qux (int x, int y) { return x << (32 - y); } where we optimize away the & 31 masks, but actually not the additions of 32. It actually doesn't change anything on the number of instructions in this case, but bar needs 1 more bytes than equivalent foo and qux even 3 more bytes than equivalent baz.